Git commit 7761d5d0e4b1cc6b7ee0f19f6729427515032273 by Yuri Chornoivan.
Committed on 08/02/2014 at 13:58.
Pushed by yurchor into branch 'master'.

Update docs and screenshots

M  +21   -4    doc/index.docbook
M  +-    --    doc/ingame_window.png
M  +-    --    doc/main_game_window.png
M  +-    --    doc/new_game_settings.png

http://commits.kde.org/konquest/7761d5d0e4b1cc6b7ee0f19f6729427515032273

diff --git a/doc/index.docbook b/doc/index.docbook
index 9e1b15b..24cc355 100644
--- a/doc/index.docbook
+++ b/doc/index.docbook
@@ -64,8 +64,8 @@
 
 <legalnotice>&FDLNotice;</legalnotice>
 
-<date>2013-10-30</date>
-<releaseinfo>2.1 (&kde; 4.12)</releaseinfo>
+<date>2014-02-08</date>
+<releaseinfo>2.3 (&kde; 4.13)</releaseinfo>
 
 <abstract>
 <para>
@@ -121,8 +121,9 @@ Listed below are the following parameters for the new game:
   </itemizedlist>
   <para>To change the name of the player, double-click in the 
<guilabel>Name</guilabel>
   column and edit it. To change the type of the player, open the drop-down 
list by
-  double-clicking in the <guilabel>Type</guilabel> column.</para>
-  <para>The type of AI player can be chosen from <guimenuitem>Default 
(Weak)</guimenuitem> (a player that is neither aggressive in attacks nor in 
defense), <guimenuitem>Default (Offensive)</guimenuitem> (an aggressive 
attacking player) and <guimenuitem>Default (Defensive)</guimenuitem> (a player 
with defensive strategy).</para>
+  double-clicking in the <guilabel>Type</guilabel> column. It is also possible 
to select the type of the new players using the drop-down list of the 
<guibutton>Add</guibutton> button.</para>
+<para>There are two types of the human players in &konquest;, namely 
<guimenuitem>Human (Player)</guimenuitem> and <guimenuitem>Human 
(Spectator)</guimenuitem>. The latter option allows watching the game without 
taking part in it.</para>
+<para>The type of AI player can be chosen from <guimenuitem>Default 
(Weak)</guimenuitem> (a player that is neither aggressive in attacks nor in 
defense), <guimenuitem>Default (Offensive)</guimenuitem> (an aggressive 
attacking player) and <guimenuitem>Default (Defensive)</guimenuitem> (a player 
with defensive strategy).</para>
   <para>Besides these classic AI players, <guimenuitem>Becai 
(Balanced)</guimenuitem> is a balanced player taking most of <xref 
linkend="strattips"/> into account.</para>
   <para>Keep in mind that the actual difficulty of any opponent depends on 
your very own strategy. If you play aggressively yourself, an aggressive AI 
player might be easier to defeat than a defensive player, and vice versa.</para>
 </listitem>
@@ -324,6 +325,22 @@ for all fleets</para></listitem>
 <listitem><para>Allows you to <action>end turn</action> from the main 
menu.</para></listitem>
 </varlistentry>
 
+<varlistentry>
+<term><menuchoice>
+<guimenu>View</guimenu>
+<guimenuitem>Show Messages</guimenuitem>
+</menuchoice></term>
+<listitem><para><action>Show or hide</action> the messages 
panel.</para></listitem>
+</varlistentry>
+
+<varlistentry>
+<term><menuchoice>
+<guimenu>View</guimenu>
+<guimenuitem>Show Standings</guimenuitem>
+</menuchoice></term>
+<listitem><para><action>Show or hide</action> the current player standings 
table.</para></listitem>
+</varlistentry>
+
 </variablelist>
 
 <para>
diff --git a/doc/ingame_window.png b/doc/ingame_window.png
index ea46360..59b12bd 100644
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diff --git a/doc/main_game_window.png b/doc/main_game_window.png
index e4c013f..1710972 100644
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diff --git a/doc/new_game_settings.png b/doc/new_game_settings.png
index 0daf57b..77ba24e 100644
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