https://bugs.kde.org/show_bug.cgi?id=452107
[email protected] changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REPORTED |CONFIRMED CC| |[email protected] Ever confirmed|0 |1 --- Comment #1 from [email protected] --- Yes, this is not the best but it's expected for now, due to a workaround that was done to avoid conflict between the last letter audio and the bonus audio played when completing a level. Ideally we would need to add code to detect if the letter voice is playing, then wait for it to be finished before launching the bonus. @Johnny: if you want to take a look, I tried that but didn't manage to connect to the activity audioVoices.done signal in order to do that. Maybe you can find how to do it. -- You are receiving this mail because: You are watching all bug changes.
