https://bugs.kde.org/show_bug.cgi?id=363499

Thomas Lübking <thomas.luebk...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
              Flags|                            |NVIDIA+
          Component|general                     |scene-opengl

--- Comment #2 from Thomas Lübking <thomas.luebk...@gmail.com> ---
> #0  syscall () at ../sysdeps/unix/sysv/linux/x86_64/syscall.S:38
> #1  0x00007fee99f20e85 in ?? () from /usr/lib/nvidia-367/libGLX_nvidia.so.0
> #2  0x00007fee99f20b83 in ?? () from /usr/lib/nvidia-367/libGLX_nvidia.so.0
> #3  0x00007fee933dd72b in ?? () from 
> /usr/lib/nvidia-367/libnvidia-glcore.so.367.18
> #4  0x00007fee932da5f1 in ?? () from 
> /usr/lib/nvidia-367/libnvidia-glcore.so.367.18
> #5  0x00007fee92f71b54 in ?? () from 
> /usr/lib/nvidia-367/libnvidia-glcore.so.367.18
> #6  0x00007feeb35ddca3 in KWin::checkGLError (txt=txt@entry=0x7feeb972d35f 
> "Init") at /build/kwin-2AFxJo/kwin-5.5.5/libkwineffects/kwinglutils.cpp:205
> #7  0x00007feeb966ee9d in KWin::SceneOpenGL2::SceneOpenGL2 (this=0x2ee3f40, 
> backend=<optimized out>, parent=<optimized out>)
    at /build/kwin-2AFxJo/kwin-5.5.5/scene_opengl.cpp:1031
> #8  0x00007feeb966f32a in KWin::SceneOpenGL::createScene 
> (parent=parent@entry=0x11a3fb0) at 
> /build/kwin-2AFxJo/kwin-5.5.5/scene_opengl.cpp:588

It's hanging in the nvidia driver on obtaining GL errors.
I'd suggest trying a stable driver (367.18 is a beta version) to see whether
the same issues occur there as well.

Oc, it would be good to see the initial error which caused the restart (start
"kwin_x11 --replace &" from konsole and trigger it), maybe dmesg holds valuable
information (cc., ensure there's no NVRM warning about using unsupported
framebuffer consoles)

If kwin restarts *completely* (to recover from a crash), please ensure to have
drkonqi installed and provide the segfault/abort backtrace ("developer
information" tab)

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