https://bugs.kde.org/show_bug.cgi?id=460329

dfo...@gmail.com changed:

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                 CC|                            |dfo...@gmail.com

--- Comment #5 from dfo...@gmail.com ---
(In reply to Ash from comment #2)
> (In reply to Bug Janitor Service from comment #1)
> > Thank you for the bug report!
> > 
> > Please note that Plasma 5.25.5 is not supported for much longer by KDE;
> > supported versions are 5.24, and 5.26 or newer.
> > 
> > If at all possible please upgrade to a supported version and verify that the
> > bug is still happening there.
> 
> I will try out 5.26 soon. I had tried 5.25.5 last week alongside my GNOME
> install of EndeavourOS before the new release to see if the issue had
> resolved since earlier versions. I may add Plasma alongside my current
> install again. If a fresh install is recommended I may make a fresh install
> or resize my main partition, as I don't want to nuke my main install. I
> could also try a different distro to test further.

I think I found a correlation. Games that limit their framerates (for example,
Sonic Frontiers or NFS Hot Pursuit Remastered being engine locked to 60fps)
somehow make the display's refresh rate vary. Severity depends on the game,
varies between a hitch every second to constant variation in display refresh
rate. Locking the display's refresh rate to 60 for these games fixes the issue,
but it's tedious.

I am using Arch Linux, Mesa RADV driver version 22.3.2-3 on an RX 5700, KDE
Plasma 5.26.5. This happens both on Wayland and X11. VRR is set to
automatically apply on Wayland.

Not only does this cause display brightness flicker, but also extremely uneven
frame pacing.

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