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--- Comment #2 from ---
Just ran into this myself, here is another repro where results differ when
running under valgrind and not:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main() {
  long a = 0x7fffff4000000001;
  float b = a;
  unsigned c;
  memcpy(&c, &b, sizeof(b));
  printf("%f %u\n", (double) b, c);
  return 0;

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