https://bugs.kde.org/show_bug.cgi?id=409460

--- Comment #22 from Aaron Lavarnway <i...@ralek.art> ---
Created attachment 121425
  --> https://bugs.kde.org/attachment.cgi?id=121425&action=edit
Graphic describing the issue

I don't have low FPS, just the effect of low FPS due to the canvas being
rendered at sporadic intervals as I said in the original report:

(In reply to Aaron Lavarnway from comment #0)
>The 'missing' frame is not actually missing or dropped, but rather "timed" 
>incorrectly, producing the effect of a halved FPS.
>I was curious what made the canvas seem low FPS despite diagnostics showing 60.

I know it's a weird report, which is why I'm trying my best to explain it in an
understandable way. Thank you for your help so far, it means a lot. It's mostly
my fault for not finding a good way to explain the issue.

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