https://bugs.kde.org/show_bug.cgi?id=441649

--- Comment #12 from Alvin Wong <[email protected]> ---
After backporting the Qt patches (a2b87cf71b7d0a1079842d60c0431acce50c2fb0),
there seems to be a improvement to the QPainter canvas and scratchpad, *if*
desktop OpenGL has been loaded. When ANGLE is loaded instead, they still
produce a lot of black lines artifacts for me (testing with 1.1x scaling).

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