https://bugs.kde.org/show_bug.cgi?id=474860
Bug ID: 474860
Summary: Graphical glitches that make krita impossible to use (
i tried
Classification: Applications
Product: krita
Version: 5.1.5
Platform: Android
OS: ChromeOS
Status: REPORTED
Severity: task
Priority: NOR
Component: General
Assignee: [email protected]
Reporter: [email protected]
Target Milestone: ---
Created attachment 161862
--> https://bugs.kde.org/attachment.cgi?id=161862&action=edit
this is what i get for opening the program in chrome OS
Krita
Version: 5.1.5
Hidpi: true
Qt
Version (compiled): 5.12.12
Version (loaded): 5.12.12
OS Information
Build ABI: arm64-little_endian-lp64
Build CPU: arm64
CPU: arm64
Kernel Type: linux
Kernel Version: 5.10.178-988194-g31e1367ff78e
Pretty Productname: Android (11.0)
Product Type: android
Product Version: 11.0
Product Model: Google jacuzzi
Locale
Languages: en, en_US, en_Latn_US
C locale: C.UTF-8
QLocale current: en
QLocale system: en
QTextCodec for locale: UTF-8
OpenGL Info
Vendor: "Google Inc. (ARM)"
Renderer: "ANGLE (ARM, Vulkan 1.1.230 (Virtio-GPU Venus (Mali-G72)
(0x62210030)), venus-40.0.0)"
Version: "OpenGL ES 3.1.0 (ANGLE 2.1.23993 git hash: 90ebd99d753f)"
Shading language: "OpenGL ES GLSL ES 3.10 (ANGLE 2.1.23993 git hash:
90ebd99d753f)"
Requested format: QSurfaceFormat(version 2.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Current format: QSurfaceFormat(version 3.1, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Version: 3.1
Supports deprecated functions false
is OpenGL ES: true
supportsBufferMapping: true
supportsBufferInvalidation: false
forceDisableTextureBuffers: false
Extensions:
"GL_ANGLE_vulkan_image"
"GL_EXT_texture_format_BGRA8888"
"GL_AMD_performance_monitor"
"GL_ANGLE_texture_usage"
"GL_OES_compressed_EAC_R11_unsigned_texture"
"GL_OES_compressed_ETC1_RGB8_texture"
"GL_EXT_sRGB_write_control"
"GL_ANGLE_base_vertex_base_instance"
"GL_OES_primitive_bounding_box"
"GL_EXT_separate_shader_objects"
"GL_EXT_conservative_depth"
"GL_ANGLE_multi_draw"
"GL_EXT_color_buffer_half_float"
"GL_EXT_robustness"
"GL_EXT_texture_filter_anisotropic"
"GL_EXT_read_format_bgra"
"GL_EXT_shadow_samplers"
"GL_EXT_compressed_ETC1_RGB8_sub_texture"
"GL_EXT_copy_image"
"GL_EXT_primitive_bounding_box"
"GL_ANGLE_client_arrays"
"GL_EXT_draw_buffers_indexed"
"GL_EXT_buffer_storage"
"GL_ANGLE_instanced_arrays"
"GL_OES_sample_shading"
"GL_ANGLE_shader_pixel_local_storage"
"GL_EXT_semaphore_fd"
"GL_OES_vertex_half_float"
"GL_EXT_multi_draw_indirect"
"GL_OES_texture_buffer"
"GL_OES_compressed_EAC_RG11_unsigned_texture"
"GL_OES_shader_multisample_interpolation"
"GL_ANGLE_base_vertex_base_instance_shader_builtin"
"GL_NV_depth_buffer_float2"
"GL_ANGLE_get_serialized_context_string"
"GL_EXT_color_buffer_float"
"GL_CHROMIUM_copy_compressed_texture"
"GL_EXT_texture_type_2_10_10_10_REV"
"GL_NV_pixel_buffer_object"
"GL_ANGLE_get_image"
"GL_OES_fbo_render_mipmap"
"GL_OES_depth24"
"GL_EXT_unpack_subimage"
"GL_ANGLE_robust_fragment_shader_output"
"GL_OES_texture_stencil8"
"GL_NV_fence"
"GL_NV_shader_noperspective_interpolation"
"GL_EXT_debug_marker"
"GL_OES_EGL_image_external_essl3"
"GL_CHROMIUM_copy_texture"
"GL_ANGLE_get_tex_level_parameter"
"GL_ANGLE_framebuffer_blit"
"GL_EXT_base_instance"
"GL_KHR_texture_compression_astc_ldr"
"GL_OES_texture_float_linear"
"GL_EXT_render_snorm"
"GL_EXT_map_buffer_range"
"GL_NV_read_depth_stencil"
"GL_EXT_geometry_shader"
"GL_EXT_sRGB"
"GL_EXT_polygon_offset_clamp"
"GL_ARM_shader_framebuffer_fetch"
""
"GL_EXT_shader_framebuffer_fetch"
"GL_EXT_shader_texture_lod"
"GL_NV_framebuffer_blit"
"GL_OES_EGL_image"
"GL_OES_depth32"
"GL_ANGLE_memory_object_flags"
"GL_OES_texture_cube_map_array"
"GL_OES_texture_border_clamp"
"GL_NV_read_depth"
"GL_EXT_EGL_image_storage"
"GL_EXT_semaphore"
"GL_OES_geometry_shader"
"GL_OES_EGL_image_external"
"GL_EXT_debug_label"
"GL_EXT_texture_cube_map_array"
"GL_ANGLE_stencil_texturing"
"GL_ANGLE_rgbx_internal_format"
"GL_NV_read_stencil"
"GL_EXT_frag_depth"
"GL_EXT_EGL_image_external_wrap_modes"
"GL_CHROMIUM_lose_context"
"GL_EXT_external_buffer"
"GL_OES_texture_npot"
"GL_EXT_EGL_image_array"
"GL_EXT_texture_border_clamp"
"GL_OES_draw_elements_base_vertex"
"GL_ANGLE_depth_texture"
"GL_OES_depth_texture_cube_map"
"GL_ANGLE_request_extension"
"GL_OES_EGL_sync"
"GL_EXT_shader_non_constant_global_initializers"
"GL_OES_rgb8_rgba8"
"GL_OES_standard_derivatives"
"GL_ANGLE_compressed_texture_etc"
"GL_OES_sample_variables"
"GL_CHROMIUM_bind_generates_resource"
"GL_EXT_draw_buffers"
"GL_ANGLE_shader_pixel_local_storage_coherent"
"GL_EXT_texture_mirror_clamp_to_edge"
"GL_OES_surfaceless_context"
"GL_OES_texture_3D"
"GL_OVR_multiview"
"GL_EXT_tessellation_shader"
"GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture"
"GL_KHR_blend_equation_advanced"
"GL_OES_vertex_array_object"
"GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture"
"GL_OES_vertex_type_10_10_10_2"
"GL_OVR_multiview2"
"GL_OES_texture_float"
"GL_ANGLE_program_cache_control"
"GL_EXT_memory_object"
"GL_EXT_shader_io_blocks"
"GL_OES_packed_depth_stencil"
"GL_EXT_texture_rg"
"GL_EXT_texture_sRGB_R8"
"GL_OES_compressed_ETC2_sRGB8_alpha8_texture"
"GL_EXT_texture_buffer"
"GL_EXT_discard_framebuffer"
"GL_OES_texture_half_float_linear"
"GL_KHR_debug"
"GL_EXT_texture_storage"
"GL_OES_shader_io_blocks"
"GL_ANGLE_framebuffer_multisample"
"GL_ANDROID_extension_pack_es31a"
"GL_OES_texture_storage_multisample_2d_array"
"GL_EXT_texture_sRGB_decode"
"GL_OES_get_program_binary"
"GL_NV_pack_subimage"
"GL_OES_compressed_ETC2_RGB8_texture"
"GL_OES_compressed_ETC2_RGBA8_texture"
"GL_EXT_draw_elements_base_vertex"
"GL_ANGLE_memory_size"
"GL_EXT_disjoint_timer_query"
"GL_EXT_blend_minmax"
"GL_EXT_instanced_arrays"
"GL_ANGLE_read_only_depth_stencil_feedback_loops"
"GL_EXT_gpu_shader5"
"GL_EXT_texture_sRGB_RG8"
"GL_OES_compressed_EAC_R11_signed_texture"
"GL_ANGLE_copy_texture_3d"
"GL_OES_compressed_ETC2_sRGB8_texture"
"GL_ANGLE_relaxed_vertex_attribute_type"
"GL_ANGLE_robust_client_memory"
"GL_ANGLE_yuv_internal_format"
"GL_OES_texture_half_float"
"GL_OES_compressed_EAC_RG11_signed_texture"
"GL_CHROMIUM_bind_uniform_location"
"GL_OES_depth_texture"
"GL_ANGLE_texture_multisample"
"GL_OES_mapbuffer"
"GL_EXT_clip_control"
"GL_OES_draw_buffers_indexed"
"GL_OES_element_index_uint"
"GL_OES_shader_image_atomic"
"GL_EXT_occlusion_query_boolean"
QPA OpenGL Detection Info
supportsDesktopGL: false
supportsOpenGLES: true
isQtPreferOpenGLES: true
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: auto
Memory: 2748 Mb
Number of Cores: 8
Swap Location: /data/data/org.krita/cache
Built for: arm64+neon
Base instruction set: arm64+neon
Supported instruction sets: arm64+neon arm32+neon avx512bw avx512dq avx512cd
avx512f fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3
sse2
Current Settings
Current Swap Location: /data/data/org.krita/cache
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 420
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Resource Location:
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Display Information
Number of screens: 1
Screen: 0
Name:
Depth: 32
Scale: 0.874818
Physical DPI152.902
Logical DPI72.015
Physical Size: 260, 140
Position: 0, 0
Resolution in pixels: 1561x845
Manufacturer:
Model:
Refresh Rate: 60
Krita
Version: 5.1.5
Hidpi: true
Qt
Version (compiled): 5.12.12
Version (loaded): 5.12.12
OS Information
Build ABI: arm64-little_endian-lp64
Build CPU: arm64
CPU: arm64
Kernel Type: linux
Kernel Version: 5.10.178-988194-g31e1367ff78e
Pretty Productname: Android (11.0)
Product Type: android
Product Version: 11.0
Product Model: Google jacuzzi
Locale
Languages: en, en_US, en_Latn_US
C locale: C.UTF-8
QLocale current: en
QLocale system: en
QTextCodec for locale: UTF-8
OpenGL Info
Vendor: "Google Inc. (ARM)"
Renderer: "ANGLE (ARM, Vulkan 1.1.230 (Virtio-GPU Venus (Mali-G72)
(0x62210030)), venus-40.0.0)"
Version: "OpenGL ES 3.1.0 (ANGLE 2.1.23993 git hash: 90ebd99d753f)"
Shading language: "OpenGL ES GLSL ES 3.10 (ANGLE 2.1.23993 git hash:
90ebd99d753f)"
Requested format: QSurfaceFormat(version 2.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Current format: QSurfaceFormat(version 3.1, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::NoProfile)
Version: 3.1
Supports deprecated functions false
is OpenGL ES: true
supportsBufferMapping: true
supportsBufferInvalidation: false
forceDisableTextureBuffers: false
Extensions:
"GL_ANGLE_vulkan_image"
"GL_EXT_texture_format_BGRA8888"
"GL_AMD_performance_monitor"
"GL_ANGLE_texture_usage"
"GL_OES_compressed_EAC_R11_unsigned_texture"
"GL_OES_compressed_ETC1_RGB8_texture"
"GL_EXT_sRGB_write_control"
"GL_ANGLE_base_vertex_base_instance"
"GL_OES_primitive_bounding_box"
"GL_EXT_separate_shader_objects"
"GL_EXT_conservative_depth"
"GL_ANGLE_multi_draw"
"GL_EXT_color_buffer_half_float"
"GL_EXT_robustness"
"GL_EXT_texture_filter_anisotropic"
"GL_EXT_read_format_bgra"
"GL_EXT_shadow_samplers"
"GL_EXT_compressed_ETC1_RGB8_sub_texture"
"GL_EXT_copy_image"
"GL_EXT_primitive_bounding_box"
"GL_ANGLE_client_arrays"
"GL_EXT_draw_buffers_indexed"
"GL_EXT_buffer_storage"
"GL_ANGLE_instanced_arrays"
"GL_OES_sample_shading"
"GL_ANGLE_shader_pixel_local_storage"
"GL_EXT_semaphore_fd"
"GL_OES_vertex_half_float"
"GL_EXT_multi_draw_indirect"
"GL_OES_texture_buffer"
"GL_OES_compressed_EAC_RG11_unsigned_texture"
"GL_OES_shader_multisample_interpolation"
"GL_ANGLE_base_vertex_base_instance_shader_builtin"
"GL_NV_depth_buffer_float2"
"GL_ANGLE_get_serialized_context_string"
"GL_EXT_color_buffer_float"
"GL_CHROMIUM_copy_compressed_texture"
"GL_EXT_texture_type_2_10_10_10_REV"
"GL_NV_pixel_buffer_object"
"GL_ANGLE_get_image"
"GL_OES_fbo_render_mipmap"
"GL_OES_depth24"
"GL_EXT_unpack_subimage"
"GL_ANGLE_robust_fragment_shader_output"
"GL_OES_texture_stencil8"
"GL_NV_fence"
"GL_NV_shader_noperspective_interpolation"
"GL_EXT_debug_marker"
"GL_OES_EGL_image_external_essl3"
"GL_CHROMIUM_copy_texture"
"GL_ANGLE_get_tex_level_parameter"
"GL_ANGLE_framebuffer_blit"
"GL_EXT_base_instance"
"GL_KHR_texture_compression_astc_ldr"
"GL_OES_texture_float_linear"
"GL_EXT_render_snorm"
"GL_EXT_map_buffer_range"
"GL_NV_read_depth_stencil"
"GL_EXT_geometry_shader"
"GL_EXT_sRGB"
"GL_EXT_polygon_offset_clamp"
"GL_ARM_shader_framebuffer_fetch"
""
"GL_EXT_shader_framebuffer_fetch"
"GL_EXT_shader_texture_lod"
"GL_NV_framebuffer_blit"
"GL_OES_EGL_image"
"GL_OES_depth32"
"GL_ANGLE_memory_object_flags"
"GL_OES_texture_cube_map_array"
"GL_OES_texture_border_clamp"
"GL_NV_read_depth"
"GL_EXT_EGL_image_storage"
"GL_EXT_semaphore"
"GL_OES_geometry_shader"
"GL_OES_EGL_image_external"
"GL_EXT_debug_label"
"GL_EXT_texture_cube_map_array"
"GL_ANGLE_stencil_texturing"
"GL_ANGLE_rgbx_internal_format"
"GL_NV_read_stencil"
"GL_EXT_frag_depth"
"GL_EXT_EGL_image_external_wrap_modes"
"GL_CHROMIUM_lose_context"
"GL_EXT_external_buffer"
"GL_OES_texture_npot"
"GL_EXT_EGL_image_array"
"GL_EXT_texture_border_clamp"
"GL_OES_draw_elements_base_vertex"
"GL_ANGLE_depth_texture"
"GL_OES_depth_texture_cube_map"
"GL_ANGLE_request_extension"
"GL_OES_EGL_sync"
"GL_EXT_shader_non_constant_global_initializers"
"GL_OES_rgb8_rgba8"
"GL_OES_standard_derivatives"
"GL_ANGLE_compressed_texture_etc"
"GL_OES_sample_variables"
"GL_CHROMIUM_bind_generates_resource"
"GL_EXT_draw_buffers"
"GL_ANGLE_shader_pixel_local_storage_coherent"
"GL_EXT_texture_mirror_clamp_to_edge"
"GL_OES_surfaceless_context"
"GL_OES_texture_3D"
"GL_OVR_multiview"
"GL_EXT_tessellation_shader"
"GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture"
"GL_KHR_blend_equation_advanced"
"GL_OES_vertex_array_object"
"GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture"
"GL_OES_vertex_type_10_10_10_2"
"GL_OVR_multiview2"
"GL_OES_texture_float"
"GL_ANGLE_program_cache_control"
"GL_EXT_memory_object"
"GL_EXT_shader_io_blocks"
"GL_OES_packed_depth_stencil"
"GL_EXT_texture_rg"
"GL_EXT_texture_sRGB_R8"
"GL_OES_compressed_ETC2_sRGB8_alpha8_texture"
"GL_EXT_texture_buffer"
"GL_EXT_discard_framebuffer"
"GL_OES_texture_half_float_linear"
"GL_KHR_debug"
"GL_EXT_texture_storage"
"GL_OES_shader_io_blocks"
"GL_ANGLE_framebuffer_multisample"
"GL_ANDROID_extension_pack_es31a"
"GL_OES_texture_storage_multisample_2d_array"
"GL_EXT_texture_sRGB_decode"
"GL_OES_get_program_binary"
"GL_NV_pack_subimage"
"GL_OES_compressed_ETC2_RGB8_texture"
"GL_OES_compressed_ETC2_RGBA8_texture"
"GL_EXT_draw_elements_base_vertex"
"GL_ANGLE_memory_size"
"GL_EXT_disjoint_timer_query"
"GL_EXT_blend_minmax"
"GL_EXT_instanced_arrays"
"GL_ANGLE_read_only_depth_stencil_feedback_loops"
"GL_EXT_gpu_shader5"
"GL_EXT_texture_sRGB_RG8"
"GL_OES_compressed_EAC_R11_signed_texture"
"GL_ANGLE_copy_texture_3d"
"GL_OES_compressed_ETC2_sRGB8_texture"
"GL_ANGLE_relaxed_vertex_attribute_type"
"GL_ANGLE_robust_client_memory"
"GL_ANGLE_yuv_internal_format"
"GL_OES_texture_half_float"
"GL_OES_compressed_EAC_RG11_signed_texture"
"GL_CHROMIUM_bind_uniform_location"
"GL_OES_depth_texture"
"GL_ANGLE_texture_multisample"
"GL_OES_mapbuffer"
"GL_EXT_clip_control"
"GL_OES_draw_buffers_indexed"
"GL_OES_element_index_uint"
"GL_OES_shader_image_atomic"
"GL_EXT_occlusion_query_boolean"
QPA OpenGL Detection Info
supportsDesktopGL: false
supportsOpenGLES: true
isQtPreferOpenGLES: true
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: auto
Memory: 2748 Mb
Number of Cores: 8
Swap Location: /data/data/org.krita/cache
Built for: arm64+neon
Base instruction set: arm64+neon
Supported instruction sets: arm64+neon arm32+neon avx512bw avx512dq avx512cd
avx512f fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3
sse2
Current Settings
Current Swap Location: /data/data/org.krita/cache
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 420
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Resource Location:
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Display Information
Number of screens: 1
Screen: 0
Name:
Depth: 32
Scale: 0.874818
Physical DPI152.902
Logical DPI72.015
Physical Size: 260, 140
Position: 0, 0
Resolution in pixels: 1561x845
Manufacturer:
Model:
Refresh Rate: 60
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