https://bugs.kde.org/show_bug.cgi?id=430572
vanyossi <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEEDSINFO |RESOLVED Resolution|WAITINGFORINFO |FIXED --- Comment #12 from vanyossi <[email protected]> --- This was an issue in krita before the openGL optimization patch. The problem is in that your are sending processing a 4k feed before sending it through airplay causing the bottle neck and due to our non optimized code, the choppy lines. Tested on krita 4.4.1 airplay from mbp 13 intel early 2015 -> M1, slight performance decrease painting barely affected airplay from mbp 13 intel early 2015 -> 4k TV, performance hit, no painting possible, no chopy feed (this intel chip might not be able to process 4k) The same tests on krita 5.0.6 did not affect painting much even when outputing a 4k feed. some performace is lost but this is system wide. The same tests from the M1 to the 4KTV did not affect painting and 4k feed was smooth. Im marking this bug as fixed -- You are receiving this mail because: You are watching all bug changes.
