https://bugs.kde.org/show_bug.cgi?id=418271
Bug ID: 418271 Summary: Deform Brush Engine bleeds too much alpha producing holes Product: krita Version: 4.2.8 Platform: MS Windows OS: MS Windows Status: REPORTED Severity: normal Priority: NOR Component: Brush engines Assignee: krita-bugs-n...@kde.org Reporter: gbird...@gmail.com Target Milestone: --- Created attachment 126469 --> https://bugs.kde.org/attachment.cgi?id=126469&action=edit Deform Brush Engine bug example SUMMARY I've noticed that using Deform Brush Engine brushes on fully opaque shape produce alpha holes in those shapes. See attached image. STEPS TO REPRODUCE 1. Fill background layer with red 2. Fill new layer with blue 3. From Deform Brush engine select "v) Distort Move" preset 4. Brush small area back and forth for 10 seconds. OBSERVED RESULT You start to see Red. EXPECTED RESULT There should be no Red we should have intact alpha on Blue Layer. SOFTWARE/OS VERSIONS Windows: 10 -- You are receiving this mail because: You are watching all bug changes.