https://bugs.kde.org/show_bug.cgi?id=427553

Arjen Hiemstra <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|                            |https://invent.kde.org/fram
                   |                            |eworks/kirigami/commit/1f6a
                   |                            |16a2fa41d34525ef60bf92aa24e
                   |                            |83a141320
         Resolution|---                         |FIXED
             Status|REPORTED                    |RESOLVED

--- Comment #2 from Arjen Hiemstra <[email protected]> ---
Git commit 1f6a16a2fa41d34525ef60bf92aa24e83a141320 by Arjen Hiemstra.
Committed on 10/11/2020 at 13:49.
Pushed by ahiemstra into branch 'master'.

Use fwidth() for smoothing in low power mode

Otherwise line sizes are different between small and larger items. In
addition, this makes low power behave more like normal mode and improves
the smoothing of the rendered result.

M  +2    -1    src/scenegraph/shaders/sdf_lowpower.glsl

https://invent.kde.org/frameworks/kirigami/commit/1f6a16a2fa41d34525ef60bf92aa24e83a141320

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