> -----Original Message----- > From: Peter Kümmel [mailto:[EMAIL PROTECTED] > Sent: terça-feira, 27 de Junho de 2006 15:20 > To: [email protected] > Subject: Re: windows build > > Paulo Jorge Guedes wrote: > >> -----Original Message----- > >> From: Peter Kümmel [mailto:[EMAIL PROTECTED] > >> Sent: terça-feira, 27 de Junho de 2006 15:08 > >> To: [email protected] > >> Subject: Re: windows build > >> > >> Paulo Jorge Guedes wrote: > >>> Perhaps you should add some comment explaining why the include is > >> needed. > >> You are right, this would prevent the removing. > >> > >> I could also only include when compiled under windows. > >> But is the minimal speed up under linux worth an > >> additional ifdef? > > > > IMHO yes, not because of performance but because of correctness, as that > include shouldn't be there. You can restrict the ifdef to msvc I think. > > > > Paulo > > I've not tested it with mingw and it is maybe related to Dlls in general > so I've used #ifdef Q_OS_WIN.
On my system it only happens with msvc, so I think it's compiler specific. Paulo _______________________________________________ Kde-buildsystem mailing list [email protected] https://mail.kde.org/mailman/listinfo/kde-buildsystem
