https://bugs.kde.org/show_bug.cgi?id=461911

Vlad Zahorodnii <vlad.zahorod...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/commit/520fa3042a98
                   |                            |77379870af7b300fab7c669d7e7
                   |                            |e
             Status|ASSIGNED                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #17 from Vlad Zahorodnii <vlad.zahorod...@kde.org> ---
Git commit 520fa3042a9877379870af7b300fab7c669d7e7e by Vlad Zahorodnii, on
behalf of Xaver Hugl.
Committed on 22/02/2023 at 19:01.
Pushed by vladz into branch 'master'.

pointer input: always confine pointer to screens

Checking if the pointer needs to be confined before doing `std::clamp` on
the position is useless and causes problems. With this change, the pointer
will always be confined to exactly the screen, without any fractional offsets.

M  +2    -2    autotests/integration/pointer_input.cpp
M  +2    -9    src/pointer_input.cpp

https://invent.kde.org/plasma/kwin/commit/520fa3042a9877379870af7b300fab7c669d7e7e

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