https://bugs.kde.org/show_bug.cgi?id=443105
Bug ID: 443105
Summary: ffmpeg continues beyond the range specified in Krita.
Product: krita
Version: nightly build (please specify the git hash!)
Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
Severity: minor
Priority: NOR
Component: Animation
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Created attachment 142001
--> https://bugs.kde.org/attachment.cgi?id=142001&action=edit
Progress bar.
SUMMARY
If an existing png frames existed in the directory with range 0-970, and you
specified Krita to render a new animation from frame 0-100, Krita would
overwrite the existing png frames from 0-100; The frames from 101-970 still
exist. This would result into a concatenation of the new frame 0-100 and old
frame 101-970, and a progress bar like in the attachment. This old frame of
0-970 should have been automatically deleted by Krita after the video is
exported, but it's possible to postpone it by cancelling the saving of png
frames, or by manually saving it as png frames.
STEPS TO REPRODUCE
1. At frame 0, draw a "0". at frame 24, draw a "24". at frame 60, draw a "60".
2. Render animation as png frames with range 0-100.
3. Render animation as video with range 0-30.
OBSERVED RESULT
Two different frames are concatenated.
EXPECTED RESULT
Krita renders video from range 0-30.
SOFTWARE/OS VERSIONS
Windows: 10
macOS:
Linux/KDE Plasma:
(available in About System)
KDE Plasma Version:
KDE Frameworks Version:
Qt Version:
ADDITIONAL INFORMATION
Krita
Version: 5.0.0-beta1 (git 0986afa)
Languages: en_US, en
Hidpi: false
Qt
Version (compiled): 5.12.11
Version (loaded): 5.12.11
OS Information
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: winnt
Kernel Version: 10.0.15063
Pretty Productname: Windows 10 (10.0)
Product Type: windows
Product Version: 10
OpenGL Info
Vendor: "Google Inc."
Renderer: "ANGLE (Intel(R) HD Graphics Direct3D11 vs_5_0 ps_5_0)"
Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)"
Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)"
Requested format: QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::CompatibilityProfile)
Current format: QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Version: 3.0
Supports deprecated functions false
is OpenGL ES: true
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsAngleD3D11: true
isQtPreferAngle: true
Hardware Information
GPU Acceleration: auto
Memory: 1946 Mb
Number of Cores: 4
Swap Location: C:/Users/User6/AppData/Local/Temp
Current Settings
Current Swap Location: C:/Users/User6/AppData/Local/Temp
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 30
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 900
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Display Information
Number of screens: 1
Screen: 0
Name: \\.\DISPLAY1
Depth: 32
Scale: 1
Resolution in pixels: 1280x800
Manufacturer:
Model:
Refresh Rate: 60
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