https://bugs.kde.org/show_bug.cgi?id=328501
Christian Krippendorf <cerebro...@gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |cerebro...@gmx.net Status|REPORTED |NEEDSINFO Resolution|--- |WORKSFORME --- Comment #4 from Christian Krippendorf <cerebro...@gmx.net> --- Hello to everyone, that is a really old bug, which is surely not a compliment to myself. :-) Unfortunately, I cannot reproduce the problem with the given game number and layout (see attachment) on Tumbleweed. Is anyone able to reproduce this bug and has more information? @Rob Watson: You are right with the information of the algorithm. But this has also other drawbacks, so you need to get a way of unique numbering. I got an algorithm already implemented in JMahjongg, but it does not have the possibilities to choose a specific number. A short look into the source code show, that there are still a maximum number of tries to create a new game. So if the problem is, that the game number is not solvable in general, all 64 tries should fail everytime the game will be created. And therefore I should still be able to reproduce it. Thank you all in advance for investing your time and for your help in making KDE applications even better. Greetings from Christian -- You are receiving this mail because: You are watching all bug changes.