https://bugs.kde.org/show_bug.cgi?id=421376
vanyossi <ghe...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ghe...@gmail.com --- Comment #1 from vanyossi <ghe...@gmail.com> --- Sounds to me like a normal computer behaviour. CPU does use RAM to mover data in and out. Less free ram, less space to work with. Does this happen in the same conditions with an image smaller, say 250x250? It might be related to texture buffering for openGL. afaik it needs physical RAM to buffer the texture data before sending it to the videocard for rendering/processing -- You are receiving this mail because: You are watching all bug changes.