https://bugs.kde.org/show_bug.cgi?id=447868
Bug ID: 447868
Summary: krita crashing from opening pop-up palette due to a
C++ exception handling exception
Product: krita
Version: 5.0.0
Platform: Microsoft Windows
OS: Microsoft Windows
Status: REPORTED
Severity: crash
Priority: NOR
Component: Tool/Assistants
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Created attachment 145068
--> https://bugs.kde.org/attachment.cgi?id=145068&action=edit
krita crash log backtrace
SUMMARY
***
NOTE: If you are reporting a crash, please try to attach a backtrace with debug
symbols.
See
https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports
***
Krita crash log backtrace
STEPS TO REPRODUCE
1. Open Krita and create a canvas
2. Use the pop up palette shortcut which is the right-click mouse button
3. Krita starts loading, stops then crashes
OBSERVED RESULT
Krita stops all function after pressing the shortcut and crashes
EXPECTED RESULT
the pop up palette showing up after pressing the short cut key
System Information
***
Krita
Version: 5.0.0
Languages: en_US, en
Hidpi: true
Qt
Version (compiled): 5.12.12
Version (loaded): 5.12.12
OS Information
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: winnt
Kernel Version: 10.0.19044
Pretty Productname: Windows 10 (10.0)
Product Type: windows
Product Version: 10
OpenGL Info
Vendor: "Intel"
Renderer: "Intel(R) HD Graphics"
Version: "2.1.0 - Build 8.15.10.2900"
Shading language: "1.20 - Intel Build 8.15.10.2900"
Requested format: QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::CompatibilityProfile)
Current format: QSurfaceFormat(version 2.1, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 1, colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Version: 2.1
Supports deprecated functions true
is OpenGL ES: false
supportsBufferMapping: true
supportsBufferInvalidation: false
Extensions:
"GL_ARB_texture_env_dot3"
"GL_ARB_depth_texture"
"GL_WIN_swap_hint"
"GL_EXT_multi_draw_arrays"
"GL_NV_conditional_render"
"GL_ARB_transpose_matrix"
"GL_EXT_draw_range_elements"
"GL_EXT_framebuffer_object"
"GL_EXT_draw_buffers2"
"GL_EXT_compiled_vertex_array"
"GL_SGIS_texture_lod"
"GL_EXT_shadow_funcs"
"GL_ARB_occlusion_query"
""
"GL_EXT_rescale_normal"
"GL_EXT_packed_pixels"
"GL_EXT_texture_env_add"
"GL_ARB_draw_buffers"
"GL_ARB_texture_border_clamp"
"GL_ARB_window_pos"
"GL_ARB_texture_rectangle"
"GL_EXT_texture_shared_exponent"
"GL_EXT_packed_float"
"GL_IBM_texture_mirrored_repeat"
"GL_ARB_point_sprite"
"GL_ARB_shadow"
"GL_EXT_separate_specular_color"
"GL_ARB_texture_non_power_of_two"
"GL_SGIS_texture_edge_clamp"
"GL_EXT_blend_color"
"GL_INTEL_performance_queries"
"GL_ARB_shading_language_100"
"GL_EXT_packed_depth_stencil"
"GL_ARB_depth_clamp"
"GL_ARB_compatibility"
"GL_ARB_texture_cube_map"
"GL_EXT_texture_compression_s3tc"
"GL_ARB_texture_float"
"GL_EXT_transform_feedback"
"GL_ARB_texture_env_combine"
"GL_ARB_seamless_cube_map"
"GL_EXT_texture_filter_anisotropic"
"GL_EXT_stencil_wrap"
"GL_ATI_separate_stencil"
"GL_ARB_map_buffer_range"
"GL_EXT_clip_volume_hint"
"GL_EXT_texture_sRGB"
"GL_ARB_vertex_program"
"GL_ARB_uniform_buffer_object"
"GL_ARB_vertex_array_bgra"
"GL_ARB_texture_env_crossbar"
"GL_EXT_blend_func_separate"
"GL_EXT_texture_swizzle"
"GL_EXT_blend_minmax"
"GL_SGIS_generate_mipmap"
"GL_ARB_fragment_shader"
"GL_EXT_framebuffer_blit"
"GL_NV_primitive_restart"
"GL_NV_blend_square"
"GL_ARB_framebuffer_object"
"GL_ARB_framebuffer_sRGB"
"GL_ARB_color_buffer_float"
"GL_EXT_blend_equation_separate"
"GL_ARB_sync"
"GL_NV_texgen_reflection"
"GL_EXT_stencil_two_side"
"GL_ARB_texture_compression"
"GL_ARB_draw_elements_base_vertex"
"GL_ARB_half_float_vertex"
"GL_EXT_gpu_program_parameters"
"GL_EXT_abgr"
"GL_ARB_vertex_array_object"
"GL_EXT_texture_edge_clamp"
"GL_EXT_blend_subtract"
"GL_3DFX_texture_compression_FXT1"
"GL_EXT_bgra"
"GL_EXT_fog_coord"
"GL_ARB_sampler_objects"
"GL_ARB_fragment_program"
"GL_EXT_texture_array"
"GL_EXT_texture_lod_bias"
"GL_ARB_draw_instanced"
"GL_EXT_texture_snorm"
"GL_EXT_secondary_color"
"GL_ARB_multitexture"
"GL_ARB_half_float_pixel"
"GL_ARB_texture_rg"
"GL_ARB_depth_buffer_float"
"GL_EXT_texture3D"
"GL_ARB_texture_compression_rgtc"
"GL_ARB_point_parameters"
"GL_ARB_copy_buffer"
"GL_EXT_texture_env_combine"
"GL_ARB_vertex_shader"
"GL_ARB_pixel_buffer_object"
"GL_ARB_shader_objects"
"GL_EXT_texture_rectangle"
"GL_ARB_fragment_program_shadow"
"GL_ARB_vertex_buffer_object"
"GL_ARB_texture_env_add"
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsAngleD3D11: false
isQtPreferAngle: true
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: auto
Memory: 3824 Mb
Number of Cores: 4
Swap Location: C:/Users/admin/AppData/Local/Temp
Current Settings
Current Swap Location: C:/Users/admin/AppData/Local/Temp
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 900
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Use Win8 Pointer Input: true
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Display Information
Number of screens: 1
Screen: 0
Name: \\.\DISPLAY1
Depth: 32
Scale: 1
Resolution in pixels: 1366x768
Manufacturer:
Model:
Refresh Rate: 60
ADDITIONAL INFORMATION
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