https://bugs.kde.org/show_bug.cgi?id=412342

Vlad Zahorodnii <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |NOT A BUG
             Status|REPORTED                    |RESOLVED

--- Comment #1 from Vlad Zahorodnii <[email protected]> ---
Note that the damaged signal is not emitted immediately when a window reports
the damage. kwin will note that and fetch the damaged region before starting
the next compositing cycle. If I were to guess, it sounds like some XDamage
events arrive too late and some frames take too long to paint.

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