https://bugs.kde.org/show_bug.cgi?id=439889
Bug ID: 439889
Summary: The bottom progress bar is inconsistent with the
progress bar on the Colorize Mask layer.
Product: krita
Version: 4.4.5
Platform: Other
OS: Microsoft Windows
Status: REPORTED
Severity: normal
Priority: NOR
Component: Tools/Colorize
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Created attachment 140079
--> https://bugs.kde.org/attachment.cgi?id=140079&action=edit
The bottom progress bar is inconsistent with the progress bar on the Colorize
Mask layer.
SUMMARY
The bottom progress bar is inconsistent with the progress bar on the Colorize
Mask layer.
Sometimes the progress bar at the bottom will disappear, but the progress bar
of the Colorize Mask layer is still there.
STEPS TO REPRODUCE
1. Use the Colorize Mask tool to assign colors to the line draft.
2. Update.
3. Observe the progress bar at the bottom and the progress bar on the Colorize
Mask layer.
OBSERVED RESULT
The bottom progress bar is inconsistent with the progress bar on the Colorize
Mask layer.
EXPECTED RESULT
The bottom progress bar is synchronized with the progress bar on the Colorize
Mask layer.
Krita
Version: 4.4.5
Languages: en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en,
en_US, en, en_US, en, zh_CN, zh, en_US, en
Hidpi: true
Qt
Version (compiled): 5.12.9
Version (loaded): 5.12.9
OS Information
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: winnt
Kernel Version: 10.0.19042
Pretty Productname: Windows 10 (10.0)
Product Type: windows
Product Version: 10
OpenGL Info
Vendor: "Google Inc."
Renderer: "ANGLE (NVIDIA GeForce GTX 970 Direct3D11 vs_5_0 ps_5_0)"
Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)"
Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)"
Requested format: QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::CompatibilityProfile)
Current format: QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Version: 3.0
Supports deprecated functions false
is OpenGL ES: true
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsAngleD3D11: true
isQtPreferAngle: true
Hardware Information
GPU Acceleration: auto
Memory: 32693 Mb
Number of Cores: 16
Swap Location: C:/Users/xi/AppData/Local/Temp
Current Settings
Current Swap Location: C:/Users/xi/AppData/Local/Temp
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 30
Use OpenGL: true
Use OpenGL Texture Buffer: true
Use AMD Vectorization Workaround: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 900
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Display Information
Number of screens: 2
Screen: 0
Name: \\.\DISPLAY1
Depth: 32
Scale: 1
Resolution in pixels: 2560x1440
Manufacturer:
Model:
Refresh Rate: 59
Screen: 1
Name: \\.\DISPLAY2
Depth: 32
Scale: 1
Resolution in pixels: 1920x1080
Manufacturer:
Model:
Refresh Rate: 60
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