https://bugs.kde.org/show_bug.cgi?id=458073

            Bug ID: 458073
           Summary: SVG files when rendering should be rendered for
                    optimal viewing during every frame of the video, not
                    simply used as an image after import
           Product: kdenlive
           Version: git-master
          Platform: Flatpak
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: Video Display & Export
          Assignee: j...@kdenlive.org
          Reporter: raibo.quadro...@gmail.com
  Target Milestone: ---

SUMMARY

SVG files seem to be simply rendered once and then that image is used for
rendering the video.
Even with all sorts of transforms, SVG files should be optimally rendered to
display them at the viewing resolution.

This would be very useful if you for example import a complex SVG of a map,
then zoom around in all sorts of ways, and it will look nice, however this is
harder to do now than necessary, and currently the result will be a blurry
mess. And people probably have an expectation that the scalability of SVGs will
be put to good use with effects.

I don't really expect this to be done when scrolling through the timeline all
the time, only during rendering would be fine.

STEPS TO REPRODUCE
1.  Add an SVG file to your project
2.  Put it on the timeline
3.  Apply some effects like transforms with it (for example panning, zooming,
rotating with keyframes)
4.  Render the video

OBSERVED RESULT

SVG seems to be rendered once at a certain resolution, and then the raster
image is transformed.

EXPECTED RESULT

The SVG will be rendered for displaying it optimally during all frames of the
video.

SOFTWARE/OS VERSIONS
Stable version and latest nightly builds

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