https://bugs.kde.org/show_bug.cgi?id=460329

--- Comment #7 from dfo...@gmail.com ---
(In reply to wokim from comment #6)
> (In reply to dfodre from comment #5)
> > (In reply to Ash from comment #2)
> > > (In reply to Bug Janitor Service from comment #1)
> > > > Thank you for the bug report!
> > > > 
> > > > Please note that Plasma 5.25.5 is not supported for much longer by KDE;
> > > > supported versions are 5.24, and 5.26 or newer.
> > > > 
> > > > If at all possible please upgrade to a supported version and verify 
> > > > that the
> > > > bug is still happening there.
> > > 
> > > I will try out 5.26 soon. I had tried 5.25.5 last week alongside my GNOME
> > > install of EndeavourOS before the new release to see if the issue had
> > > resolved since earlier versions. I may add Plasma alongside my current
> > > install again. If a fresh install is recommended I may make a fresh 
> > > install
> > > or resize my main partition, as I don't want to nuke my main install. I
> > > could also try a different distro to test further.
> > 
> > I think I found a correlation. Games that limit their framerates (for
> > example, Sonic Frontiers or NFS Hot Pursuit Remastered being engine locked
> > to 60fps) somehow make the display's refresh rate vary. Severity depends on
> > the game, varies between a hitch every second to constant variation in
> > display refresh rate. Locking the display's refresh rate to 60 for these
> > games fixes the issue, but it's tedious.
> > 
> > I am using Arch Linux, Mesa RADV driver version 22.3.2-3 on an RX 5700, KDE
> > Plasma 5.26.5. This happens both on Wayland and X11. VRR is set to
> > automatically apply on Wayland.
> > 
> > Not only does this cause display brightness flicker, but also extremely
> > uneven frame pacing.
> 
> Have you tried forcing the shader and memory clocks to be constant? E.g. by
> doing as root: `echo profile_standard >
> /sys/class/drm/card0/device/power_dpm_force_performance_level`. You could
> also try `profile_peak` for max clocks. It seems that the dynamic reclocking
> (to save power) causes uneven frame delivery, which causes (brightness)
> flickering and stuttering with VRR.

Both profile_standard and profile_peak fix the issue for me. I have a 6950XT,
so that means idle power consumption of 90W and 220W respectively, according to
`sensors` and `radeon-profile`. That's a lot of power, even with
profile_standard. Ideally, power management should be solved somehow so that I
don't waste power on the desktop.

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