https://bugs.kde.org/show_bug.cgi?id=470376

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|kscreenlocker uses discrete |kscreenlocker uses discrete
                   |GPU when integrated GPU is  |GPU when integrated GPU is
                   |available.                  |available
                 CC|                            |n...@kde.org

--- Comment #1 from Nate Graham <n...@kde.org> ---
In general, how do you determine which GPU an app uses? I'm not very familiar
with this type of hardware.

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