https://bugs.kde.org/show_bug.cgi?id=459530

Dmitry Kazakov <dimul...@gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |dimul...@gmail.com

--- Comment #3 from Dmitry Kazakov <dimul...@gmail.com> ---
The problem is a bit more complicated than just "use nearest neighbour".

We have two ways of rendering the animation masks, one for quick on-the-fly
rendering, and the other one is final high-quality render. Currently, animated
transform masks can do high-quality rendering only for the "current frame" (and
that high-quality render will use NN-settigns). But when rendering a transform
mask into video file or cache, the mask will always use bilinear  method. That
is kind of "not implemented" kind of thing.

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