https://bugs.kde.org/show_bug.cgi?id=412865

--- Comment #4 from Kai Uwe Broulik <k...@privat.broulik.de> ---
However, after spamming a bit, it does increase in memory, but not excessively.

Valgrind suggests massive leaks in the graphics driver and OpenGL libraries, 
hardly any in notifications themselves. Possibly through the windows we create
for each notification.

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