https://bugs.kde.org/show_bug.cgi?id=257566

--- Comment #15 from Vlad Zahorodnii <vladz...@gmail.com> ---
Git commit 6e000314b34820760cd08593d18708e1f8905cc9 by Vlad Zahorodnii.
Committed on 02/12/2019 at 17:45.
Pushed by vladz into branch 'master'.

Revert the fix for the texture bleeding issue

This reverts commit 9151bb7b9e71fdfeb3d3682ee8a42d796fa315e9.
This reverts commit ac4dce1c20a1cbfd3974bf8da6dd7557d35a4ca1.
This reverts commit 754b72d155820a6c8a9ba94b2c0960da1b2f86ce.

In order to make the fix work, we need to redirect the client window
instead of the frame window. However, we cannot to do that because
Xwayland expects the toplevel window(in our case, the frame window)
to be redirected.

Another solution to the texture bleeding issue must be found.
Related: bug 360549

M  +6    -0    composite.cpp
M  +1    -6    decorations/decorationrenderer.cpp
M  +0    -1    decorations/decorationrenderer.h
M  +6    -1    deleted.cpp
M  +2    -1    deleted.h
M  +2    -3    effects.cpp
M  +1    -1    events.cpp
M  +54   -50   geometry.cpp
M  +16   -109  plugins/scenes/opengl/scene_opengl.cpp
M  +18   -17   scene.cpp
M  +13   -1    scene.h
M  +8    -9    toplevel.cpp
M  +10   -1    toplevel.h
M  +56   -8    x11client.cpp
M  +6    -22   x11client.h

https://commits.kde.org/kwin/6e000314b34820760cd08593d18708e1f8905cc9

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