https://bugs.kde.org/show_bug.cgi?id=431707
--- Comment #22 from Vlad Zahorodnii <vlad.zahorod...@kde.org> --- (In reply to tempel.julian from comment #19) > My layman impression is that the issue is due to the latency option/kwin's > swapchain handling not leaving game output "untouched", as far as this is > possible on Wayland. But for whatever reason this works better on sway (but > btw. not on Gnome either, it stutters as well). I wonder why this works better on sway. Did you set the `max_render_time` option? -- You are receiving this mail because: You are watching all bug changes.