https://bugs.kde.org/show_bug.cgi?id=356462
--- Comment #6 from wolthera <[email protected]> --- I can't tell you about GIMP, but MyPaint just does it's normal blending mode in integers: https://github.com/mypaint/mypaint/blob/master/lib/blending.hpp (fix_15_t is a uint32_t and fix_15_t_short is a uint16_t) https://github.com/mypaint/mypaint/blob/master/lib/fix15.hpp I am not sure what benefit it has to us to use this method anywhere but in the normal/over/general lerp, but for normal/over/lerp it might actually be very useful. The real question I suposse is if this issue is problematic enough in 16bit to have it there as well. (the float spaces don't need it, because well, they're floats) -- You are receiving this mail because: You are watching all bug changes.
