https://bugs.kde.org/show_bug.cgi?id=467837
--- Comment #2 from erjiang <[email protected]> --- > Well, nothing can ever be more than 100%. For example, RGB(1.0, 1.0, 1.0) has value=1.0. Is RGB(2.0, 2.0, 2.0) not value=2.0? I found some demo code demonstrating HSV controls where V can be greater than 1: http://phrogz.net/tmp/hdrhsv.html There is a straightforward use case, which is to sample the color of an emissive object, adjust the value higher, and then paint it in. For example, color picking a light, bumping up value to 500%, then painting it back in to brighten the light. Also, I was playing around with Krita today and somehow my dual-color picker decided that RGB(2.10, 2.10, 2.10) is equivalent to value 50% and RGB(9.65, 9.65, 9.65) is value 100%. If I figure out how to reproduce I'll file another bug for that. -- You are receiving this mail because: You are watching all bug changes.
