https://bugs.kde.org/show_bug.cgi?id=458073
Bug ID: 458073 Summary: SVG files when rendering should be rendered for optimal viewing during every frame of the video, not simply used as an image after import Product: kdenlive Version: git-master Platform: Flatpak OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: Video Display & Export Assignee: j...@kdenlive.org Reporter: raibo.quadro...@gmail.com Target Milestone: --- SUMMARY SVG files seem to be simply rendered once and then that image is used for rendering the video. Even with all sorts of transforms, SVG files should be optimally rendered to display them at the viewing resolution. This would be very useful if you for example import a complex SVG of a map, then zoom around in all sorts of ways, and it will look nice, however this is harder to do now than necessary, and currently the result will be a blurry mess. And people probably have an expectation that the scalability of SVGs will be put to good use with effects. I don't really expect this to be done when scrolling through the timeline all the time, only during rendering would be fine. STEPS TO REPRODUCE 1. Add an SVG file to your project 2. Put it on the timeline 3. Apply some effects like transforms with it (for example panning, zooming, rotating with keyframes) 4. Render the video OBSERVED RESULT SVG seems to be rendered once at a certain resolution, and then the raster image is transformed. EXPECTED RESULT The SVG will be rendered for displaying it optimally during all frames of the video. SOFTWARE/OS VERSIONS Stable version and latest nightly builds -- You are receiving this mail because: You are watching all bug changes.