https://bugs.kde.org/show_bug.cgi?id=471871
Dmitry Kazakov <dimul...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dimul...@gmail.com Ever confirmed|0 |1 Status|REPORTED |CONFIRMED --- Comment #2 from Dmitry Kazakov <dimul...@gmail.com> --- Okay, I see the problem. Krita has an optimization that keeps the colors under the fully transparent pixels "undefined". This behavior is half-intentional, because a lot of game engines user rgb-alpha vectors separately. Though in this particular case, it is a bug. I will check what can be done with that :) -- You are receiving this mail because: You are watching all bug changes.