Git commit 1bb842769be13546c55a915efb3466fd409d4c10 by Gilles Caulier.
Committed on 24/08/2016 at 13:46.
Pushed by cgilles into branch 'master'.

review Editor Filters section

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M  +642  -673  digikam/editor-filters.docbook
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http://commits.kde.org/digikam-doc/1bb842769be13546c55a915efb3466fd409d4c10

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diff --git a/digikam/charcoalpreview.png b/digikam/editor-charcoalpreview.png
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diff --git a/digikam/editor-color.docbook b/digikam/editor-color.docbook
index 00d7cf2..5f7503e 100644
--- a/digikam/editor-color.docbook
+++ b/digikam/editor-color.docbook
@@ -770,23 +770,24 @@
     </sect3>
 
     <sect3 id="blackandwhite-conversion">
+
     <sect3info> <title>Black and White Conversion Filters</title>
 
-    <abstract>
-        <para>
-        Black &amp; White photography has always been fascinating in its 
abstraction capability. With the advent of digital photography, B&amp;W has 
almost become a desktop activity, as color images can be easily converted on 
the computer into black and white, even providing a set of vintage film roll 
profiles.
-        </para>
-    </abstract>
-    <keywordset>
-    <keyword>Digikam</keyword>
-    </keywordset>
+        <abstract>
+            <para>
+            Black &amp; White photography has always been fascinating in its 
abstraction capability. With the advent of digital photography, B&amp;W has 
almost become a desktop activity, as color images can be easily converted on 
the computer into black and white, even providing a set of vintage film roll 
profiles.
+            </para>
+        </abstract>
 
     </sect3info>
+    
     <title>Introduction</title>
         <anchor id="blackandwhitetool.anchor"/>
+
         <para>
         &digikam; comes with a couple of black &amp; white filters that you 
can use on your photographs. Under the 
<menuchoice><guimenuitem>Filters</guimenuitem><guimenuitem>Black &amp; 
White</guimenuitem></menuchoice> menu you will find classic black &amp; white 
chemical toning used in analog photography. The controls come on three tabs: 
<emphasis>Film, Lens Filters, Tone</emphasis> and 
<emphasis>Lightness</emphasis> as shown on the screenshot below. Film, filters 
and color toning can be applied independently of each other (on top of each 
other). The filters actually influence the RGB channel mixing, whereas the 
toning purely adds a uniform monochromatic tint to the black &amp; white 
photograph. In the lightness tab you will find a tonal adjustment tool (like 
curve adjust), a contrast tool and an over-exposure indicator to improve the 
b&amp;w rendering.
         </para>
+        
         <example>  <title>The Black &amp; White Filter tool in Action</title>
             <screenshot><screeninfo>The B&amp;W Filter tool in 
Action</screeninfo><mediaobject><imageobject><imagedata 
fileref="&path;editor-bwfilter.png" format="PNG" /> 
</imageobject></mediaobject></screenshot>
         </example>
@@ -888,7 +889,7 @@
         <informaltable><tgroup cols="2">
 
         <thead><row>
-            <entry>Preview</entry>        <entry>Color Tint</entry>
+            <entry>Preview</entry> <entry>Color Tint</entry>
         </row></thead>
 
         <tbody>
@@ -912,7 +913,7 @@
                 </entry>
             </row>
 
-        <row>
+            <row>
                 <entry>
                 <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-cold.png" format="PNG" /> 
</imageobject></inlinemediaobject>
                 </entry>
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diff --git a/digikam/distortionfx_polarcoord.png 
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diff --git a/digikam/distortionfx_wavesh.png 
b/digikam/editor-distortionfx-wavesh.png
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diff --git a/digikam/distortionfxpreview.png 
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diff --git a/digikam/embosspreview.png b/digikam/editor-embosspreview.png
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rename from digikam/embosspreview.png
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diff --git a/digikam/filmgrainpreview.png b/digikam/editor-filmgrainpreview.png
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rename from digikam/filmgrainpreview.png
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diff --git a/digikam/editor-filters.docbook b/digikam/editor-filters.docbook
index 839e834..3c66949 100644
--- a/digikam/editor-filters.docbook
+++ b/digikam/editor-filters.docbook
@@ -1,747 +1,716 @@
-<sect2>                                      <title>Special Effects 
(Filters)</title>
-<sect3 id="infrared">
-<sect3info>
+<sect2> <title>Special Effects (Filters)</title>
 
-<title>Simulate Infrared Film</title>
+    <sect3 id="infrared">
+    <sect3info>
 
-<abstract>
-<para>
-The &digikam; <emphasis>Infrared Film</emphasis> filter simulates traditional 
infrared film material.
-</para>
-</abstract>
+    <title>Simulate Infrared Film</title>
 
-<keywordset>
-<keyword>Digikam</keyword>
-</keywordset>
+    <abstract>
+    <para>
+    The &digikam; <emphasis>Infrared Film</emphasis> filter simulates 
traditional infrared film material.
+    </para>
+    </abstract>
 
-</sect3info>
+    </sect3info>
 
-<title>Introduction</title>
+    <title>Introduction</title>
 
-<para>
-Simulating classical infrared film material (the effect is rendered in black 
and white) is an interesting alienation effect that is even stronger and more 
dramatic than pure black and white conversion. Contrast and an abstract touch 
are improved, which can underpin the expression of the photographer as an 
artist.
+    <para>
+    Simulating classical infrared film material (the effect is rendered in 
black and white) is an interesting alienation effect that is even stronger and 
more dramatic than pure black and white conversion. Contrast and an abstract 
touch are improved, which can underpin the expression of the photographer as an 
artist.
 
-It is like taking an image in black and white with a red filter on the camera 
lenses. Areas which reflect little red light, &eg; the sky, will show as low 
density, dark areas. Areas which are excellent reflectors of red light, e.g. 
most green foliage, will be high density areas. And snow landscapes are really 
dramatic.
-</para>
+    It is like taking an image in black and white with a red filter on the 
camera lenses. Areas which reflect little red light, &eg; the sky, will show as 
low density, dark areas. Areas which are excellent reflectors of red light, 
e.g. most green foliage, will be high density areas. And snow landscapes are 
really dramatic.
+    </para>
 
-<para>
-The algorithm is based on the method of the 'Simulate Infrared Film' tutorial 
of the GimpGuru.org web site available at <ulink 
url="http://www.gimpguru.org/Tutorials/SimulatedInfrared";>this url</ulink>.
-The filter tries to reproduce the famous Ilford(tm) SFX200 infrared film. This 
film has a sensitivity range of 200-800 ISO.
-</para>
+    <para>
+    The algorithm is based on the method of the 'Simulate Infrared Film' 
tutorial of the GimpGuru.org web site available at <ulink 
url="http://www.gimpguru.org/Tutorials/SimulatedInfrared";>this url</ulink>.
+    The filter tries to reproduce the famous Ilford(tm) SFX200 infrared film. 
This film has a sensitivity range of 200-800 ISO.
+    </para>
 
-<sect4 id="using-infrared">
-<title>Using the Infrared Filter</title>
+    <sect4 id="using-infrared">
+    <title>Using the Infrared Filter</title>
 
-<para>
-The left part of the dialog window lets you select the region to be shown in 
the preview section. Move the red rectangle with the mouse around to show the 
effect on different parts of the image.
-</para>
+    <para>
+    The left part of the dialog window lets you select the region to be shown 
in the preview section. Move the red rectangle with the mouse around to show 
the effect on different parts of the image.
+    </para>
 
-<para>
-The lower part provides the two controls, Film Grain and ISO sensitivity. 
Check the <guilabel>Add Film Grain</guilabel> box if you want to simulate the 
grainy texture of a high sensitivity film. The ISO-level slider modifies the 
amount of filmgrain added and the predominance of green color (chlorophyll in 
nature) in the conversion mixer. Green pastures will become white as snow! Try 
it out.
-</para>
+    <para>
+    The lower part provides the two controls, Film Grain and ISO sensitivity. 
Check the <guilabel>Add Film Grain</guilabel> box if you want to simulate the 
grainy texture of a high sensitivity film. The ISO-level slider modifies the 
amount of filmgrain added and the predominance of green color (chlorophyll in 
nature) in the conversion mixer. Green pastures will become white as snow! Try 
it out.
+    </para>
 
-<note><para>
-Because the filter mixes color channels to reproduce infrared film (with 
emphasis on green channel), one can not simulate infrared effect from black and 
white original photograph, since the color information is missing.
-</para></note>
+    <note><para>
+    Because the filter mixes color channels to reproduce infrared film (with 
emphasis on green channel), one can not simulate infrared effect from black and 
white original photograph, since the color information is missing.
+    </para></note>
 
-</sect4>
+    </sect4>
 
-<sect4 id="inaction-infrared">
-<title>The filter in action</title>
+    <sect4 id="inaction-infrared">
+    <title>The filter in action</title>
 
-<para>
-This is an example of the infrared film effect applied to a color image taken 
in New Zealand's landscapes. The original image is (1) and the converted image 
is (2). The film sensitivity used to simulate the infrared film is ISO-400. 
Higher ISO values will create a kind of aura in the highlights.
-</para>
+    <para>
+    This is an example of the infrared film effect applied to a color image 
taken in New Zealand's landscapes. The original image is (1) and the converted 
image is (2). The film sensitivity used to simulate the infrared film is 
ISO-400. Higher ISO values will create a kind of aura in the highlights.
+    </para>
 
-   <para><inlinemediaobject><imageobject> 
-      <imagedata fileref="&path;infraredpreview.png" format="PNG" /> 
</imageobject>
-      <textobject><phrase>The Infrared filter in 
Action</phrase></textobject></inlinemediaobject>
-   </para>
+    <para><inlinemediaobject><imageobject> 
+        <imagedata fileref="&path;editor-infraredpreview.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>The Infrared filter in 
Action</phrase></textobject></inlinemediaobject>
+    </para>
 
-</sect4>
+    </sect4>
 
-</sect3>
+    </sect3>
 
-<sect3 id="filmgrain">
-<sect3info>
+    <sect3 id="filmgrain">
+    <sect3info>
 
-<title>Film Grain</title>
+    <title>Film Grain</title>
 
-<abstract>
-<para>
-The &digikam; <emphasis>Filmgrain</emphasis> filter reproduces traditional 
film grain techniques 
-of high speed films.
-</para>
-</abstract>
+    <abstract>
+    <para>
+    The &digikam; <emphasis>Filmgrain</emphasis> filter reproduces traditional 
film grain techniques 
+    of high speed films.
+    </para>
+    </abstract>
 
-<keywordset>
-<keyword>Digikam</keyword>
-</keywordset>
+    </sect3info>
 
-</sect3info>
+    <title>Introduction</title>
 
-<title>Introduction</title>
+    <para>
+    The &digikam; <emphasis>Filmgrain</emphasis> filter is an easy tool to 
produce film grain on your 
+    images as known from classical high speed film material as, for example, 
the famous B/W KodaK Tri-X. 
+    In order to increase film sensitivity, manufacturers employed larger 
silver grains in the photo emulsion. 
+    </para>
 
-<para>
-The &digikam; <emphasis>Filmgrain</emphasis> filter is an easy tool to produce 
film grain on your 
-images as known from classical high speed film material as, for example, the 
famous B/W KodaK Tri-X. 
-In order to increase film sensitivity, manufacturers employed larger silver 
grains in the photo emulsion. 
-</para>
+    <para>
+    The film grain effect gives your shot a particular mood or seems to 
transport it in time. The treated 
+    image acquires a timeless atmosphere, detached from every day life. If you 
want that gritty, art-house, 
+    street-photography grainy film look, especially in monochromatic photos, 
use this filter.
+    </para>
 
-<para>
-The film grain effect gives your shot a particular mood or seems to transport 
it in time. The treated 
-image acquires a timeless atmosphere, detached from every day life. If you 
want that gritty, art-house, 
-street-photography grainy film look, especially in monochromatic photos, use 
this filter.
-</para>
+    <sect4 id="using-filmgrain">
+    <title>Using the Filmgrain filter</title>
 
-<sect4 id="using-filmgrain">
-<title>Using the Filmgrain filter</title>
+    <para>
+    There is a slider calibrated in ISO-sensitivity to control the grain 
intensity and granularity. The 
+    default is set to ISO-2400, although higher values are often required. If 
you still want more grain, 
+    apply the filter several times.
+    </para>
 
-<para>
-There is a slider calibrated in ISO-sensitivity to control the grain intensity 
and granularity. The 
-default is set to ISO-2400, although higher values are often required. If you 
still want more grain, 
-apply the filter several times.
-</para>
+    </sect4>
 
-</sect4>
+    <sect4 id="inaction-filmgrain">
+    <title>The filter in action</title>
 
-<sect4 id="inaction-filmgrain">
-<title>The filter in action</title>
+    <para>
+    This is an example of the film grain effect applied on a black and white 
image. The original 
+    image is (1) and the corrected image is (2). The film sensitivity used for 
simulate the film 
+    graininess is ISO-1600.
+    </para>
 
-<para>
-This is an example of the film grain effect applied on a black and white 
image. The original 
-image is (1) and the corrected image is (2). The film sensitivity used for 
simulate the film 
-graininess is ISO-1600.
-</para>
+    <para><inlinemediaobject><imageobject> 
+        <imagedata fileref="&path;editor-filmgrainpreview.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>The Film Grain Filter in 
Action</phrase></textobject></inlinemediaobject>
+    </para>
 
-   <para><inlinemediaobject><imageobject> 
-      <imagedata fileref="&path;filmgrainpreview.png" format="PNG" /> 
</imageobject>
-      <textobject><phrase>The Film Grain Filter in 
Action</phrase></textobject></inlinemediaobject>
-   </para>
+    </sect4>
 
-</sect4>
+    </sect3>
 
-</sect3>
+    <sect3 id="oilpaint">
+    <sect3info>
 
-<sect3 id="oilpaint">
-<sect3info>
+    <title>Oil Paint</title>
 
-<title>Oil Paint</title>
+    <abstract>
+    <para>
+    The &digikam; <emphasis>Oil Paint</emphasis> filter gives your image the 
look of an oilpainting. 
+    It uses an algorithm copyrighted by Pieter Voloshyn.
+    </para>
+    </abstract>
 
-<abstract>
-<para>
-The &digikam; <emphasis>Oil Paint</emphasis> filter gives your image the look 
of an oilpainting. 
-It uses an algorithm copyrighted by Pieter Voloshyn.
-</para>
-</abstract>
+    </sect3info>
 
-<keywordset>
-<keyword>Digikam</keyword>
-</keywordset>
+    <title>Introduction</title>
 
-</sect3info>
+    <para>
+    The &digikam; <emphasis>Oil Paint</emphasis> filter gives your digital 
images a nice 
+    oilpainting-like look. Images of nature and still lifes are well suited 
for this effect.
+    </para>
 
-<title>Introduction</title>
+    <sect4 id="using-oilpaint">
+    <title>Using the Oil Paint filter</title>
 
-<para>
-The &digikam; <emphasis>Oil Paint</emphasis> filter gives your digital images 
a nice 
-oilpainting-like look. Images of nature and still lifes are well suited for 
this effect.
-</para>
+    <para>
+    There are two sliders to control the effect. The upper slider selects the 
<guilabel>Brush Size</guilabel> 
+    between 1 and 5. Bigger brushes are better suited for large images. 
<guilabel>Smooth</guilabel> controls 
+    the smoothness or, seen from the other end, the jaggedness.
+    </para>
 
-<sect4 id="using-oilpaint">
-<title>Using the Oil Paint filter</title>
+    </sect4>
 
-<para>
-There are two sliders to control the effect. The upper slider selects the 
<guilabel>Brush Size</guilabel> 
-between 1 and 5. Bigger brushes are better suited for large images. 
<guilabel>Smooth</guilabel> controls 
-the smoothness or, seen from the other end, the jaggedness.
-</para>
+    <sect4 id="inaction-oilpaint">
+    <title>The Oil Paint filter in action</title>
 
-</sect4>
+    <para>
+    This is an example of the oil paint filter effect. The original image is 
(1) and the transformed 
+    image is (2). <guilabel>Brush Size</guilabel> for this 640 pixel size 
image is 1, 
+    <guilabel>Smooth</guilabel> is 17.
+    </para>
 
-<sect4 id="inaction-oilpaint">
-<title>The Oil Paint filter in action</title>
+    <para><inlinemediaobject><imageobject> 
+        <imagedata fileref="&path;editor-oilpaintpreview.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>Oil Paint Image Effect 
Preview</phrase></textobject></inlinemediaobject>
+    </para>
 
-<para>
-This is an example of the oil paint filter effect. The original image is (1) 
and the transformed 
-image is (2). <guilabel>Brush Size</guilabel> for this 640 pixel size image is 
1, 
-<guilabel>Smooth</guilabel> is 17.
-</para>
+    </sect4>
 
-   <para><inlinemediaobject><imageobject> 
-      <imagedata fileref="&path;oilpaintpreview.png" format="PNG" /> 
</imageobject>
-      <textobject><phrase>Oil Paint Image Effect 
Preview</phrase></textobject></inlinemediaobject>
-   </para>
+    </sect3>
 
-</sect4>
+    <sect3 id="charcoal">
+    <sect3info>
 
-</sect3>
+    <title>Charcoal Drawing</title>
 
-<sect3 id="charcoal">
-<sect3info>
+    <abstract>
+    <para>
+    The &digikam; <emphasis>Charcoal</emphasis> is an effect filter that 
creates a charcoal sketch-like result.
+    </para>
+    </abstract>
 
-<title>Charcoal Drawing</title>
+    </sect3info>
 
-<abstract>
-<para>
-The &digikam; <emphasis>Charcoal</emphasis> is an effect filter that creates a 
charcoal sketch-like result.
-</para>
-</abstract>
+    <title>Introduction</title>
 
-<keywordset>
-<keyword>Digikam</keyword>
-</keywordset>
+    <para>
+    The &digikam; <emphasis>Charcoal</emphasis> filter uses the gradients of 
color and luminosity to 
+    produce a grey scale charcoal sketch. The lines defining the outline of 
the image are pronounced. 
+    Images with slowly changing gradients are not ideal for this effect. It is 
helpful to imagine what 
+    scene you would pick to do as a hand sketch yourself, in order to choose 
the image to start with.
+    </para>
 
-</sect3info>
+    <sect4 id="using-charcoal">
+    <title>Using the Charcoal filter</title>
 
-<title>Introduction</title>
+    <para>
+    There are two sliders to control the effect on a scale of 1-100. The upper 
slider selects the pencil size, 
+    whereas the second slider adjusts the contrast (smoothness).
+    </para>
 
-<para>
-The &digikam; <emphasis>Charcoal</emphasis> filter uses the gradients of color 
and luminosity to 
-produce a grey scale charcoal sketch. The lines defining the outline of the 
image are pronounced. 
-Images with slowly changing gradients are not ideal for this effect. It is 
helpful to imagine what 
-scene you would pick to do as a hand sketch yourself, in order to choose the 
image to start with.
-</para>
+    </sect4>
 
-<sect4 id="using-charcoal">
-<title>Using the Charcoal filter</title>
+    <sect4 id="inaction-charcoal">
+    <title>The Charcoal filter in action</title>
 
-<para>
-There are two sliders to control the effect on a scale of 1-100. The upper 
slider selects the pencil size, 
-whereas the second slider adjusts the contrast (smoothness).
-</para>
+    <para>
+    This is an example of the charcoal filter. The original image is (1) and 
the transformed image is (2).
+    Default values of 30 and 10 where applied. The result can be improved by 
adjusting the luminosity levels.
+    </para>
 
-</sect4>
+    <para><inlinemediaobject><imageobject> 
+        <imagedata fileref="&path;editor-charcoalpreview.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>The Charcoal filter in 
Action</phrase></textobject></inlinemediaobject>
+    </para>
 
-<sect4 id="inaction-charcoal">
-<title>The Charcoal filter in action</title>
+    </sect4>
 
-<para>
-This is an example of the charcoal filter. The original image is (1) and the 
transformed image is (2).
-Default values of 30 and 10 where applied. The result can be improved by 
adjusting the luminosity levels.
-</para>
+    </sect3>
 
-   <para><inlinemediaobject><imageobject> 
-      <imagedata fileref="&path;charcoalpreview.png" format="PNG" /> 
</imageobject>
-      <textobject><phrase>The Charcoal filter in 
Action</phrase></textobject></inlinemediaobject>
-   </para>
+    <sect3 id="emboss">
+    <sect3info>
 
-</sect4>
+    <title>Emboss Image</title>
 
-</sect3>
+    <abstract>
+    <para>
+    The &digikam; <emphasis>Emboss</emphasis> filter sculptures your image 
into 3-D as if it were stamped into wax. It uses an algorithm copyrighted by 
Pieter Voloshyn.
+    </para>
+    </abstract>
 
-<sect3 id="emboss">
-<sect3info>
+    </sect3info>     <title>Introduction</title>
 
-<title>Emboss Image</title>
+    <para>
+    The &digikam; <emphasis>Emboss</emphasis> filter is a quick tool to render 
your images in a 3-D effect. 
+    It works particularly well on images with simple structure where color is 
not the most important content. 
+    The filter uses the difference between colors and luminosity to convert it 
into a grey, moon-like landscape 
+    lit from 10 o'clock.
+    </para>
 
-<abstract>
-<para>
-The &digikam; <emphasis>Emboss</emphasis> filter sculptures your image into 
3-D as if it were stamped into wax. It uses an algorithm copyrighted by Pieter 
Voloshyn.
-</para>
-</abstract>
+    <sect4 id="using-emboss">      <title>Using the Emboss filter</title>
 
-<keywordset>
-<keyword>Digikam</keyword>
-</keywordset>
+    <para>
+    The <guilabel>Depth</guilabel> control allows to define the contrast of 
the filtering. 
+    A value of 30 (10%) is the standard.
+    </para>
+
+    </sect4>
+
+    <sect4 id="inaction-emboss">   <title>The Emboss filter in action</title>
+
+    <para>
+    This is an example of the emboss filter. The original image is (1) and the 
transformed image is (2).
+    The <guilabel>Depth</guilabel> applied is 10%.
+    </para>
+
+    <para><inlinemediaobject><imageobject> 
+        <imagedata fileref="&path;embosspreview.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>The Emboss filter in 
Action</phrase></textobject></inlinemediaobject>
+    </para>
+
+    </sect4>
+
+    </sect3>
+
+    <sect3 id="distortionfx">
+    <sect3info>
+
+    <title>Distortion FX</title>
+
+    <abstract>
+    <para>
+    The &digikam; <emphasis>Distortion FX</emphasis> is a series of distorting 
effects for digital still images.
+    </para>
+    </abstract>
+
+    </sect3info>
+
+    <title>Introduction</title>
+
+    <para>
+    With this filter set, you can transform an ordinary photograph into a work 
of art suitable for framing using distorting operations. It uses algorithms 
copyrighted by Pieter Voloshyn.
+    </para>
+
+    <sect4 id="using-distortionfx">
+    <title>Using the filter</title>
+
+    <para>
+    These are the distorting effects available:
+    </para>
+
+    <para>
+
+    <informaltable><tgroup cols="2">
+                
+    <thead>
+    <row>
+        <entry>Type</entry>
+        <entry>Preview</entry>
+    </row>
+    </thead>
+
+    <tbody>
+
+    <row>
+        <entry>
+        <guilabel>Fish Eyes</guilabel>: warps the photograph around a 3D 
spherical shape to reproduce the common photograph 'Fish Eyes' effect.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-fisheyes.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Twirl</guilabel>: spins the photograph to produce a Twirl 
pattern.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-twirl.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Cylinder Horizontal</guilabel>: warps the photograph around 
a horizontal cylinder.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-cylinderh.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Cylinder Vertical</guilabel>: warps the photograph around a 
vertical cylinder.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-cylinderv.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>   
+
+    <row>
+        <entry>
+        <guilabel>Cylinder H/V</guilabel>: warps the photograph around a 2 
cylinders, vertical and horizontal.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-cylinderhv.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>   
+
+    <row>
+        <entry>
+        <guilabel>Caricature</guilabel>: distorts photograph with 'Fish Eyes' 
effect inverted.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-caricature.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>   
+
+    <row>
+        <entry>
+        <guilabel>Multiple Corners</guilabel>: splits the photograph like a 
multiple corners pattern.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-corners.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>   
+    
+    <row>
+        <entry>
+        <guilabel>Waves Horizontal</guilabel>: distorts the photograph with 
horizontal waves.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-wavesh.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row> 
+                
+    <row>
+        <entry>
+        <guilabel>Waves Vertical</guilabel>: distorts the photograph with 
vertical waves.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-wavesv.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row> 
+
+    <row>
+        <entry>
+        <guilabel>Block Waves 1</guilabel>: divides the image into cells and 
makes it look as if it is being viewed through glass blocks.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-blockwaves1.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row> 
+    
+    <row>
+        <entry>
+        <guilabel>Block Waves 2</guilabel>: like Block Waves 1 but with 
another version of glass blocks distortion.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-blockwaves2.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row> 
+
+    <row>
+        <entry>
+        <guilabel>Circular Waves 1</guilabel>: distorts the photograph with 
circular waves.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-circularwaves1.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row> 
+
+    <row>
+        <entry>
+        <guilabel>Circular Waves 2</guilabel>: other variation of Circular 
Waves effect.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-circularwaves2.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row> 
+    
+    <row>
+        <entry>
+        <guilabel>Polar Coordinates</guilabel>: converts the photograph from 
rectangular to polar coordinates.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-polarcoord.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>      </entry>
+    </row> 
+
+    <row>
+        <entry>
+        <guilabel>Unpolar Coordinates</guilabel>: Polar Coordinate effect 
inverted.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-unpolarcoord.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row> 
+
+    <row>
+        <entry>
+        <guilabel>Tiles</guilabel>: splits the photograph into square blocks 
and move them randomly inside the image.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-distortionfx-tiles.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row> 
+        
+    </tbody>
+
+    </tgroup></informaltable>
+
+    </para>
+
+    <warning><para>
+    Some effects can take a long time to run and cause high CPU load. You can 
always abort an effect by pressing <guilabel>Abort</guilabel> button during 
preview rendering.
+    </para></warning>
+
+    </sect4>
+
+    <sect4 id="inaction-distortionfx">
+    <title>The Distortion filter in action</title>
+
+    <para>
+    The Distortion FX dialog tool in action is available below.
+    </para>
+
+    <para><inlinemediaobject><imageobject> 
+        <imagedata fileref="&path;editor-distortionfxpreview.png" format="PNG" 
/> </imageobject>
+        <textobject><phrase>The Distortion FX Dialog Tool 
Preview</phrase></textobject></inlinemediaobject>
+    </para>
+
+    </sect4>
+
+    </sect3>
+
+    <sect3 id="blurfx">
+    <sect3info>
+
+    <title>Blur FX</title>
+
+    <abstract>
+    <para>
+    The &digikam; <emphasis>Blur FX</emphasis> is a series of blurring effects 
for digital still images.
+    </para>
+    </abstract>
+
+    </sect3info>
+
+    <title>Introduction</title>
+
+    <para>
+    With this filter set, you can transform an ordinary photograph into a work 
of art suitable for framing using blurring operations. It uses algorithms 
copyrighted by Pieter Voloshyn.
+    </para>
+
+    <sect4 id="using-blurfx">
+    <title>Using the Blurfx</title>
+
+    <para>
+    These are the blurring effects available:
+    </para>
+
+    <para>
+
+    <informaltable><tgroup cols="2">
+                
+    <thead>
+    <row>
+        <entry>Type</entry>
+        <entry>Preview</entry>
+    </row>
+    </thead>
+
+    <tbody>
+
+    <row>
+        <entry>
+        <guilabel>Zoom Blur</guilabel>: blurs the image along radial lines 
starting from a specified center point. This simulates the blur of a zooming 
camera, thereby giving the photograph a dynamic expression as often seen in 
sport photography.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-zoomblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Radial Blur</guilabel>: blurs the image by rotating the 
pixels around the specified center point. This simulates the blur of a rotating 
camera.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-radialblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Far Blur</guilabel>: blurs the image to simulate the effect 
of an unfocused camera lens. The subject seems to recede into the background.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-farblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Motion Blur</guilabel>: blurs the image by swishing the 
pixels horizontally. This simulates the blur of a linearly moving camera, i.e. 
like a shot taken from a car or train.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-motionblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Focus Blur</guilabel>: blurs the image corners to reproduce 
the astigmatism distortion of a lens.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-focusblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Softener Blur</guilabel>: blurs the image softly in the 
darker tones and strongly in the high lights. This gives photographs a dreamy 
and glossy soft focus effect (Hamilton effect). It's ideal for creating 
romantic portraits, glamour photography, or adding a warm and subtle glow.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-softenerblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Shake Blur</guilabel>: blurs the image by randomly moving 
the pixels simulating the blur of an arbitrarily moving camera.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-shakeblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>   
+    
+    <row>
+        <entry>
+        <guilabel>Smart Blur</guilabel>: finds the edges of color in 
photograph and blurs them without muddying the rest of the image.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-smartblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>      
+
+    <row>
+        <entry>
+        <guilabel>Frost Glass</guilabel>: blurs the image by simulating 
randomly dispersing light filtering through hoarse frosted glass.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-frostglass.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>    
+
+    <row>
+        <entry>
+        <guilabel>Mosaic</guilabel>: blurs the image by dividing the 
photograph into rectangular cells and then recreates it by filling those cells 
with average pixel value.
+        </entry>
+                
+        <entry>
+            <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-blurfx-mosaic.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
+        </entry>
+    </row>    
+                
+    </tbody>
+
+    </tgroup></informaltable>
+
+    </para>
+
+    <warning><para>
+    Some effects can take a long time to run and cause high CPU load. You can 
always abort an effect by pressing the <guilabel>Abort</guilabel> button during 
preview rendering.
+    </para></warning>
+
+    </sect4>
+
+    <sect4 id="inaction-blurfx">
+    <title>The Blurfx in action</title>
+
+    <para>
+    An example of the Blur FX dialog in action is shown below.
+    </para>
+
+    <para><inlinemediaobject><imageobject> 
+        <imagedata fileref="&path;editor-blurfxpreview.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>The Blur FX Dialog Tool 
Preview</phrase></textobject></inlinemediaobject>
+    </para>
+
+    </sect4>
+
+    </sect3>
+
+    <sect3 id="raindrops">
+    <sect3info>
+
+    <title>Rain Drops</title>
+
+    <abstract>
+    <para>
+    The &digikam; <emphasis>Raindrops</emphasis> filter puts beautiful 
raindrops on your image.
+    </para>
+    </abstract>
+
+    </sect3info>
+
+    <title>Introduction</title>
+
+    <para>
+    The <emphasis>Raindrops</emphasis> is nice little tool to put raindrops 
onto your images. Naturally, it renders your image in a kind of wet look. It 
uses an algorithm copyrighted by Pieter Voloshyn.
+    </para>
+
+    <sect4 id="using-raindrops">
+    <title>Using the Raindrops filter</title>
+
+    <para>
+    Three sliders give you control over the effect filter:
+    </para>
+
+    <para>
+    <guilabel>Drop size</guilabel> obviously allows to change the size of the 
drops. As the drop size doesn't 
+    automatically scale with the image size it is often necessary to reduce 
the size for small images.
+    <guilabel>Number</guilabel> changes the number and density of drops. 
+    <guilabel>Fish eye</guilabel> changes the optical effect of the drops 
across the image.
+    </para>
+
+    <note><para>
+    You can keep a zone clear of raindrops with the &digikam; Image Editor 
<guilabel>Select</guilabel> tool.
+    Selecting the area to avoid (for example a face) before launching the 
<emphasis>Raindrops</emphasis> 
+    filter will keep it free from rain drops.
+    </para></note>
+
+    </sect4>
+
+    <sect4 id="inaction-raindrops">
+    <title>The Raindrops filter in action</title>
+
+    <para>
+    This is an example of the raindrops filter. The original image (1) shows a 
quiet sunset, 
+    the transformed image (2) indicates a sunset after a thunderstorm. Default 
values have been 
+    used for this example.
+    </para>
 
-</sect3info>     <title>Introduction</title>
+    <para><inlinemediaobject><imageobject> 
+        <imagedata fileref="&path;editor-raindropspreview.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>Rain Drops Image Effect 
Preview</phrase></textobject></inlinemediaobject>
+    </para>
 
-<para>
-The &digikam; <emphasis>Emboss</emphasis> filter is a quick tool to render 
your images in a 3-D effect. 
-It works particularly well on images with simple structure where color is not 
the most important content. 
-The filter uses the difference between colors and luminosity to convert it 
into a grey, moon-like landscape 
-lit from 10 o'clock.
-</para>
+    </sect4>
 
-<sect4 id="using-emboss">      <title>Using the Emboss filter</title>
-
-<para>
-The <guilabel>Depth</guilabel> control allows to define the contrast of the 
filtering. 
-A value of 30 (10%) is the standard.
-</para>
-
-</sect4>
-
-<sect4 id="inaction-emboss">   <title>The Emboss filter in action</title>
-
-<para>
-This is an example of the emboss filter. The original image is (1) and the 
transformed image is (2).
-The <guilabel>Depth</guilabel> applied is 10%.
-</para>
-
-   <para><inlinemediaobject><imageobject> 
-      <imagedata fileref="&path;embosspreview.png" format="PNG" /> 
</imageobject>
-      <textobject><phrase>The Emboss filter in 
Action</phrase></textobject></inlinemediaobject>
-   </para>
-
-</sect4>
-
-</sect3>
-
-<sect3 id="distortionfx">
-<sect3info>
-
-<title>Distortion FX</title>
-
-<abstract>
-<para>
-The &digikam; <emphasis>Distortion FX</emphasis> is a series of distorting 
effects for digital still images.
-</para>
-</abstract>
-
-<keywordset>
-<keyword>Digikam</keyword>
-</keywordset>
-
-</sect3info>
-
-<title>Introduction</title>
-
-<para>
-With this filter set, you can transform an ordinary photograph into a work of 
art suitable for framing using distorting operations. It uses algorithms 
copyrighted by Pieter Voloshyn.
-</para>
-
-<sect4 id="using-distortionfx">
-<title>Using the filter</title>
-
-<para>
-These are the distorting effects available:
-</para>
-
-<para>
-
-<informaltable><tgroup cols="2">
-            
-<thead>
-   <row>
-      <entry>Type</entry>
-      <entry>Preview</entry>
-   </row>
-</thead>
-
-<tbody>
-
-   <row>
-      <entry>
-      <guilabel>Fish Eyes</guilabel>: warps the photograph around a 3D 
spherical shape to reproduce the common photograph 'Fish Eyes' effect.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_fisheyes.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>
-
-   <row>
-      <entry>
-      <guilabel>Twirl</guilabel>: spins the photograph to produce a Twirl 
pattern.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_twirl.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>
-
-   <row>
-      <entry>
-      <guilabel>Cylinder Horizontal</guilabel>: warps the photograph around a 
horizontal cylinder.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_cylinderh.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>
-
-   <row>
-      <entry>
-      <guilabel>Cylinder Vertical</guilabel>: warps the photograph around a 
vertical cylinder.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_cylinderv.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>   
-
-   <row>
-      <entry>
-      <guilabel>Cylinder H/V</guilabel>: warps the photograph around a 2 
cylinders, vertical and horizontal.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_cylinderhv.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>   
-
-   <row>
-      <entry>
-      <guilabel>Caricature</guilabel>: distorts photograph with 'Fish Eyes' 
effect inverted.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_caricature.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>   
-
-   <row>
-      <entry>
-      <guilabel>Multiple Corners</guilabel>: splits the photograph like a 
multiple corners pattern.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_corners.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>   
-   
-   <row>
-      <entry>
-      <guilabel>Waves Horizontal</guilabel>: distorts the photograph with 
horizontal waves.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_wavesh.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row> 
-            
-   <row>
-      <entry>
-      <guilabel>Waves Vertical</guilabel>: distorts the photograph with 
vertical waves.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_wavesv.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row> 
-
-   <row>
-      <entry>
-      <guilabel>Block Waves 1</guilabel>: divides the image into cells and 
makes it look as if it is being viewed through glass blocks.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_blockwaves1.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row> 
-   
-   <row>
-      <entry>
-      <guilabel>Block Waves 2</guilabel>: like Block Waves 1 but with another 
version of glass blocks distortion.
-      </entry>
-               
-      <entry>
-         <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_blockwaves2.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row> 
-
-   <row>
-      <entry>
-      <guilabel>Circular Waves 1</guilabel>: distorts the photograph with 
circular waves.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_circularwaves1.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row> 
-
-   <row>
-      <entry>
-      <guilabel>Circular Waves 2</guilabel>: other variation of Circular Waves 
effect.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_circularwaves2.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row> 
-   
-   <row>
-      <entry>
-      <guilabel>Polar Coordinates</guilabel>: converts the photograph from 
rectangular to polar coordinates.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_polarcoord.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>      </entry>
-   </row> 
-
-   <row>
-      <entry>
-      <guilabel>Unpolar Coordinates</guilabel>: Polar Coordinate effect 
inverted.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_unpolarcoord.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row> 
-
-   <row>
-      <entry>
-      <guilabel>Tiles</guilabel>: splits the photograph into square blocks and 
move them randomly inside the image.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;distortionfx_tiles.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row> 
-      
-</tbody>
-
-</tgroup></informaltable>
-
-</para>
-
-<warning><para>
-Some effects can take a long time to run and cause high CPU load. You can 
always abort an effect by pressing <guilabel>Abort</guilabel> button during 
preview rendering.
-</para></warning>
-
-</sect4>
-
-<sect4 id="inaction-distortionfx">
-<title>The Distortion filter in action</title>
-
-<para>
-The Distortion FX dialog tool in action is available below.
-</para>
-
-   <para><inlinemediaobject><imageobject> 
-      <imagedata fileref="&path;distortionfxpreview.png" format="PNG" /> 
</imageobject>
-      <textobject><phrase>The Distortion FX Dialog Tool 
Preview</phrase></textobject></inlinemediaobject>
-   </para>
-
-</sect4>
-
-</sect3>
-
-<sect3 id="blurfx">
-<sect3info>
-
-<title>Blur FX</title>
-
-<abstract>
-<para>
-The &digikam; <emphasis>Blur FX</emphasis> is a series of blurring effects for 
digital still images.
-</para>
-</abstract>
-
-<keywordset>
-<keyword>Digikam</keyword>
-</keywordset>
-
-</sect3info>
-
-<title>Introduction</title>
-
-<para>
-With this filter set, you can transform an ordinary photograph into a work of 
art suitable for framing using blurring operations. It uses algorithms 
copyrighted by Pieter Voloshyn.
-</para>
-
-<sect4 id="using-blurfx">
-<title>Using the Blurfx</title>
-
-<para>
-These are the blurring effects available:
-</para>
-
-<para>
-
-<informaltable><tgroup cols="2">
-            
-<thead>
-   <row>
-      <entry>Type</entry>
-      <entry>Preview</entry>
-   </row>
-</thead>
-
-<tbody>
-
-   <row>
-      <entry>
-      <guilabel>Zoom Blur</guilabel>: blurs the image along radial lines 
starting from a specified center point. This simulates the blur of a zooming 
camera, thereby giving the photograph a dynamic expression as often seen in 
sport photography.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_zoomblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>
-
-   <row>
-      <entry>
-      <guilabel>Radial Blur</guilabel>: blurs the image by rotating the pixels 
around the specified center point. This simulates the blur of a rotating camera.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_radialblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>
-
-   <row>
-      <entry>
-      <guilabel>Far Blur</guilabel>: blurs the image to simulate the effect of 
an unfocused camera lens. The subject seems to recede into the background.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_farblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>
-
-   <row>
-      <entry>
-      <guilabel>Motion Blur</guilabel>: blurs the image by swishing the pixels 
horizontally. This simulates the blur of a linearly moving camera, i.e. like a 
shot taken from a car or train.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_motionblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>
-
-   <row>
-      <entry>
-      <guilabel>Focus Blur</guilabel>: blurs the image corners to reproduce 
the astigmatism distortion of a lens.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_focusblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>
-
-   <row>
-      <entry>
-      <guilabel>Softener Blur</guilabel>: blurs the image softly in the darker 
tones and strongly in the high lights. This gives photographs a dreamy and 
glossy soft focus effect (Hamilton effect). It's ideal for creating romantic 
portraits, glamour photography, or adding a warm and subtle glow.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_softenerblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>
-
-   <row>
-      <entry>
-      <guilabel>Shake Blur</guilabel>: blurs the image by randomly moving the 
pixels simulating the blur of an arbitrarily moving camera.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_shakeblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>   
-   
-   <row>
-      <entry>
-      <guilabel>Smart Blur</guilabel>: finds the edges of color in photograph 
and blurs them without muddying the rest of the image.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_smartblur.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>      
-
-   <row>
-      <entry>
-      <guilabel>Frost Glass</guilabel>: blurs the image by simulating randomly 
dispersing light filtering through hoarse frosted glass.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_frostglass.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>    
-
-   <row>
-      <entry>
-      <guilabel>Mosaic</guilabel>: blurs the image by dividing the photograph 
into rectangular cells and then recreates it by filling those cells with 
average pixel value.
-      </entry>
-               
-      <entry>
-        <para><inlinemediaobject><imageobject><imagedata 
fileref="&path;blurfx_mosaic.png" format="PNG" /> 
</imageobject></inlinemediaobject></para>
-      </entry>
-   </row>    
-               
-</tbody>
-
-</tgroup></informaltable>
-
-</para>
-
-<warning><para>
-Some effects can take a long time to run and cause high CPU load. You can 
always abort an effect by pressing the <guilabel>Abort</guilabel> button during 
preview rendering.
-</para></warning>
-
-</sect4>
-
-<sect4 id="inaction-blurfx">
-<title>The Blurfx in action</title>
-
-<para>
-An example of the Blur FX dialog in action is shown below.
-</para>
-
-   <para><inlinemediaobject><imageobject> 
-      <imagedata fileref="&path;blurfxpreview.png" format="PNG" /> 
</imageobject>
-      <textobject><phrase>The Blur FX Dialog Tool 
Preview</phrase></textobject></inlinemediaobject>
-   </para>
-
-</sect4>
-
-</sect3>
-
-<sect3 id="raindrops">
-<sect3info>
-
-<title>Rain Drops</title>
-
-<abstract>
-<para>
-The &digikam; <emphasis>Raindrops</emphasis> filter puts beautiful raindrops 
on your image.
-</para>
-</abstract>
-
-<keywordset>
-<keyword>Digikam</keyword>
-</keywordset>
-
-</sect3info>
-
-<title>Introduction</title>
-
-<para>
-The <emphasis>Raindrops</emphasis> is nice little tool to put raindrops onto 
your images. Naturally, it renders your image in a kind of wet look. It uses an 
algorithm copyrighted by Pieter Voloshyn.
-</para>
-
-<sect4 id="using-raindrops">
-<title>Using the Raindrops filter</title>
-
-<para>
-Three sliders give you control over the effect filter:
-</para>
-
-<para>
-<guilabel>Drop size</guilabel> obviously allows to change the size of the 
drops. As the drop size doesn't 
-automatically scale with the image size it is often necessary to reduce the 
size for small images.
-<guilabel>Number</guilabel> changes the number and density of drops. 
-<guilabel>Fish eye</guilabel> changes the optical effect of the drops across 
the image.
-</para>
-
-<note><para>
-You can keep a zone clear of raindrops with the &digikam; Image Editor 
<guilabel>Select</guilabel> tool.
-Selecting the area to avoid (for example a face) before launching the 
<emphasis>Raindrops</emphasis> 
-filter will keep it free from rain drops.
-</para></note>
-
-</sect4>
-
-<sect4 id="inaction-raindrops">
-<title>The Raindrops filter in action</title>
-
-<para>
-This is an example of the raindrops filter. The original image (1) shows a 
quiet sunset, 
-the transformed image (2) indicates a sunset after a thunderstorm. Default 
values have been 
-used for this example.
-</para>
-
-   <para><inlinemediaobject><imageobject> 
-      <imagedata fileref="&path;raindropspreview.png" format="PNG" /> 
</imageobject>
-      <textobject><phrase>Rain Drops Image Effect 
Preview</phrase></textobject></inlinemediaobject>
-   </para>
-
-</sect4>
-
-</sect3>
+    </sect3>
 
 </sect2>
 
diff --git a/digikam/infraredpreview.png b/digikam/editor-infraredpreview.png
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diff --git a/digikam/oilpaintpreview.png b/digikam/editor-oilpaintpreview.png
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diff --git a/digikam/raindropspreview.png b/digikam/editor-raindropspreview.png
similarity index 100%
rename from digikam/raindropspreview.png
rename to digikam/editor-raindropspreview.png

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