https://bugs.kde.org/show_bug.cgi?id=419328

--- Comment #3 from Aaron Lavarnway <i...@ralek.art> ---
Since it hasn't been fixed yet and I'm stuck on an older build because of it, I
looked further into the issue.
It seems to be worse on 4k screens, and the size of the viewport seems to be
affecting it the most. When I resize the viewport to be much smaller, it runs a
lot more like older builds (100+fps). But at standard resolution (About
2090x1850) it runs around 13FPS. This is most noticeable with drag-to-zoom with
the pen.
It happens with nearest neighbor, and with high quality filtering. And with
Texture buffer on and off.

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