https://bugs.kde.org/show_bug.cgi?id=459530
Dmitry Kazakov <dimul...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |dimul...@gmail.com --- Comment #3 from Dmitry Kazakov <dimul...@gmail.com> --- The problem is a bit more complicated than just "use nearest neighbour". We have two ways of rendering the animation masks, one for quick on-the-fly rendering, and the other one is final high-quality render. Currently, animated transform masks can do high-quality rendering only for the "current frame" (and that high-quality render will use NN-settigns). But when rendering a transform mask into video file or cache, the mask will always use bilinear method. That is kind of "not implemented" kind of thing. -- You are receiving this mail because: You are watching all bug changes.