https://bugs.kde.org/show_bug.cgi?id=467837

--- Comment #2 from erjiang <[email protected]> ---
> Well, nothing can ever be more than 100%.

For example, RGB(1.0, 1.0, 1.0) has value=1.0. Is RGB(2.0, 2.0, 2.0) not
value=2.0? I found some demo code demonstrating HSV controls where V can be
greater than 1: http://phrogz.net/tmp/hdrhsv.html

There is a straightforward use case, which is to sample the color of an
emissive object, adjust the value higher, and then paint it in. For example,
color picking a light, bumping up value to 500%, then painting it back in to
brighten the light.

Also, I was playing around with Krita today and somehow my dual-color picker
decided that RGB(2.10, 2.10, 2.10) is equivalent to value 50% and RGB(9.65,
9.65, 9.65) is value 100%. If I figure out how to reproduce I'll file another
bug for that.

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