https://bugs.kde.org/show_bug.cgi?id=364559
--- Comment #7 from Stefan Naumann <m...@stefannaumann.de> --- Still persists in 16.08.1 . What I found out: using round numbers as framerates (e.g. 25, 30, 60) does work fine. So probably the resolution-change is not the killer. Changing from 720p29,997 to 1080p59,997 then saving the project crashes KDEnlive. So probably the save-code and / or project-settings-change-code cannot handle switches from an float-framerate to a different float-framerate. I hope that helps. -- You are receiving this mail because: You are watching all bug changes.