https://bugs.kde.org/show_bug.cgi?id=363499
Thomas Lübking <thomas.luebk...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Flags| |NVIDIA+ Component|general |scene-opengl --- Comment #2 from Thomas Lübking <thomas.luebk...@gmail.com> --- > #0 syscall () at ../sysdeps/unix/sysv/linux/x86_64/syscall.S:38 > #1 0x00007fee99f20e85 in ?? () from /usr/lib/nvidia-367/libGLX_nvidia.so.0 > #2 0x00007fee99f20b83 in ?? () from /usr/lib/nvidia-367/libGLX_nvidia.so.0 > #3 0x00007fee933dd72b in ?? () from > /usr/lib/nvidia-367/libnvidia-glcore.so.367.18 > #4 0x00007fee932da5f1 in ?? () from > /usr/lib/nvidia-367/libnvidia-glcore.so.367.18 > #5 0x00007fee92f71b54 in ?? () from > /usr/lib/nvidia-367/libnvidia-glcore.so.367.18 > #6 0x00007feeb35ddca3 in KWin::checkGLError (txt=txt@entry=0x7feeb972d35f > "Init") at /build/kwin-2AFxJo/kwin-5.5.5/libkwineffects/kwinglutils.cpp:205 > #7 0x00007feeb966ee9d in KWin::SceneOpenGL2::SceneOpenGL2 (this=0x2ee3f40, > backend=<optimized out>, parent=<optimized out>) at /build/kwin-2AFxJo/kwin-5.5.5/scene_opengl.cpp:1031 > #8 0x00007feeb966f32a in KWin::SceneOpenGL::createScene > (parent=parent@entry=0x11a3fb0) at > /build/kwin-2AFxJo/kwin-5.5.5/scene_opengl.cpp:588 It's hanging in the nvidia driver on obtaining GL errors. I'd suggest trying a stable driver (367.18 is a beta version) to see whether the same issues occur there as well. Oc, it would be good to see the initial error which caused the restart (start "kwin_x11 --replace &" from konsole and trigger it), maybe dmesg holds valuable information (cc., ensure there's no NVRM warning about using unsupported framebuffer consoles) If kwin restarts *completely* (to recover from a crash), please ensure to have drkonqi installed and provide the segfault/abort backtrace ("developer information" tab) -- You are receiving this mail because: You are watching all bug changes.