https://bugs.kde.org/show_bug.cgi?id=449424

            Bug ID: 449424
           Summary: If I use the v key to make lines, krita randomly
                    creates white blocks on the canvas like large merged
                    pixels
           Product: krita
           Version: 5.0.2
          Platform: Appimage
                OS: Linux
            Status: REPORTED
          Severity: major
          Priority: NOR
         Component: General
          Assignee: [email protected]
          Reporter: [email protected]
  Target Milestone: ---

SUMMARY
***
If I use the v key to make lines krita randomly creates white blocks on the
canvas like large merged pixels. This is very random and hard to reproduce but
very annoying and it breaks the background on which the lines are painted.
These random white squares can later be filled with color with the bucket fill
tool.
***


STEPS TO REPRODUCE
1.  use the default krita startup file.
2.  On the "background layer" choose a dark color and fill the background of
the canvas
3.  choose a brush I have tested with the "Basic-5 Size" brush and the "Basic-1
brush"
4. press the "v" key and randomly keep drawing lines. 
OBSERVED RESULT
The lines will draw fine on the canvas but suddenly at random roughly around
the endpoint a patch of white will appear on the canvas replacing the dark blue
of the background with a white patch.  This is very random. Sometimes undoing
can exacerbate the issue. Sometimes it never happens. It is very annoying
because it deletes the previously painted pixels and replaces them with these
patchy white rectangles. If I further use the fill tool on this patches it
replaces the white patched with the fill color. Sometimes drawing over the area
where these patches appeared would change the patches slightly.

I have made a video to demonstrate this problem because I am struggling to find
a reliable trigger.  Please view it at the below link:

https://drive.google.com/file/d/1qVz-BZcLno4Y5GBnCp5DN5u_rb7y0z0f/view?usp=sharing
(see ~42 secinds for the first artifact)

EXPECTED RESULT
The line should composite with the background correctly no random patches
should appear.

Krita

 Version: 5.0.2
 Languages: en_IN, en, en, en_IN, en
 Hidpi: true

Qt

  Version (compiled): 5.12.12
  Version (loaded): 5.12.12

OS Information

  Build ABI: x86_64-little_endian-lp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: linux
  Kernel Version: 5.4.0-96-generic
  Pretty Productname: Ubuntu 20.04.3 LTS
  Product Type: ubuntu
  Product Version: 20.04
  Desktop: KDE

OpenGL Info

  Vendor:  "Intel" 
  Renderer:  "Mesa Intel(R) UHD Graphics 620 (KBL GT2)" 
  Version:  "4.6 (Compatibility Profile) Mesa 21.0.3" 
  Shading language:  "4.60" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:  QSurfaceFormat(version 4.6, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
     Version: 4.6
     Supports deprecated functions true 
     is OpenGL ES: false 
  supportsBufferMapping: true 
  supportsBufferInvalidation: true 
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     "GL_EXT_vertex_attrib_64bit" 
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     "GL_EXT_packed_pixels" 
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     "GL_MESA_pack_invert" 
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QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsOpenGLES: true 
  isQtPreferOpenGLES: false 

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: auto
  Memory: 7761 Mb
  Number of Cores: 8
  Swap Location: /tmp

Current Settings

  Current Swap Location: /tmp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 420
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Display Information
Number of screens: 1
        Screen: 0
                Name: HDMI-1
                Depth: 24
                Scale: 1
                Resolution in pixels: 1920x1080
                Manufacturer: Dell Inc.
                Model: DELL S2216H-
                Refresh Rate: 60


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