I think we are misunderstanding eachother here. If I'm developing the software and running cmake all the time, having a warning that I can't fix (because it depends in another platform) is noise, but still being a developer I don't want to run with -Wno-dev. I do work in applications that targets more than one system (and they are mac / windows / ios / android) I tend to use buildhosts, and those buildhosts will tell me the warning - if any. But only if I'm targeting them.
I don't see the gain on having a warning - in a windows system, about missing mac icons if I'm not *deploying*. nor I do see a warning on a linux system about windows or mac run time issues (and missing icons is a run time issue). On Sun, 19 Jan 2020 at 12:03 Tomaz Canabrava <[email protected]> wrote: > That’s not a developer issue, it’s a packaging issue. > > On Sun, 19 Jan 2020 at 12:02 Christophe Giboudeaux < > [email protected]> wrote: > >> cgiboudeaux added a comment. View Revision >> <https://phabricator.kde.org/D26752> >> >> You may use Linux to develop software that's intended to be used also on >> Mac and Windows. You can't expect developers to have build environment for >> every platform >> >> *REPOSITORY* >> R240 Extra CMake Modules >> >> *REVISION DETAIL* >> https://phabricator.kde.org/D26752 >> >> *To: *patrickelectric, apol, tcanabrava, cgiboudeaux >> *Cc: *apol, cgiboudeaux, kde-frameworks-devel, kde-buildsystem, >> LeGast00n, GB_2, bencreasy, michaelh, ngraham, bruns >> >
