https://bugs.kde.org/show_bug.cgi?id=371219
Bug ID: 371219
Summary: Plasma going in to visual stasis when a game that
block compositing, starts
Product: plasmashell
Version: 5.8.2
Platform: Archlinux Packages
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: NOR
Component: general
Assignee: [email protected]
Reporter: [email protected]
CC: [email protected], [email protected]
After launching a game that blocks compositing:
- Plasma panels go greyish most of the times.
- Plasma is visually frozen -clock is frozen, apps in the task list remain as
icon even after closing app.. But plasma is not frozen - it can be interacted
with, you can click the clock to get the calender and so on..
- Plasma content reverts to the content of the first time it happened: Say you
launch a game - plasma visually freeze, then close the game -delete some
widgets, start new game -old widgets appear -but only visually - eg. they don't
interact - like you are seeing an old kwin buffer or something - (so might be a
kwin bug..).
Reproducible: Always
Steps to Reproduce:
1. Enable "Allow applications to block compositing"
2. Start game that blocks compositing (like springrts).
Actual Results:
Plasma visually goes in to stasis.
Expected Results:
Plasma should get updates to the screen buffer.
System information: Intel i7-6950x, Nvidia gtx970, 32gb ram, 64bit Arch Linux,
dual monitor setup.
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