https://bugs.kde.org/show_bug.cgi?id=456738
Bug ID: 456738 Summary: Importing certain JPEG-XL files crashes Krita (git master) Product: krita Version: git master (please specify the git hash!) Platform: Mint (Ubuntu based) OS: Linux Status: REPORTED Severity: crash Priority: NOR Component: File formats Assignee: krita-bugs-n...@kde.org Reporter: pdoce7...@gmail.com Target Milestone: --- Created attachment 150640 --> https://bugs.kde.org/attachment.cgi?id=150640&action=edit An example jpeg-xl file that causes Krita 5.1.0-beta1 or higher to crash SUMMARY *** NOTE: If you are reporting a crash, please try to attach a backtrace with debug symbols. See https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports *** I have been experiencing crashes whenever I try to import certain JPEG-XL files. When I run the appimage via the terminal in order to get further details, the output is a "Bus error". STEPS TO REPRODUCE 1. Obtain the example jxl file from the attachment, or from: https://drive.google.com/file/d/1y2eygJb9EBHAaIF8slcSxsVK2Hk-bYzO/view?usp=sharing 2. Using the git master version of Krita (Krita Plus) with git hash 973c92a, try to open or import the file in any way. OBSERVED RESULT The system crashes a second or two after the file import process is initiated. EXPECTED RESULT The JPEG-XL file should have opened normally like a regular image. SOFTWARE/OS VERSIONS Krita Version: 5.1.0-beta2 (git 973c92a) Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-lp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: linux Kernel Version: 5.4.0-122-generic Pretty Productname: Linux Mint 20.3 Product Type: linuxmint Product Version: 20.3 Desktop: X-Cinnamon Locale Languages: en_AU, en C locale: en_AU.UTF-8 QLocale current: en-AU QLocale system: en-AU QTextCodec for locale: UTF-8 OpenGL Info Vendor: "Intel" Renderer: "Mesa Intel(R) UHD Graphics (CML GT2)" Version: "4.6 (Compatibility Profile) Mesa 21.2.6" Shading language: "4.60" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Version: 4.6 Supports deprecated functions true is OpenGL ES: false supportsBufferMapping: true supportsBufferInvalidation: true forceDisableTextureBuffers: false Extensions: "GL_EXT_stencil_wrap" "GL_EXT_texture3D" "GL_EXT_texture" "GL_ARB_texture_env_add" "GL_ARB_conditional_render_inverted" "GL_ARB_texture_border_clamp" "GL_ATI_blend_equation_separate" "GL_EXT_shader_integer_mix" "GL_ARB_conservative_depth" "GL_ARB_vertex_attrib_binding" "GL_ARB_fragment_layer_viewport" "GL_EXT_blend_func_separate" "GL_ARB_multi_draw_indirect" "GL_ARB_texture_multisample" "GL_SGIS_generate_mipmap" "GL_ARB_shader_clock" "GL_ARB_framebuffer_object" "GL_ARB_texture_rgb10_a2ui" "GL_KHR_blend_equation_advanced_coherent" "GL_APPLE_packed_pixels" "GL_ARB_stencil_texturing" "GL_ARB_half_float_vertex" "GL_NV_texture_env_combine4" "GL_EXT_texture_buffer_object" "GL_EXT_demote_to_helper_invocation" "GL_ARB_texture_cube_map_array" "GL_ARB_vertex_array_object" "GL_KHR_texture_compression_astc_ldr" "GL_ARB_vertex_shader" "GL_ARB_depth_clamp" "GL_EXT_draw_buffers2" "GL_ARB_draw_instanced" "GL_MESA_shader_integer_functions" "GL_ARB_depth_texture" "GL_ARB_explicit_uniform_location" "GL_NV_primitive_restart" "GL_INTEL_performance_query" "GL_MESA_texture_signed_rgba" "GL_AMD_multi_draw_indirect" "GL_ARB_occlusion_query2" "GL_EXT_EGL_sync" "GL_ARB_shader_group_vote" "GL_ARB_program_interface_query" "GL_INTEL_shader_atomic_float_minmax" "GL_MESA_pack_invert" "GL_AMD_depth_clamp_separate" "GL_ARB_gl_spirv" "GL_ARB_shader_precision" "GL_EXT_texture_object" "GL_ARB_shading_language_packing" "GL_ATI_fragment_shader" "GL_ARB_get_texture_sub_image" "GL_KHR_texture_compression_astc_sliced_3d" "GL_ARB_texture_cube_map" "GL_MESA_framebuffer_flip_y" "GL_IBM_multimode_draw_arrays" "GL_EXT_compiled_vertex_array" "GL_ARB_texture_query_levels" "GL_EXT_polygon_offset_clamp" "GL_EXT_draw_instanced" "GL_ARB_clip_control" "GL_EXT_texture_env_add" "GL_ARB_point_parameters" "GL_ANGLE_texture_compression_dxt3" "GL_ARB_texture_non_power_of_two" "GL_ARB_texture_rg" "GL_ARB_spirv_extensions" "GL_ARB_texture_env_dot3" "GL_ARB_draw_indirect" "GL_EXT_texture_env_combine" "GL_ARB_blend_func_extended" "GL_INTEL_shader_integer_functions2" "GL_KHR_robust_buffer_access_behavior" "GL_EXT_subtexture" "GL_ARB_multi_bind" "GL_ARB_shader_storage_buffer_object" "GL_AMD_texture_texture4" "GL_ARB_shader_atomic_counters" "GL_ARB_texture_stencil8" "GL_AMD_pinned_memory" "GL_ARB_framebuffer_no_attachments" "GL_ATI_texture_float" "GL_EXT_EGL_image_storage" "GL_ARB_shading_language_100" "GL_IBM_texture_mirrored_repeat" "GL_EXT_texture_edge_clamp" "GL_ARB_shader_texture_lod" "GL_ARB_pixel_buffer_object" "GL_ARB_vertex_array_bgra" "GL_ARB_get_program_binary" "GL_AMD_seamless_cubemap_per_texture" "GL_EXT_direct_state_access" "GL_ARB_texture_mirrored_repeat" "GL_ARB_post_depth_coverage" "GL_EXT_texture_lod_bias" "GL_ARB_viewport_array" "GL_ARB_copy_image" "GL_ARB_texture_filter_anisotropic" "GL_ARB_transform_feedback_instanced" "GL_EXT_texture_sRGB" "GL_ARB_ES2_compatibility" "GL_ARB_draw_buffers" "GL_EXT_vertex_array_bgra" "GL_ARB_sync" "GL_ARB_timer_query" "GL_ARB_shading_language_include" "GL_EXT_fog_coord" "GL_ARB_texture_storage" "GL_ARB_point_sprite" "GL_EXT_blend_equation_separate" "GL_ARB_draw_buffers_blend" "GL_ARB_seamless_cubemap_per_texture" "GL_AMD_shader_stencil_export" "GL_ARB_fragment_shader" "GL_OES_EGL_image" "GL_ARB_ES3_compatibility" "GL_NV_fragment_shader_interlock" "GL_KHR_context_flush_control" "GL_NV_fog_distance" "GL_ARB_direct_state_access" "GL_ARB_shader_ballot" "GL_ARB_gpu_shader5" "GL_ARB_shading_language_420pack" "GL_ARB_sample_shading" "GL_EXT_secondary_color" "GL_AMD_vertex_shader_layer" "GL_ARB_polygon_offset_clamp" "GL_EXT_vertex_array" "GL_EXT_draw_range_elements" "GL_KHR_blend_equation_advanced" "GL_NV_depth_clamp" "GL_EXT_packed_depth_stencil" "GL_OES_read_format" "GL_EXT_framebuffer_blit" "GL_EXT_texture_rectangle" "GL_ARB_shader_image_load_store" "GL_ARB_internalformat_query2" "GL_ARB_texture_rectangle" "GL_ARB_compute_shader" "GL_ARB_transform_feedback_overflow_query" "GL_ARB_uniform_buffer_object" "GL_EXT_texture_compression_dxt1" "GL_ARB_shader_objects" "GL_ARB_robustness" "GL_EXT_memory_object" "GL_EXT_shader_samples_identical" "GL_NV_copy_depth_to_color" "GL_ARB_texture_compression_bptc" "GL_EXT_texture_sRGB_R8" "GL_ARB_multitexture" "GL_SGIS_texture_lod" "GL_MESA_window_pos" "GL_ARB_texture_env_combine" "GL_ARB_internalformat_query" "GL_ARB_shader_atomic_counter_ops" "GL_AMD_shader_trinary_minmax" "GL_AMD_performance_monitor" "GL_ARB_texture_compression_rgtc" "GL_ARB_framebuffer_sRGB" "GL_EXT_framebuffer_multisample_blit_scaled" "GL_ARB_draw_elements_base_vertex" "GL_ARB_vertex_buffer_object" "GL_KHR_parallel_shader_compile" "GL_AMD_vertex_shader_viewport_index" "GL_ARB_shader_texture_image_samples" "GL_NV_texture_barrier" "GL_ARB_texture_env_crossbar" "GL_ARB_transform_feedback2" "GL_EXT_framebuffer_sRGB" "GL_ARB_texture_compression" "GL_ARB_shader_image_size" "GL_EXT_packed_pixels" "GL_ATI_separate_stencil" "GL_SGIS_texture_border_clamp" "GL_EXT_texture_compression_rgtc" "GL_ARB_fragment_coord_conventions" "GL_ARB_indirect_parameters" "GL_EXT_semaphore_fd" "GL_INTEL_blackhole_render" "GL_ARB_fragment_shader_interlock" "GL_ARB_shader_bit_encoding" "GL_EXT_semaphore" "GL_NV_texture_rectangle" "GL_EXT_abgr" "GL_ARB_map_buffer_alignment" "GL_NV_conditional_render" "GL_EXT_framebuffer_multisample" "GL_ARB_texture_gather" "GL_EXT_texture_compression_s3tc" "GL_EXT_point_parameters" "GL_EXT_shadow_funcs" "GL_KHR_robustness" "GL_ARB_buffer_storage" "GL_ARB_depth_buffer_float" "GL_ARB_pipeline_statistics_query" "GL_IBM_rasterpos_clip" "GL_ARB_invalidate_subdata" "GL_ARB_enhanced_layouts" "GL_ARB_clear_texture" "GL_ARB_window_pos" "GL_ARB_explicit_attrib_location" "GL_EXT_pixel_buffer_object" "GL_ARB_texture_buffer_range" "GL_ANGLE_texture_compression_dxt5" "GL_AMD_query_buffer_object" "GL_ARB_vertex_attrib_64bit" "GL_ARB_derivative_control" "GL_S3_s3tc" "GL_NV_blend_square" "GL_ARB_shader_viewport_layer_array" "GL_ARB_ES3_1_compatibility" "GL_EXT_blend_minmax" "GL_ATI_draw_buffers" "GL_ARB_parallel_shader_compile" "GL_NV_packed_depth_stencil" "GL_ARB_compatibility" "GL_EXT_stencil_two_side" "GL_EXT_gpu_program_parameters" "GL_ARB_occlusion_query" "GL_EXT_shader_framebuffer_fetch" "GL_ARB_vertex_type_10f_11f_11f_rev" "GL_EXT_texture_cube_map" "GL_ARB_texture_storage_multisample" "GL_ATI_texture_env_combine3" "GL_ARB_gpu_shader_int64" "GL_ARB_separate_shader_objects" "GL_ARB_fragment_program" "GL_NV_copy_image" "GL_NV_texgen_reflection" "GL_ARB_texture_query_lod" "GL_EXT_blend_color" "GL_ARB_provoking_vertex" "GL_ARB_texture_mirror_clamp_to_edge" "GL_NV_compute_shader_derivatives" "GL_EXT_memory_object_fd" "GL_KHR_debug" "GL_EXT_texture_filter_anisotropic" "GL_EXT_rescale_normal" "GL_EXT_blend_subtract" "GL_ARB_tessellation_shader" "GL_EXT_separate_specular_color" "GL_SGIS_texture_edge_clamp" "GL_EXT_texture_env_dot3" "GL_ARB_base_instance" "GL_EXT_texture_snorm" "GL_ARB_compressed_texture_pixel_storage" "GL_INGR_blend_func_separate" "GL_ARB_fragment_program_shadow" "GL_EXT_transform_feedback" "GL_EXT_multi_draw_arrays" "GL_EXT_framebuffer_object" "GL_ARB_texture_buffer_object" "GL_ARB_shader_subroutine" "GL_EXT_timer_query" "GL_EXT_copy_texture" "GL_EXT_shader_framebuffer_fetch_non_coherent" "GL_EXT_bgra" "GL_ARB_shader_draw_parameters" "GL_ARB_multisample" "GL_ARB_arrays_of_arrays" "GL_ARB_gpu_shader_fp64" "GL_KHR_no_error" "GL_EXT_packed_float" "GL_NV_light_max_exponent" "GL_ARB_vertex_program" "GL_ARB_texture_buffer_object_rgb32" "GL_EXT_vertex_attrib_64bit" "GL_ARB_texture_barrier" "GL_ARB_half_float_pixel" "GL_ARB_debug_output" "GL_ARB_shader_stencil_export" "GL_ARB_query_buffer_object" "GL_ARB_instanced_arrays" "GL_ARB_transpose_matrix" "GL_ARB_clear_buffer_object" "GL_ARB_robust_buffer_access_behavior" "GL_ARB_texture_view" "GL_ARB_texture_swizzle" "GL_EXT_texture_shadow_lod" "GL_EXT_texture_shared_exponent" "GL_EXT_gpu_shader4" "GL_ARB_seamless_cube_map" "GL_ARB_color_buffer_float" "GL_ARB_transform_feedback3" "GL_ARB_sampler_objects" "GL_EXT_texture_integer" "GL_NV_half_float" "GL_ARB_compute_variable_group_size" "GL_EXT_provoking_vertex" "GL_EXT_texture_swizzle" "GL_EXT_texture_array" "GL_EXT_texture_sRGB_decode" "GL_ARB_map_buffer_range" "GL_ARB_vertex_type_2_10_10_10_rev" "GL_ARB_copy_buffer" "GL_AMD_draw_buffers_blend" "GL_AMD_conservative_depth" "GL_ARB_shadow" "GL_SUN_multi_draw_arrays" "GL_3DFX_texture_compression_FXT1" "GL_ARB_texture_float" "GL_ARB_cull_distance" QPA OpenGL Detection Info supportsDesktopGL: true supportsOpenGLES: true isQtPreferOpenGLES: false useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 7650 Mb Number of Cores: 8 Swap Location: /tmp Built for: sse2 Base instruction set: sse2 Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 Current Settings Current Swap Location: /tmp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: true Display Information Number of screens: 1 Screen: 0 Name: eDP-1 Depth: 24 Scale: 1 Physical DPI166.349 Logical DPI96 Physical Size: 293, 165 Position: 0, 0 Resolution in pixels: 1920x1080 Manufacturer: Chimei Innolux Corporation Model: Refresh Rate: 60 - There were other session logs before this one but I removed them, sorry if this makes it harder SESSION: 15 Jul 2022 12:50:02 +1000. Executing /tmp/.mount_krita-AwT3aG/usr/bin/krita Krita Version: 5.1.0-beta2 (git 973c92a), Qt version compiled: 5.12.12, loaded: 5.12.12. Process ID: 59465 -- -- -- -- -- -- -- -- 15 Jul 2022 12:50:02 +1000: Style: windows. Available styles: Windows, Fusion 15 Jul 2022 12:50:02 +1000: Database is up to date. Version: 0.0.17, created by Krita 5.1.0-beta1, at Wed Jun 29 23:31:44 2022 15 Jul 2022 12:50:25 +1000: Importing image/jxl to application/x-krita. Location: /home/andrew/Downloads/Fabric031_4K_Displacement_ly.jxl. Real location: /home/andrew/Downloads/Fabric031_4K_Displacement_ly.jxl. Batchmode: 0 KRITA DID NOT CLOSE CORRECTLY ================================================================================ SESSION: 15 Jul 2022 12:50:29 +1000. Executing /tmp/.mount_krita-hJ9Ow4/usr/bin/krita Krita Version: 5.1.0-beta2 (git 973c92a), Qt version compiled: 5.12.12, loaded: 5.12.12. Process ID: 59563 -- -- -- -- -- -- -- -- 15 Jul 2022 12:50:29 +1000: Style: windows. Available styles: Windows, Fusion 15 Jul 2022 12:50:30 +1000: Database is up to date. Version: 0.0.17, created by Krita 5.1.0-beta1, at Wed Jun 29 23:31:44 2022 --------------------- ADDITIONAL INFORMATION This also happens on Android with beta 1 of 5.1.0, although I have not tested it on Windows. -- You are receiving this mail because: You are watching all bug changes.