Git commit a0ba03c00e3f32a35196eb5c9bda58fadcd89a9c by Gilles Caulier.
Committed on 28/08/2016 at 21:35.
Pushed by cgilles into branch 'master'.

split Editor Color sections

M  +8    -0    TODO
A  +105  -0    digikam/editor-color-auto.docbook
A  +255  -0    digikam/editor-color-bw.docbook
A  +60   -0    digikam/editor-color-correction.docbook
A  +125  -0    digikam/editor-color-curves.docbook
A  +48   -0    digikam/editor-color-exposure.docbook
A  +160  -0    digikam/editor-color-levels.docbook
A  +79   -0    digikam/editor-color-mixer.docbook
A  +248  -0    digikam/editor-color-wb.docbook
M  +15   -971  digikam/editor-color.docbook
M  +22   -16   digikam/editor-photoediting.docbook
M  +8    -0    digikam/index.docbook
M  +5    -16   digikam/menu-editor.docbook
M  +1    -1    digikam/using-sidebar.docbook
M  +8    -0    showfoto/index.docbook

http://commits.kde.org/digikam-doc/a0ba03c00e3f32a35196eb5c9bda58fadcd89a9c

diff --git a/TODO b/TODO
index 137b90e..05d3327 100644
--- a/TODO
+++ b/TODO
@@ -6,6 +6,14 @@ Handbook Files                             5.x Updates     
Proof-Read         As
 
 annexes-credits.docbook                    DONE            DONE               
Gilles
 editor-color.docbook
+editor-color-auto.docbook
+editor-color-bw.docbook
+editor-color-correction.docbook
+editor-color-curves.docbook
+editor-color-exposure.docbook
+editor-color-levels.docbook
+editor-color-mixer.docbook
+editor-color-wb.docbook
 editor-colormanagement.docbook
 editor-decorate.docbook                    DONE            DONE               
Gilles
 editor-decorate-border.docbook
diff --git a/digikam/editor-color-auto.docbook 
b/digikam/editor-color-auto.docbook
new file mode 100644
index 0000000..7ec6561
--- /dev/null
+++ b/digikam/editor-color-auto.docbook
@@ -0,0 +1,105 @@
+<sect3 id="editor-color-auto">
+    <sect3info> <title>Auto-Correction Tools</title>
+
+    <abstract>
+        <para>
+        This tool set provides five automatic correction levels that will 
improve an image in most cases. Use this tool before going into the more 
involved manual adjustments.
+        </para>
+    </abstract>
+
+    </sect3info>
+
+    <title>Introduction</title>
+    <anchor id="autocolorcorrectiontool.anchor"/>
+
+    <para>
+
+        The <guilabel>Normalize</guilabel>, <guilabel>Equalize</guilabel>, 
<guilabel>Auto Levels</guilabel>, and <guilabel>Stretch Contrast</guilabel>
+        available from 
<menuchoice><guilabel>Correct</guilabel><guimenuitem>Auto-Correction</guimenuitem></menuchoice>
 menu entry menu will attempt to 
+        work out the best color levels automatically. You will need to 
experiment with the effects of these functions to see what works best with your 
photograph.
+
+        <itemizedlist>
+
+            <listitem>
+                <para>
+                    <guilabel>Normalize</guilabel>: this method scales 
brightness values across the selected image so that the darkest 
+                    point becomes black, and the brightest point becomes as 
bright as possible without altering its hue. 
+                    This is often a "magic fix" for images that are dim or 
washed out.
+
+                    <example>
+                        <title>Normalize Colors Correction Preview</title>
+                        <screenshot><screeninfo>Normalize Colors Correction 
Preview</screeninfo>
+                            <mediaobject><imageobject><imagedata 
fileref="&path;editor-normalize.png" format="PNG" /> 
</imageobject></mediaobject>
+                        </screenshot>
+                    </example>
+
+                </para>
+            </listitem>
+
+            <listitem>
+                <para>
+                    <guilabel>Equalize</guilabel>: this method adjusts the 
brightness of colors across the selected image so that 
+                    the histogram for the Value channel is as flat as 
possible, that is, so that each possible brightness value appears 
+                    at about the same number of pixels as each other value. 
Sometimes Equalize works wonderfully at enhancing the contrasts of an image. 
+                    Other times it gives garbage. It is a very powerful 
operation, which can either work miracles on an image or destroy it.
+
+                    <example>
+                        <title>Equalize Colors Correction Preview</title>
+                        <screenshot>
+                            <screeninfo>Equalize Colors Correction 
Preview</screeninfo>
+                            <mediaobject><imageobject><imagedata 
fileref="&path;editor-equalize.png" format="PNG" /></imageobject></mediaobject>
+                        </screenshot>
+                    </example>
+
+                    </para>
+            </listitem>
+
+            <listitem>
+                <para>
+                    <guilabel>Auto-levels</guilabel>: this method maximizes 
the tonal range in the Red, Green, and Blue channels. 
+                    It determines the image shadow and highlight limit values 
and adjust the Red, Green, and Blue channels to a full histogram range.
+
+                    <example>
+                        <title>Auto Levels Correction Preview</title>
+                        <screenshot>
+                            <screeninfo>Auto Levels Correction 
Preview</screeninfo>
+                            <mediaobject><imageobject><imagedata 
fileref="&path;editor-autolevels.png" format="PNG" 
/></imageobject></mediaobject>
+                        </screenshot>
+                    </example>
+
+                </para>
+            </listitem>
+
+            <listitem>
+                <para>
+                    <guilabel>Stretch Contrast</guilabel>: this method 
enhances the contrast and brightness of the RGB values 
+                    of an image by stretching the lowest and highest values to 
their fullest range, adjusting everything in between. 
+                    This is noticeable only with washed-out images and can be 
a good fix-it tool for bad photographs.
+
+                    <example>
+                        <title>Stretch Contrast Correction</title>
+                        <screenshot>
+                            <screeninfo>Stretch Contrast Correction 
Preview</screeninfo>
+                            <mediaobject><imageobject><imagedata 
fileref="&path;editor-stretchcontrast.png" format="PNG" 
/></imageobject></mediaobject>
+                        </screenshot>
+                    </example>
+                </para>
+            </listitem>
+
+        </itemizedlist>
+
+    </para>
+
+    <para>
+        The results of any adjustments you make will not be remembered until 
you save your photograph.
+    </para>
+
+</sect3>
+
+<!--
+Local Variables:
+mode: sgml
+sgml-omittag: nil
+sgml-shorttag: t
+End:
+-->
diff --git a/digikam/editor-color-bw.docbook b/digikam/editor-color-bw.docbook
new file mode 100644
index 0000000..504adfc
--- /dev/null
+++ b/digikam/editor-color-bw.docbook
@@ -0,0 +1,255 @@
+<sect3 id="editor-color-bw">
+
+    <title>Black and White Conversion Filters</title>
+
+    <para>
+        Black &amp; White photography has always been fascinating in its 
abstraction capability.
+        With the advent of digital photography, B&amp;W has almost become a 
desktop activity, 
+        as color images can be easily converted on the computer into black and 
white, 
+        even providing a set of vintage film roll profiles.
+        This filter is also able to simulates traditional infrared film 
material.
+    </para>
+
+    <sect4>
+        <title>The Legacy Black and White Films Emulation</title>
+        <anchor id="blackandwhitetool.anchor"/>
+
+        <para>
+            &digikam; comes with a couple of black &amp; white filters that 
you can use on your photographs. 
+            Under the 
<menuchoice><guimenuitem>Filters</guimenuitem><guimenuitem>Black &amp; 
White</guimenuitem></menuchoice> menu 
+            you will find classic black &amp; white chemical toning used in 
analog photography. 
+            The controls come on three tabs: <emphasis>Film, Lens Filters, 
Tone</emphasis> and <emphasis>Lightness</emphasis> as shown on the screenshot 
below. 
+            Film, filters and color toning can be applied independently of 
each other (on top of each other). 
+            The filters actually influence the RGB channel mixing, whereas the 
toning purely adds a uniform monochromatic tint to the black &amp; white 
photograph. 
+            In the lightness tab you will find a tonal adjustment tool (like 
curve adjust), a contrast tool and an over-exposure indicator to improve the 
b&amp;w rendering.
+        </para>
+
+        <example>
+
+            <title>The Black &amp; White Filter tool in Action</title>
+            <screenshot>
+                <screeninfo>The B&amp;W Filter tool in Action</screeninfo>
+                <mediaobject><imageobject><imagedata 
fileref="&path;editor-bwfilter.png" format="PNG" /> </imageobject></mediaobject>
+            </screenshot>
+
+        </example>
+
+        <para>The table below shows in more detail the effect of all filters 
and tints.</para>
+
+        <informaltable><tgroup cols="2">
+
+        <thead><row>
+            <entry>Preview</entry><entry>Photographic Film Emulation</entry>
+        </row></thead>
+        <tbody>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editorconvert_bwred.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                <para>Specific settings to emulate a number of famous black 
&amp; white photographic films are available:</para>
+                <para>Agfa 200X, Agfa Pan 25, Agfa Pan 100, Agfa Pan 400</para>
+                <para>Ilford Delta 100, Ilford Delta 400, Ilford Delta 400 Pro 
3200, Ilford FP4 Plus, Ilford HP5 Plus, Ilford PanF Plus, Ilford XP2 
Super</para>
+                <para>Kodak Tmax 100, Kodak Tmax 400, Kodak TriX</para>
+                </entry>
+            </row>
+        </tbody>
+        </tgroup></informaltable>
+
+        <informaltable><tgroup cols="2">
+        <thead><row>
+            <entry>Preview</entry>
+            <entry>Lens Filter Type</entry>
+        </row></thead>
+        <tbody>
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-original.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Original color image taken in New Zealand landscapes.
+                </entry>
+            </row>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bw.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Neutral: simulate black &amp; white neutral film exposure.
+                </entry>
+            </row>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bwgreen.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+            <entry>
+                Green Filter: simulates black &amp; white film exposure with 
green lens filter. This comes good with all scenic images, especially suited 
for portraits taken against the sky (similar to 004 Cokin(tm) Green filter).
+            </entry>
+            </row>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bworange.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Orange Filter: simulates black &amp; white film exposure with 
an orange lens filter. This will enhance landscapes, marine scenes and aerial 
photography (similar to 002 Cokin(tm) Orange filter).
+                </entry>
+            </row>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bwred.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Red Filter: simulates black &amp; white film exposure with red 
lens filter. Creates dramatic sky effects and can simulate moonlight scenes in 
daytime (similar to 003 Cokin(tm) Red filter).
+                </entry>
+            </row>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bwyellow.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Yellow Filter: simulates black &amp; white film exposure with 
yellow lens filter. Most natural tonal correction, improves contrast. Ideal for 
landscapes (similar to 001 Cokin(tm) Yellow filter).
+                </entry>
+            </row>
+
+        </tbody>
+
+        </tgroup></informaltable>
+
+        <informaltable><tgroup cols="2">
+
+        <thead><row>
+            <entry>Preview</entry> <entry>Color Tint</entry>
+        </row></thead>
+
+        <tbody>
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-sepia.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Sepia Tone: gives a warm highlight and mid-tone while adding a 
bit of coolness to the shadows - very similar to the process of bleaching a 
print and re-developing in a sepia toner (typical for your grandmothers 
photographs). Similar to 005 Cokin(tm) Sepia filter.
+                </entry>
+            </row>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-brown.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Brown Tone: similar to Sepia Tone filter, but less pronounced.
+                </entry>
+            </row>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-cold.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Cold Tone: start subtle and replicate printing on a cold tone 
black &amp; white paper such as a bromide enlarging paper.
+                </entry>
+            </row>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-platinium.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Platinum Tone: effect that replicates traditional platinum 
chemical toning done in the darkroom.
+                </entry>
+            </row>
+
+            <row>
+                <entry>
+                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-selenium.png" format="PNG" /> 
</imageobject></inlinemediaobject>
+                </entry>
+
+                <entry>
+                Selenium Tone: effect that replicates traditional selenium 
chemical toning done in the darkroom.
+                </entry>
+            </row>
+
+        </tbody>
+
+        </tgroup></informaltable>
+
+    </sect4>
+
+    <sect4>
+        <title>Simulate Infrared Film</title>
+        <anchor id="infraredtool.anchor"/>
+
+        <para>
+            Simulating classical infrared film material (the effect is 
rendered in black and white) 
+            is an interesting alienation effect that is even stronger and more 
dramatic than pure black and white 
+            conversion. Contrast and an abstract touch are improved, which can 
underpin the expression 
+            of the photographer as an artist.
+
+            It is like taking an image in black and white with a red filter on 
the camera lenses. 
+            Areas which reflect little red light, &eg; the sky, will show as 
low density, dark areas. 
+            Areas which are excellent reflectors of red light, e.g. most green 
foliage, will be high 
+            density areas. And snow landscapes are really dramatic.
+        </para>
+
+        <para>
+            The algorithm is based on the method of the 'Simulate Infrared 
Film' tutorial of the GimpGuru.org 
+            web site available at <ulink 
url="http://www.gimpguru.org/Tutorials/SimulatedInfrared";>this url</ulink>.
+            The filter tries to reproduce the famous Ilford(tm) SFX infrared 
film series. 
+            This film has a sensitivity range of 200-800 ISO.
+        </para>
+
+        <para>
+            The left part of the dialog window lets you select the region to 
be shown in the preview section. 
+            Move the red rectangle with the mouse around to show the effect on 
different parts of the image.
+        </para>
+
+        <para>
+            The lower part provides the two controls, Film Grain and ISO 
sensitivity. 
+            Check the <guilabel>Add Film Grain</guilabel> box if you want to 
simulate the 
+            grainy texture of a high sensitivity film. The ISO-level slider 
modifies the amount of 
+            filmgrain added and the predominance of green color (chlorophyll 
in nature) 
+            in the conversion mixer. Green pastures will become white as snow! 
Try it out.
+        </para>
+
+        <note><para>
+            Because the filter mixes color channels to reproduce infrared film 
(with emphasis on green channel), 
+            one can not simulate infrared effect from black and white original 
photograph, 
+            since the color information is missing.
+        </para></note>
+
+        <para>
+            This is an example of the infrared film effect applied to a color 
image taken in New Zealand's landscapes. The original image is (1) and the 
converted image is (2). The film sensitivity used to simulate the infrared film 
is ISO-400. Higher ISO values will create a kind of aura in the highlights.
+        </para>
+
+        <para><inlinemediaobject><imageobject> 
+            <imagedata fileref="&path;editor-infrared-preview.png" 
format="PNG" /> </imageobject>
+            <textobject><phrase>The Infrared filter in 
Action</phrase></textobject></inlinemediaobject>
+        </para>
+
+    </sect4>
+
+</sect3>
+
+<!--
+Local Variables:
+mode: sgml
+sgml-omittag: nil
+sgml-shorttag: t
+End:
+-->
diff --git a/digikam/editor-color-correction.docbook 
b/digikam/editor-color-correction.docbook
new file mode 100644
index 0000000..1e6cb8a
--- /dev/null
+++ b/digikam/editor-color-correction.docbook
@@ -0,0 +1,60 @@
+<sect3 id="editor-color-correction">
+    <title>Correcting Colors</title>
+
+    <anchor id="colorbalancetool.anchor"/>
+
+    <para>
+        Digital cameras often have problems with lighting conditions and it is 
not unusual to want to correct the color contrast and brightness of a 
photograph. 
+        You can experiment with altering the levels of different aspects of 
your photographs using the tools under the
+        <menuchoice><guimenu>Color</guimenu></menuchoice> menu.
+        You can see any adjustments you make reflected in the preview. When 
you are happy with the results, 
+        press <guilabel>Ok</guilabel> and they will take effect.
+    </para>
+
+    <example>
+
+        <title>The Color Balance Tool in Action</title>
+        <screenshot><screeninfo>
+                The Color Balance Tool in 
Action</screeninfo><mediaobject><imageobject><imagedata 
fileref="&path;editor-colorbalance.png" format="PNG" />
+        </imageobject></mediaobject>
+        </screenshot>
+
+    </example>
+
+    <anchor id="hsladjusttool.anchor"/>
+
+    <para>
+        If your image is washed out (which can easily happen when you take 
images in bright light) try the Hue/Saturation/Lightness tool, 
+        which gives you three sliders to manipulate, for Hue, Saturation, and 
Lightness. 
+        Raising the saturation will probably make the image look better. In 
some cases, it is useful to adjust the lightness at the same time. 
+        ("Lightness" here is similar to "Brightness" in the 
Brightness/Contrast/Gamma tool, except that they are formed from different 
combinations 
+        of the red, green, and blue channels).
+    </para>
+
+    <para>
+        When you take images in low light conditions, you could get the 
opposite problem: too much saturation. 
+        In this case the Hue/Saturation tool is again a good one to use, only 
by reducing the saturation instead of increasing it. 
+        You can see any adjustments you make reflected in the preview image. 
+        When you are happy with the results, press <guilabel>Ok</guilabel> and 
they will take effect.
+    </para>
+
+    <example>
+
+        <title>The Hue Saturation Lightness Tool in Action</title>
+        <screenshot>
+            <screeninfo>The Hue Saturation Lightness Tool in 
Action</screeninfo>
+                <mediaobject><imageobject><imagedata 
fileref="&path;editor-hsladjust.png" format="PNG" />
+            </imageobject></mediaobject>
+        </screenshot>
+
+    </example>
+
+</sect3>
+
+<!--
+Local Variables:
+mode: sgml
+sgml-omittag: nil
+sgml-shorttag: t
+End:
+-->
diff --git a/digikam/editor-color-curves.docbook 
b/digikam/editor-color-curves.docbook
new file mode 100644
index 0000000..1575ad4
--- /dev/null
+++ b/digikam/editor-color-curves.docbook
@@ -0,0 +1,125 @@
+<sect3 id="editor-color-curves">
+    <sect3info>
+
+    <title>Adjust Curves</title>
+
+    <abstract>
+    <para>
+        The &digikam; <emphasis>Adjust Curves</emphasis> is a tool to 
non-linearly adjust luminosity graduation and color channels.
+    </para>
+    </abstract>
+
+    </sect3info>
+
+    <title>Introduction</title>
+
+    <para>
+    The Curves tool is the most sophisticated tool available to adjust the 
images' tonality. Start it from the <menuchoice><guimenu>Color</guimenu> 
<guimenuitem>Curves Adjust</guimenuitem></menuchoice> Image Editor menu.
+    It allows you to click and drag control points on a curve to create a free 
function mapping input brightness levels to output brightness levels. The 
Curves tool can replicate any effect you can achieve with 
Brightness/Contrast/Gamma or the Adjust Levels tool, though it is more powerful 
than either one of them.
+
+    But this tool can do more for you, it helps you to improve the tonal 
quality of your photographs to very finely stepped gray scales. And do not 
forget that the better the photographs are (good exposure, lossless format, 24 
or 32 bit deep) the more you can improve them. Navigate to the "Achieving 
ultimate tonal quality" section of this instructive page: <ulink 
url="http://www.normankoren.com/digital_tonality.html";>Tonal quality and 
dynamic range in digital cameras by Norman Koren</ulink>. Use Adjust Curves 
tool to do just the same!
+    </para>
+    <para>
+    This tool provides visual curves to modify the intensity values of the 
active layer displayed as a histogram non-linearily. In 
<guilabel>Smooth</guilabel> curve edition mode, you change the curves shape by 
adding new points to the curve or by moving end point positions. Another mode 
is to draw all the curve manually in <guilabel>Free</guilabel> curve edition 
mode. In both cases the effect is immediately displayed in the image preview 
area to the left, where the preview can be configured by clicking on the top 
left icons.
+    </para>
+
+        <sect4 id="using-adjustcurves">
+        <title>Using Adjust Curves</title>
+
+        <para><inlinemediaobject><imageobject>
+            <imagedata fileref="&path;editor-curvesadjust.png" format="PNG" /> 
</imageobject>
+            <textobject><phrase>The Adjust Curves Tool 
Dialog</phrase></textobject></inlinemediaobject>
+        </para>
+
+        <para>
+        To the left, half of the original and the target preview image is 
shown. The target preview is updated dynamically according to the widget 
settings. On the right side the following options are available:
+
+        <itemizedlist>
+
+        <listitem><para>
+        Modify <guilabel>Channel</guilabel> : with this combo box you can 
select the specific channel to be modified by the tool:
+
+            <itemizedlist>
+                <listitem><para><guilabel>Luminosity</guilabel>: changes the 
intensity of all pixels.</para></listitem>
+                <listitem><para><guilabel>Red</guilabel>: changes the Red 
saturation of all pixels.</para></listitem>
+                <listitem><para><guilabel>Green</guilabel>: changes the Green 
saturation of all pixels .</para></listitem>
+                <listitem><para><guilabel>Blue</guilabel>: changes the Blue 
saturation of all pixels.</para></listitem>
+                <listitem><para><guilabel>Alpha</guilabel>: changes the 
transparency of all pixels.</para></listitem>
+            </itemizedlist>
+
+        </para></listitem>
+
+        <listitem><para>
+        Next to this box are two icons to select linear or logarithmic 
histogram display. For images taken with a digital camera the linear mode is 
usually the most useful. However, for images containing substantial areas of 
constant color, a linear histogram will often be dominated by a single bar. In 
this case a logarithmic histogram will be more appropriate.
+        </para></listitem>
+
+        <listitem><para>
+        Main Curves Editing Area: the horizontal bar (x-axis) represents input 
values (they are value levels from 0 to 255). The vertical bar (y-axis) is only 
a scale for output colors of the selected channel.  The control curve is drawn 
on a grid and crosses the histogram diagonally. The pointer x/y position is 
permanently displayed above the grid. If you click on the curve, a control 
point is created. You can move it to bend the curve. If you click outside the 
curve, a control point is also created, and the curve includes it 
automatically. So each point of the curve represents an 'x'  translated into a 
'y' output level.
+        </para></listitem>
+
+        <listitem><para>
+        Curve <guilabel>Type</guilabel> for channel : below the editing area 
are several icons that determine whether the curve can be edited using a 
<guilabel>Smooth</guilabel> curve or a <guilabel>Free</guilabel> hand mode 
curve. Smooth mode constrains the curve type to a smooth line with tension and 
provides a realistic rendering. Free mode lets you draw your curve free-hand 
with the mouse. With curve segments scattered all over the grid, result will be 
surprising but hardly repeatable. A reset-to-defaults button is also available.
+        </para></listitem>
+
+        <listitem><para>
+        If, for example, you move a curve segment to the right, i.e. to 
highlights, you can see that these highlights are corresponding to darker 
output tones and that image pixels corresponding to this curve segment will go 
darker.
+        </para></listitem>
+
+        <listitem><para>
+        With color channels, moving right will decrease saturation up to 
reaching complementary color. To delete all control points (apart from both end 
points), click on the <guilabel>Reset Values</guilabel> button. To delete only 
one  point, move it onto another point. Just ply with the curves and watch the 
results. You even can solarize the image on part of its tonal range. This 
happens when the curve is inverted in some part.
+        </para></listitem>
+
+        <listitem><para>
+        The original photo preview has a red marker on it. If you place this 
marker to a zone you want to modify, a corresponding line will be drawn on the 
curve grid indicating the original value. Create a point on that line and move 
it up or down to adjust it to your pleasing.
+        </para></listitem>
+
+        <listitem><para>
+        <guilabel>Save As</guilabel> and <guilabel>Load</guilabel>: these 
buttons are used to do just that. Any curves that you have set can be saved to 
the filesystem and loaded later. The used file format is The Gimp Curves format.
+        </para></listitem>
+
+        <listitem><para>
+        <guilabel>Reset All</guilabel>: this button resets all curve values 
for all channels.
+        </para></listitem>
+
+        </itemizedlist>
+
+        </para>
+
+        <para>
+        The curves tool has several features that facilitate the positioning 
of points on the control curves. Clicking the mouse button in the original 
image preview area produces a vertical doted bar in the graph area of the 
curves tool. The bar position corresponds to the pixel value the mouse cursor 
is over in the image window. Clicking and dragging the mouse button 
interactively updates the position of the vertical bar. In this way, it is 
possible to see where different pixel values in the image are located on the 
control curve and helps to discover the locations of shadow, midtone, and 
highlight pixels.
+        </para>
+
+        <para>
+        Using this way and the three <guilabel>Color Picker</guilabel> buttons 
will automatically create control points on the curve in all channels for 
shadow, middle, and highlight tones. Enable the color picker button that you 
want to use, and click on the original image preview area to produce control 
points on each of the Red, Green, Blue, and Luminosity control curves.
+        </para>
+
+        <para>
+        <guilabel>Over Exposure Indicator</guilabel> option adds up all color 
channels and indicates the blown-out highlights. If more than one channel in a 
pixel is over-exposed you will see the combined color resulting from the curve 
settings. The display is an indicator only and has no effect on the final 
rendering.
+        </para>
+
+        </sect4>
+
+        <sect4 id="inaction-adjustcurves">
+        <title>The Adjust Curves in action</title>
+
+        <para>
+        Below you can see a black and white photograph corrected in 
<guilabel>Luminosity</guilabel> channel. Shadow and highlight tone picker tool 
have been use to determined the curves to apply from original. The original 
image is (1), the corrected image (2).
+        </para>
+
+            <para><inlinemediaobject><imageobject>
+                <imagedata fileref="&path;editor-curves-preview.png" 
format="PNG" />
+                </imageobject>
+                <textobject><phrase>The Adjust Curves Tool in 
Action</phrase></textobject></inlinemediaobject>
+            </para>
+
+        </sect4>
+
+    </sect3>
+
+<!--
+Local Variables:
+mode: sgml
+sgml-omittag: nil
+sgml-shorttag: t
+End:
+-->
diff --git a/digikam/editor-color-exposure.docbook 
b/digikam/editor-color-exposure.docbook
new file mode 100644
index 0000000..86e2711
--- /dev/null
+++ b/digikam/editor-color-exposure.docbook
@@ -0,0 +1,48 @@
+<sect3 id="editor-color-exposure">
+    <title>Correcting Exposure</title>
+
+    <anchor id="bcgadjusttool.anchor"/>
+
+    <para>
+        The simplest tool to use is the Brightness/Contrast/Gamma tool. 
+        It is also the least powerful, but in many cases it does everything 
you need. 
+        This tool is often useful for images that are overexposed or 
underexposed; 
+        it is not useful for correcting color casts. The tool gives you three 
sliders to adjust, for "Brightness", "Contrast" and "Gamma". 
+        You can see any adjustments you make reflected in the preview image. 
+        When you are happy with the results, press <guilabel>Ok</guilabel> and 
they will take effect.
+    </para>
+
+    <example>
+
+        <title>The Brightness Contrast Gamma Tool in Action</title>
+
+        <screenshot>
+            <screeninfo>The Brightness Contrast Gamma Tool in 
Action</screeninfo>
+            <mediaobject><imageobject>
+                    <imagedata fileref="&path;editor-bcgadjust.png" 
format="PNG" />
+            </imageobject></mediaobject>
+        </screenshot>
+
+    </example>
+
+    <para>
+        Another important tool is called 
<menuchoice><guimenu>Color</guimenu><guimenuitem>Levels 
Adjust</guimenuitem></menuchoice>.
+        This tool provides an integrated way of seeing the results of 
adjusting multiple levels and also enables you to save level 
+        settings for application to multiple photographs. This can be useful 
if your camera or scanner often makes the same mistakes 
+        and you want to apply the same corrections. See the dedicated <link 
linkend="using-adjustlevels">Adjust Levels manual</link> for more information.
+    </para>
+
+    <para>
+        A very powerful way of correcting exposure problems is to use the 
Adjust Curves tool available by <menuchoice><guimenu>Color</guimenu>
+        <guimenuitem>Curves Adjust</guimenuitem></menuchoice> menu entry.
+    </para>
+
+</sect3>
+
+<!--
+Local Variables:
+mode: sgml
+sgml-omittag: nil
+sgml-shorttag: t
+End:
+-->
diff --git a/digikam/editor-color-levels.docbook 
b/digikam/editor-color-levels.docbook
new file mode 100644
index 0000000..1b59087
--- /dev/null
+++ b/digikam/editor-color-levels.docbook
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+<sect3 id="editor-color-levels">
+    <sect3info>
+
+    <title>Adjust Levels</title>
+
+    <abstract>
+    <para>
+        The &digikam; <emphasis>Adjust Levels</emphasis> is a tool to manually 
adjust the histogram channels of an image.
+    </para>
+    </abstract>
+
+    </sect3info>
+
+    <title>Introduction</title>
+
+    <para>
+        Situated between the more sophisticated Adjust Curves tool and the 
simpler Brightness/Contrast/Gamma Image Editor tool 
+        is this Adjust Levels tool for improving exposure. Although the dialog 
for this tool looks very complicated, 
+        for the basic usage we have in mind here, the only part you need to 
deal with is the
+        <guilabel>Input Levels</guilabel> area, concretely the 3 sliders that 
appear below the histogram.
+    </para>
+
+    <para>
+        This widget contains a visual graph of the intensity values of the 
active layer or selection (histogram).
+        Below the graph are five sliders that can be clicked into and dragged 
to constrain and change the intensity
+        level for the image. The left sliders position represents the dark 
areas and similarly,
+        the right position represents the light areas.
+    </para>
+
+    <sect4 id="using-adjustlevels">
+        <title>Using the Adjust Levels tool</title>
+
+        <para>
+            <inlinemediaobject><imageobject>
+                <imagedata fileref="&path;editor-levelsadjust.png" 
format="PNG" /> </imageobject>
+                <textobject><phrase>The Adjust Levels Tool 
Dialog</phrase></textobject>
+            </inlinemediaobject>
+        </para>
+
+        <para>
+            Actually the easiest way to learn how to use it is to experiment 
by moving the three sliders around,
+            and watching how the image is affected.
+        </para>
+
+        <para>
+            On the right, both an original and a target preview image is 
available. 
+            The target preview is updated dynamically according to the slider 
positions. On the left, the following options are available:
+
+            <itemizedlist>
+
+            <listitem><para>
+            Modify levels for <guilabel>Channel</guilabel> : this combo box 
allows the selection of the specific
+            channel that will be modified by the tool:
+
+                <itemizedlist>
+                    <listitem><para><guilabel>Luminosity</guilabel>: this 
option makes intensity changes against
+                    all pixels in the image.</para></listitem>
+                    <listitem><para><guilabel>Red</guilabel>: this option 
makes Red saturation changes against
+                    all pixels in the image.</para></listitem>
+                    <listitem><para><guilabel>Green</guilabel>: this option 
makes Green saturation changes against
+                    all pixels in the image.</para></listitem>
+                    <listitem><para><guilabel>Blue</guilabel>: this option 
makes Blue saturation changes against
+                    all pixels in the image.</para></listitem>
+                    <listitem><para><guilabel>Alpha</guilabel>: this option 
makes transparency changes against
+                    all pixels in the image.</para></listitem>
+                </itemizedlist>
+
+            </para></listitem>
+
+            <listitem><para>Set <guilabel>Scale</guilabel> for channel : this 
combo controls whether the histogram
+            will be displayed using a linear or logarithmic amplitude. For 
images taken with a digital camera, the linear
+            mode is usually the most useful. However, for images that contain 
substantial areas of constant color a
+            linear histogram will often be dominated by a single bar. In this 
case a logarithmic histogram will often
+            be more useful.</para></listitem>
+
+            <listitem><para><guilabel>Input Levels</guilabel>: the input 
levels allow manual adjustments to
+            be selected for each of the ranges. The main area is a graphic 
representation of image dark, mid and light tones content. They are on abscissa 
from level 0 (black) to level 255 (white).
+            Pixel number for a level is on ordinate axis. The curve surface 
represents all the pixels of the image for the selected channel (histogram). A 
well balanced image is an image with levels
+            (tones) distributed all over the whole range. An image with a 
predominant blue color, for example,
+            will produce a histogram shifted to the left in Green and Red 
channels, manifested by green and
+            red color lacking on highlights. The level ranges can be modified 
in three ways:
+                <itemizedlist>
+                    <listitem><para>
+                    Three sliders: the first on the top for dark tones, the 
second one for light tones, and the last one on the bottom for midtones (often 
called Gamma value).
+                    </para></listitem>
+                    <listitem><para>
+                    Three input boxes to enter values directly.
+                    </para></listitem>
+                    <listitem><para>
+                    Three Color Picker buttons using the original photo 
preview to automatically adjust inputs levels settings for shadow, midtone and 
highlights. There is also a fully automated adjustment button available next to 
the reset button.
+                    </para></listitem>
+                </itemizedlist>
+            </para></listitem>
+
+            <listitem><para><guilabel>Output Levels</guilabel>: the output 
levels allow manual selection
+            of a narrowed-down output level range. There are also two sliders 
located here that can be used
+            to interactively change the output levels like <guilabel>Input 
Levels</guilabel>.
+            This output level compression may, for example, be used to create 
a bleached image as a background for some other subject to put into the 
foreground.</para></listitem>
+
+            <listitem><para><guilabel>Auto</guilabel>: this button performs an 
automatic setting of the
+            levels based on the pixel intensities of the 
image.</para></listitem>
+
+            <listitem><para><guilabel>Save As</guilabel> and 
<guilabel>Load</guilabel>: these buttons are used
+            to do just that. Any Levels that you have set can be saved to the 
filesystem and loaded later.
+            The used file format is The Gimp Levels format.</para></listitem>
+
+            <listitem><para><guilabel>Reset All</guilabel>: this button reset 
all
+            <guilabel>Input Levels</guilabel> and <guilabel>Output 
Levels</guilabel> values for all
+            channels.</para></listitem>
+
+            </itemizedlist>
+        </para>
+
+        <para>
+            The Adjust Levels tool has several features to facilitate the 
positioning input levels sliders. 
+            Clicking the mouse button in the original image preview area 
produces a vertical doted bar in the graph area of the histogram. 
+            The bar position corresponds to the pixel value under the mouse 
cursor in the image window. Clicking and dragging the mouse button 
+            interactively updates the position of the vertical bar. In this 
way it is possible to see where different pixel values in the image 
+            are located on the input levels sliders and helps to discover the 
locations of shadow, midtone, and highlight pixels.
+        </para>
+
+        <para>
+            Using in this mode and the three <guilabel>Color Picker</guilabel> 
buttons will automatically adjust input levels settings in all channels for 
+            shadow, middle, and highlight tones. Enable the color picker 
button that you want use, and click on the original image preview area to set 
input 
+            levels on each of the Red, Green, Blue, and Luminosity histogram 
channels.
+        </para>
+
+        <para>
+            <guilabel>Over Exposure Indicator</guilabel> option checks all 
color channel to see if more than one channel in a pixel is over-exposed, 
+            and you will see the combined color resulting of channel level 
settings. 
+            This feature is available as an indicator in the target preview 
area and has no effect on final rendering.
+        </para>
+
+        </sect4>
+
+    <sect4 id="inaction-adjustlevels">
+    <title>The Adjust Levels tool in action</title>
+
+    <para>
+        Below, you can see an <guilabel>Input levels</guilabel> adjustment 
example applied to a color image for the Red/Green/Blue channels. 
Intensity/Alpha channels and <guilabel>Output Levels</guilabel> are unchanged. 
The original image is (1), the corrected image (2).
+    </para>
+
+    <para>
+        <inlinemediaobject>
+            <imageobject><imagedata fileref="&path;editor-levels-preview.png" 
format="PNG" /> </imageobject>
+            <textobject><phrase>The Adjust Levels Tool in 
Action</phrase></textobject>
+        </inlinemediaobject>
+    </para>
+
+    </sect4>
+
+</sect3>
+
+<!--
+Local Variables:
+mode: sgml
+sgml-omittag: nil
+sgml-shorttag: t
+End:
+-->
diff --git a/digikam/editor-color-mixer.docbook 
b/digikam/editor-color-mixer.docbook
new file mode 100644
index 0000000..3687db2
--- /dev/null
+++ b/digikam/editor-color-mixer.docbook
@@ -0,0 +1,79 @@
+<sect3 id="editor-color-mixer">
+    <sect3info>
+
+    <title>Channel Mixer</title>
+
+    <abstract>
+    <para>
+    The &digikam; image <emphasis>Channel Mixer</emphasis> is a tool to remix 
the color channels to improve or modify the photograph color shades.
+    </para>
+    </abstract>
+
+    </sect3info>
+
+    <title>Introduction</title>
+
+    <para>
+    The Channel Mixer is an another sophisticated tool to refine the images' 
tonality. Start it from the 
<menuchoice><guimenu>Color</guimenu><guimenuitem>Channel 
Mixer</guimenuitem></menuchoice> Image Editor menu.
+    </para>
+
+    <sect4 id="using-channelmixer">
+    <title>Using the Channel Mixer</title>
+
+    <para><inlinemediaobject><imageobject>
+        <imagedata fileref="&path;editor-channelmixer.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>The Channel Mixer Tool 
Dialog</phrase></textobject></inlinemediaobject>
+    </para>
+
+    <para>
+    With the channel combo box you select and display the histogram per color. 
It gives a first hint of how to correct the channels by their relative 
distribution and amplitude. The left half of the dialog window always shows a 
preview of what you are doing. The original for comparison can be seen when 
selecting its own window tab.
+    </para>
+
+    <para>
+    The target photo preview has a red marker available. If you place this 
marker somewhere in the image, a corresponding vertical bar will be drawn in 
the histogram indicating the color level value in the current channel selected.
+    </para>
+
+    <para>
+    Now the controls are to the lower right: <guilabel>Red</guilabel>, 
<guilabel>Green</guilabel> and <guilabel>Blue</guilabel> slider controls enable 
you to mix the channels. If you check <guilabel>Preserve Luminosity</guilabel> 
the image will retain its overall luminosity despite you changing its color 
components. This feature is particularly useful when you also ticked the 
<guilabel>Monochrome</guilabel> box. Because the channel mixer is THE tool to 
make great black and white conversions of your photographs. Try to reduce the 
green channel for black and white portraits.
+    </para>
+
+    <note><para>
+    Sometimes, especially when doing monochrome mixing, reducing one color 
channel may increase visible noise, which actually originates in the chroma 
noise. Chroma noise means that the little noise specs do not appear at the same 
location in all the color channels, but the noise patterns looks different in 
every channel. If that is the case you can improve the monochrome conversion by 
reducing the chroma noise first.
+    </para></note>
+
+    <para>
+    <guilabel>Save As</guilabel> and <guilabel>Load</guilabel> buttons are 
used to do just that. Any mixer settings that you have set can be saved to the 
filesystem and loaded later. The used file format is The Gimp channel mixer 
format.
+    </para>
+
+    <para>
+    <guilabel>Over Exposure Indicator</guilabel> option adds up the colors if 
more than one channel in a pixel is over-exposed, and you will see the combined 
color resulting of channel gain settings. This rule is applying to target 
preview area and haven't effect to final rendering.
+    </para>
+
+    <para>
+    <guilabel>Reset All</guilabel> button resets all channel mixer settings to 
default values.
+    </para>
+
+    </sect4>
+
+    <sect4 id="inaction-channelmixer">
+    <title>The channel mixer in action</title>
+
+    <para>
+    Below, you can see a photograph color tone adjustments for the 
<guilabel>Blue</guilabel> channel. <guilabel>Preserve luminosity</guilabel> 
option is on. The original image is (1), the corrected image (2).
+    </para>
+
+    <para><inlinemediaobject><imageobject>
+        <imagedata fileref="&path;editor-mixer-preview.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>The Channel Mixer in 
Action</phrase></textobject></inlinemediaobject>
+    </para>
+
+    </sect4>
+</sect3>
+
+<!--
+Local Variables:
+mode: sgml
+sgml-omittag: nil
+sgml-shorttag: t
+End:
+-->
diff --git a/digikam/editor-color-wb.docbook b/digikam/editor-color-wb.docbook
new file mode 100644
index 0000000..82088e1
--- /dev/null
+++ b/digikam/editor-color-wb.docbook
@@ -0,0 +1,248 @@
+<sect3 id="editor-color-wb">
+    <sect3info>
+
+    <title>White Balance</title>
+
+    <abstract>
+    <para>
+    The &digikam; <emphasis>White Balance</emphasis> is a semi-automatic tool 
to adjust the white-balance of a photograph.
+    </para>
+    </abstract>
+
+    </sect3info>
+
+    <title>Introduction</title>
+
+    <para>
+    White Balance setting is a common hurdle for digital still cameras. In the 
'good old time' of film rolls, the white balance was done by the photolab. 
Nowadays the poor little camera has to guess what is white and what is black. 
Most of the time, what the camera chooses as the white point, is not of the 
correct shade or hue. Using this tool it is easy to correct this problem. It 
provides a variety of parameters that can be trimmed to obtain a better result.
+    </para>
+
+    <note><para>
+    The whitebalance correction is somewhat limited by the fact that we 
operate in 8bit per channel color space. So if you depart too much from the 
original, over exposure zones may appear. If you can adjust the whitebalance in 
raw conversion mode (which is done in 16 bit space), the margin for correction 
will be greater.
+    </para></note>
+
+    <para>
+    This tool is based on a white color balance algorithm copyrighted by Pawel 
T. Jochym. Launch it from the 
<menuchoice><guimenu>Color</guimenu><guimenuitem>White 
Balance</guimenuitem></menuchoice> Image Editor menu.
+    </para>
+
+    <sect4 id="using-whitebalance">  <title>Using the Whitebalance Tool</title>
+
+    <para><inlinemediaobject><imageobject>
+        <imagedata fileref="&path;editor-whitebalance.png" format="PNG" /> 
</imageobject>
+        <textobject><phrase>The White Balance Tool 
Dialog</phrase></textobject></inlinemediaobject>
+    </para>
+
+    <para>
+    The preview window can be resized. To the left, both an original and a 
target preview tab is shown. The target preview is updated dynamically 
according to the tool's settings. If you want to see the original whitebalance, 
just click on that tab.
+    </para>
+
+    <para>
+    The target photo preview has a red marker available. The luminosity value 
of the pixel under the marker is shown as a vertical line in the histogram .
+    </para>
+
+    <para>
+    To the top right, the widget displays a histogram that is dynamically 
updated when changing the parameters. This histogram is very instructive as it 
shows that even in well exposed photos, most of the pixels have very small 
luminosity. With a button you can select to show either one of the 3 colors (or 
the sum of it which is called luminosity).
+    </para>
+
+    <para>
+    With <guilabel>Exposure</guilabel> you can digitally change the original 
photo exposure. Increasing the exposure is has the risk of making the pixel 
noise more visible and to blow out the highlights. Check the <guilabel>Over 
exposure indicator</guilabel> at the lower right to see if you run into 
saturation problems.
+    The <guilabel>Black Point</guilabel> adjustment can be used to cut the 
histogram from the left. If your photograph looks foggy (histogram has empty 
space on the left, black side), you probably need to use this option. The 
<guilabel>Exposure</guilabel> and <guilabel>Black Point</guilabel> adjustments 
can be automatically estimated by pressing the <guilabel>Auto Exposure 
Adjustments</guilabel> button. This sets the black point quite accurately.
+    </para>
+
+    <para>
+    The contrast of your output depends on <guilabel>Shadows</guilabel>, 
<guilabel>Saturation</guilabel>, and <guilabel>Gamma</guilabel> parameters. The 
<guilabel>Shadows</guilabel> adjustment lets you enhance or diminish the shadow 
details in your photo.
+    </para>
+
+    <para>
+    Increasing the contrast of your photograph can have the side effect of 
reducing the apparent <guilabel>Saturation</guilabel> of the photo. Use a value 
larger than 1 to increase the saturation and a value of less than 1 to 
desaturate the photo. A value of 0 will give you a black and white photo. Don't 
be shy to bump up the saturation of your photos a little. The general rule is 
that for higher Contrast (lower <guilabel>Gamma</guilabel>) you need to apply 
more <guilabel>Saturation</guilabel>.
+    </para>
+
+    <para>
+    The next set of options is the mainstay of White Balance settings, which 
controls the ratio between the three color channels. Here you can set the color 
<guilabel>Temperature</guilabel>, making your image warmer or colder. Higher 
temperature will result in a warmer tint. Setting the ratio between the three 
color channels requires two adjustments. Since the temperature adjustment 
mostly controls the ratio between the red and the blue channels, it is natural 
that the second adjustment will control the intensity of the 
<guilabel>Green</guilabel> channel.
+    </para>
+
+    <para>
+    Instead of fiddling around with the above controls, you can simply use the 
<guilabel>Temperature Tone Color Picker</guilabel> button. Press on this button 
and click anywhere on the original preview image to get the output color of 
that area to calculate the white color balance temperature settings. This way, 
<guilabel>Temperature</guilabel> and <guilabel>Green</guilabel> values are 
automatically computed.
+    </para>
+
+    <para>
+    In addition you can set the White Balance using the preset list. These are 
the white color balance temperature presets available:
+    </para>
+
+    <para>
+
+    <informaltable><tgroup cols="3">
+
+    <thead>
+    <row>
+        <entry>Color Temperature</entry>
+        <entry>Description</entry>
+        <entry>Kelvin</entry>
+    </row>
+    </thead>
+
+    <tbody>
+
+    <row>
+        <entry>
+        <guilabel>40W</guilabel>
+        </entry>
+
+        <entry>
+        40 Watt incandescent lamp.
+        </entry>
+
+        <entry>
+        <guilabel>2680</guilabel>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>200W</guilabel>
+        </entry>
+
+        <entry>
+        200 Watt incandescent lamp, studio lights, photo floods.
+        </entry>
+
+        <entry>
+        <guilabel>3000</guilabel>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Sunrise</guilabel>
+        </entry>
+
+        <entry>
+        Sunrise or sunset light.
+        </entry>
+
+        <entry>
+        <guilabel>3200</guilabel>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Tungsten</guilabel>
+        </entry>
+
+        <entry>
+        Tungsten lamp or light at 1 hour from dusk or dawn.
+        </entry>
+
+        <entry>
+        <guilabel>3400</guilabel>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Neutral</guilabel>
+        </entry>
+
+        <entry>
+        Neutral color temperature.
+        </entry>
+
+        <entry>
+        <guilabel>4750</guilabel>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Xenon</guilabel>
+        </entry>
+
+        <entry>
+        Xenon lamp or light arc.
+        </entry>
+
+        <entry>
+        <guilabel>5000</guilabel>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Sun</guilabel>
+        </entry>
+
+        <entry>
+        Sunny daylight around noon.
+        </entry>
+
+        <entry>
+        <guilabel>5500</guilabel>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Flash</guilabel>
+        </entry>
+
+        <entry>
+        Electronic photo flash.
+        </entry>
+
+        <entry>
+        <guilabel>5600</guilabel>
+        </entry>
+    </row>
+
+    <row>
+        <entry>
+        <guilabel>Sky</guilabel>
+        </entry>
+
+        <entry>
+        Overcast sky light.
+        </entry>
+
+        <entry>
+        <guilabel>6500</guilabel>
+        </entry>
+    </row>
+
+    </tbody>
+
+    </tgroup></informaltable>
+
+    </para>
+
+    <para>
+    <guilabel>Color Temperature</guilabel> is a simplified way to characterize 
the spectral properties of a light source. While in reality the color of light 
is determined by how much each point on the spectral curve contributes to its 
output, the result can still be summarized on a linear scale. This value is 
useful &eg; for determining the correct white balance in digital photography, 
and for specifying the right light source types in architectural lighting 
design. Note, however, that light sources of the same color (metamers) can vary 
widely in the quality of light emitted.
+    </para>
+
+    <para>
+    Low <guilabel>Color Temperature</guilabel> implies more yellow-red light 
while high color temperature implies more blue light. Daylight has a rather low 
color temperature near dawn, and a higher one during the day. Therefore it can 
be useful to install an electrical lighting system that can supply cooler light 
to supplement daylight when needed, and fill in with warmer light at night. 
This also correlates with human feelings towards the warm colors of light 
coming from candles or an open fireplace at night. Standard unit for color 
temperature is Kelvin (K).
+    </para>
+
+    <para>
+    <guilabel>Over Exposure Indicator</guilabel> option adds up the colors if 
more than one channel in a pixel is over-exposed, and you will see the combined 
color resulting of White Color Balance controls settings. This rule is applied 
to target preview area as an indication only and has no effect on the final 
rendering.
+    </para>
+
+    <para>
+    <guilabel>Save As</guilabel> and <guilabel>Load</guilabel> buttons are 
used to do just that. Any White Color Balance settings that you have set can be 
saved to the filesystem in a text file and loaded later.
+    </para>
+
+    <para>
+    <guilabel>Reset All</guilabel> button resets all filter settings to 
default values corresponding to Neutral White Balance color. (Attention, even 
the neutral setting might be different from your original photograph. If you 
save it, the white balance will be changed.)
+    </para>
+
+    </sect4>
+
+</sect3>
+
+<!--
+Local Variables:
+mode: sgml
+sgml-omittag: nil
+sgml-shorttag: t
+End:
+-->
diff --git a/digikam/editor-color.docbook b/digikam/editor-color.docbook
index 4078aaa..5c56f9f 100644
--- a/digikam/editor-color.docbook
+++ b/digikam/editor-color.docbook
@@ -1,15 +1,20 @@
 <sect2> <title>Color editing tools</title>
 
-    <sect3 id="encoding-depth">    <title>Encoding Depth</title>
+    <sect3 id="encoding-depth">
+        <title>Encoding Depth</title>
+
         <para>
             Here you can change the encoding depth per color channel of the 
edited image.
             8 bit encoding is the common JPEG format, 16 bit encoding is 
better suited for high quality images,
             but this format needs more storage space, calculation time and is 
currently available with 
             PNG, PGF, TIFF, and JPEG-2000 formats only.
         </para>
+
     </sect3>
 
-    <sect3 id="color-management">    <title>Color Management</title>
+    <sect3 id="color-management">
+        <title>Color Management</title>
+
         <para>
             This tool opens the same dialog as when editing RAW images. 
             Its use is the change and assignment of color profiles. 
@@ -17,978 +22,17 @@
             For detailed instructions on the use of color profiles, 
             please refer to <ulink 
url="help:/digikam/using-setup.html#setup-iccprofiles">Color Management 
chapter</ulink>.
         </para>
-    </sect3>
-
-    <sect3 id="exposure-correct">
-        <title>Correcting Exposure</title>
-
-        <anchor id="bcgadjusttool.anchor"/>
-
-        <para>
-            The simplest tool to use is the Brightness/Contrast/Gamma tool. 
-            It is also the least powerful, but in many cases it does 
everything you need. 
-            This tool is often useful for images that are overexposed or 
underexposed; 
-            it is not useful for correcting color casts. The tool gives you 
three sliders to adjust, for "Brightness", "Contrast" and "Gamma". 
-            You can see any adjustments you make reflected in the preview 
image. 
-            When you are happy with the results, press <guilabel>Ok</guilabel> 
and they will take effect.
-        </para>
-
-        <example>
-
-            <title>The Brightness Contrast Gamma Tool in Action</title>
-            <screenshot>
-                <screeninfo>The Brightness Contrast Gamma Tool in 
Action</screeninfo>
-                <mediaobject><imageobject><imagedata 
fileref="&path;editor-bcgadjust.png" format="PNG" />
-                </imageobject></mediaobject>
-            </screenshot>
-
-        </example>
-
-        <para>
-            Another important tool is called 
<menuchoice><guimenu>Color</guimenu><guimenuitem>Levels 
Adjust</guimenuitem></menuchoice>.
-            This tool provides an integrated way of seeing the results of 
adjusting multiple levels and also enables you to save level 
-            settings for application to multiple photographs. This can be 
useful if your camera or scanner often makes the same mistakes 
-            and you want to apply the same corrections. See the dedicated 
<link linkend="using-adjustlevels">Adjust Levels manual</link> for more 
information.
-        </para>
-
-        <para>
-            A very powerful way of correcting exposure problems is to use the 
Adjust Curves tool available by <menuchoice><guimenu>Color</guimenu>
-            <guimenuitem>Curves Adjust</guimenuitem></menuchoice> menu entry.
-        </para>
-
-    </sect3>
-
-    <sect3 id="auto-correction">
-    <sect3info> <title>Auto-Correction Tools</title>
-
-    <abstract>
-        <para>
-        This tool set provides five automatic correction levels that will 
improve an image in most cases. Use this tool before going into the more 
involved manual adjustments.
-        </para>
-    </abstract>
-
-    </sect3info>
-    <title>Introduction</title>
-    <anchor id="autocolorcorrectiontool.anchor"/>
-
-        <para>
-        The <guilabel>Normalize</guilabel>, <guilabel>Equalize</guilabel>, 
<guilabel>Auto Levels</guilabel>, and <guilabel>Stretch Contrast</guilabel> 
available from 
<menuchoice><guilabel>Correct</guilabel><guimenuitem>Auto-Correction</guimenuitem></menuchoice>
 menu entry menu will attempt to work out the best color levels automatically. 
You will need to experiment with the effects of these functions to see what 
works best with your photograph.
-
-        <itemizedlist>
-
-            <listitem><para>
-            <guilabel>Normalize</guilabel>: this method scales brightness 
values across the selected image so that the darkest point becomes black, and 
the brightest point becomes as bright as possible without altering its hue. 
This is often a "magic fix" for images that are dim or washed out.
-
-            <example><title>Normalize Colors Correction Preview</title>   
<screenshot><screeninfo>Normalize Colors Correction 
Preview</screeninfo><mediaobject><imageobject><imagedata 
fileref="&path;editor-normalize.png" format="PNG" /> 
</imageobject></mediaobject></screenshot>
-            </example>
-
-            </para></listitem>
-
-            <listitem><para>
-            <guilabel>Equalize</guilabel>: this method adjusts the brightness 
of colors across the selected image so that the histogram for the Value channel 
is as flat as possible, that is, so that each possible brightness value appears 
at about the same number of pixels as each other value. Sometimes Equalize 
works wonderfully at enhancing the contrasts of an image. Other times it gives 
garbage. It is a very powerful operation, which can either work miracles on an 
image or destroy it.
-
-            <example><title>Equalize Colors Correction Preview</title> 
<screenshot><screeninfo>Equalize Colors Correction 
Preview</screeninfo><mediaobject><imageobject><imagedata 
fileref="&path;editor-equalize.png" format="PNG" /> 
</imageobject></mediaobject></screenshot> </example>
-
-            </para></listitem>
-
-            <listitem><para>
-            <guilabel>Auto-levels</guilabel>: this method maximizes the tonal 
range in the Red, Green, and Blue channels. It determines the image shadow and 
highlight limit values and adjust the Red, Green, and Blue channels to a full 
histogram range.
-
-            <example><title>Auto Levels Correction Preview</title> 
<screenshot><screeninfo>Auto Levels Correction 
Preview</screeninfo><mediaobject><imageobject><imagedata 
fileref="&path;editor-autolevels.png" format="PNG" /> 
</imageobject></mediaobject></screenshot> </example>
-
-            </para></listitem>
-
-            <listitem><para>
-            <guilabel>Stretch Contrast</guilabel>: this method enhances the 
contrast and brightness of the RGB values of an image by stretching the lowest 
and highest values to their fullest range, adjusting everything in between. 
This is noticeable only with washed-out images and can be a good fix-it tool 
for bad photographs.
-
-            <example><title>Stretch Contrast Correction</title> 
<screenshot><screeninfo>Stretch Contrast Correction 
Preview</screeninfo><mediaobject><imageobject><imagedata 
fileref="&path;editor-stretchcontrast.png" format="PNG" /> 
</imageobject></mediaobject></screenshot> </example>
-
-            </para></listitem>
-
-        </itemizedlist>
-
-        </para>
-
-        <para>
-        The results of any adjustments you make will not be remembered until 
you save your photograph.
-        </para>
-
-    </sect3>
-
-    <sect3 id="whitebalance">
-    <sect3info>
-
-    <title>White Balance</title>
-
-    <abstract>
-    <para>
-    The &digikam; <emphasis>White Balance</emphasis> is a semi-automatic tool 
to adjust the white-balance of a photograph.
-    </para>
-    </abstract>
-
-    </sect3info>
-
-    <title>Introduction</title>
-
-    <para>
-    White Balance setting is a common hurdle for digital still cameras. In the 
'good old time' of film rolls, the white balance was done by the photolab. 
Nowadays the poor little camera has to guess what is white and what is black. 
Most of the time, what the camera chooses as the white point, is not of the 
correct shade or hue. Using this tool it is easy to correct this problem. It 
provides a variety of parameters that can be trimmed to obtain a better result.
-    </para>
-
-    <note><para>
-    The whitebalance correction is somewhat limited by the fact that we 
operate in 8bit per channel color space. So if you depart too much from the 
original, over exposure zones may appear. If you can adjust the whitebalance in 
raw conversion mode (which is done in 16 bit space), the margin for correction 
will be greater.
-    </para></note>
-
-    <para>
-    This tool is based on a white color balance algorithm copyrighted by Pawel 
T. Jochym. Launch it from the 
<menuchoice><guimenu>Color</guimenu><guimenuitem>White 
Balance</guimenuitem></menuchoice> Image Editor menu.
-    </para>
-
-    <sect4 id="using-whitebalance">  <title>Using the Whitebalance Tool</title>
-
-    <para><inlinemediaobject><imageobject>
-        <imagedata fileref="&path;editor-whitebalance.png" format="PNG" /> 
</imageobject>
-        <textobject><phrase>The White Balance Tool 
Dialog</phrase></textobject></inlinemediaobject>
-    </para>
-
-    <para>
-    The preview window can be resized. To the left, both an original and a 
target preview tab is shown. The target preview is updated dynamically 
according to the tool's settings. If you want to see the original whitebalance, 
just click on that tab.
-    </para>
-
-    <para>
-    The target photo preview has a red marker available. The luminosity value 
of the pixel under the marker is shown as a vertical line in the histogram .
-    </para>
-
-    <para>
-    To the top right, the widget displays a histogram that is dynamically 
updated when changing the parameters. This histogram is very instructive as it 
shows that even in well exposed photos, most of the pixels have very small 
luminosity. With a button you can select to show either one of the 3 colors (or 
the sum of it which is called luminosity).
-    </para>
-
-    <para>
-    With <guilabel>Exposure</guilabel> you can digitally change the original 
photo exposure. Increasing the exposure is has the risk of making the pixel 
noise more visible and to blow out the highlights. Check the <guilabel>Over 
exposure indicator</guilabel> at the lower right to see if you run into 
saturation problems.
-    The <guilabel>Black Point</guilabel> adjustment can be used to cut the 
histogram from the left. If your photograph looks foggy (histogram has empty 
space on the left, black side), you probably need to use this option. The 
<guilabel>Exposure</guilabel> and <guilabel>Black Point</guilabel> adjustments 
can be automatically estimated by pressing the <guilabel>Auto Exposure 
Adjustments</guilabel> button. This sets the black point quite accurately.
-    </para>
-
-    <para>
-    The contrast of your output depends on <guilabel>Shadows</guilabel>, 
<guilabel>Saturation</guilabel>, and <guilabel>Gamma</guilabel> parameters. The 
<guilabel>Shadows</guilabel> adjustment lets you enhance or diminish the shadow 
details in your photo.
-    </para>
-
-    <para>
-    Increasing the contrast of your photograph can have the side effect of 
reducing the apparent <guilabel>Saturation</guilabel> of the photo. Use a value 
larger than 1 to increase the saturation and a value of less than 1 to 
desaturate the photo. A value of 0 will give you a black and white photo. Don't 
be shy to bump up the saturation of your photos a little. The general rule is 
that for higher Contrast (lower <guilabel>Gamma</guilabel>) you need to apply 
more <guilabel>Saturation</guilabel>.
-    </para>
-
-    <para>
-    The next set of options is the mainstay of White Balance settings, which 
controls the ratio between the three color channels. Here you can set the color 
<guilabel>Temperature</guilabel>, making your image warmer or colder. Higher 
temperature will result in a warmer tint. Setting the ratio between the three 
color channels requires two adjustments. Since the temperature adjustment 
mostly controls the ratio between the red and the blue channels, it is natural 
that the second adjustment will control the intensity of the 
<guilabel>Green</guilabel> channel.
-    </para>
-
-    <para>
-    Instead of fiddling around with the above controls, you can simply use the 
<guilabel>Temperature Tone Color Picker</guilabel> button. Press on this button 
and click anywhere on the original preview image to get the output color of 
that area to calculate the white color balance temperature settings. This way, 
<guilabel>Temperature</guilabel> and <guilabel>Green</guilabel> values are 
automatically computed.
-    </para>
-
-    <para>
-    In addition you can set the White Balance using the preset list. These are 
the white color balance temperature presets available:
-    </para>
-
-    <para>
-
-    <informaltable><tgroup cols="3">
-
-    <thead>
-    <row>
-        <entry>Color Temperature</entry>
-        <entry>Description</entry>
-        <entry>Kelvin</entry>
-    </row>
-    </thead>
-
-    <tbody>
-
-    <row>
-        <entry>
-        <guilabel>40W</guilabel>
-        </entry>
-
-        <entry>
-        40 Watt incandescent lamp.
-        </entry>
-
-        <entry>
-        <guilabel>2680</guilabel>
-        </entry>
-    </row>
-
-    <row>
-        <entry>
-        <guilabel>200W</guilabel>
-        </entry>
-
-        <entry>
-        200 Watt incandescent lamp, studio lights, photo floods.
-        </entry>
-
-        <entry>
-        <guilabel>3000</guilabel>
-        </entry>
-    </row>
-
-    <row>
-        <entry>
-        <guilabel>Sunrise</guilabel>
-        </entry>
-
-        <entry>
-        Sunrise or sunset light.
-        </entry>
-
-        <entry>
-        <guilabel>3200</guilabel>
-        </entry>
-    </row>
-
-    <row>
-        <entry>
-        <guilabel>Tungsten</guilabel>
-        </entry>
-
-        <entry>
-        Tungsten lamp or light at 1 hour from dusk or dawn.
-        </entry>
-
-        <entry>
-        <guilabel>3400</guilabel>
-        </entry>
-    </row>
-
-    <row>
-        <entry>
-        <guilabel>Neutral</guilabel>
-        </entry>
-
-        <entry>
-        Neutral color temperature.
-        </entry>
-
-        <entry>
-        <guilabel>4750</guilabel>
-        </entry>
-    </row>
-
-    <row>
-        <entry>
-        <guilabel>Xenon</guilabel>
-        </entry>
-
-        <entry>
-        Xenon lamp or light arc.
-        </entry>
-
-        <entry>
-        <guilabel>5000</guilabel>
-        </entry>
-    </row>
-
-    <row>
-        <entry>
-        <guilabel>Sun</guilabel>
-        </entry>
-
-        <entry>
-        Sunny daylight around noon.
-        </entry>
-
-        <entry>
-        <guilabel>5500</guilabel>
-        </entry>
-    </row>
-
-    <row>
-        <entry>
-        <guilabel>Flash</guilabel>
-        </entry>
-
-        <entry>
-        Electronic photo flash.
-        </entry>
-
-        <entry>
-        <guilabel>5600</guilabel>
-        </entry>
-    </row>
-
-    <row>
-        <entry>
-        <guilabel>Sky</guilabel>
-        </entry>
-
-        <entry>
-        Overcast sky light.
-        </entry>
-
-        <entry>
-        <guilabel>6500</guilabel>
-        </entry>
-    </row>
-
-    </tbody>
-
-    </tgroup></informaltable>
-
-    </para>
-
-    <para>
-    <guilabel>Color Temperature</guilabel> is a simplified way to characterize 
the spectral properties of a light source. While in reality the color of light 
is determined by how much each point on the spectral curve contributes to its 
output, the result can still be summarized on a linear scale. This value is 
useful &eg; for determining the correct white balance in digital photography, 
and for specifying the right light source types in architectural lighting 
design. Note, however, that light sources of the same color (metamers) can vary 
widely in the quality of light emitted.
-    </para>
-
-    <para>
-    Low <guilabel>Color Temperature</guilabel> implies more yellow-red light 
while high color temperature implies more blue light. Daylight has a rather low 
color temperature near dawn, and a higher one during the day. Therefore it can 
be useful to install an electrical lighting system that can supply cooler light 
to supplement daylight when needed, and fill in with warmer light at night. 
This also correlates with human feelings towards the warm colors of light 
coming from candles or an open fireplace at night. Standard unit for color 
temperature is Kelvin (K).
-    </para>
-
-    <para>
-    <guilabel>Over Exposure Indicator</guilabel> option adds up the colors if 
more than one channel in a pixel is over-exposed, and you will see the combined 
color resulting of White Color Balance controls settings. This rule is applied 
to target preview area as an indication only and has no effect on the final 
rendering.
-    </para>
-
-    <para>
-    <guilabel>Save As</guilabel> and <guilabel>Load</guilabel> buttons are 
used to do just that. Any White Color Balance settings that you have set can be 
saved to the filesystem in a text file and loaded later.
-    </para>
-
-    <para>
-    <guilabel>Reset All</guilabel> button resets all filter settings to 
default values corresponding to Neutral White Balance color. (Attention, even 
the neutral setting might be different from your original photograph. If you 
save it, the white balance will be changed.)
-    </para>
-
-    </sect4>
-
-    </sect3>
-
-    <sect3 id="using-correctingcolor">
-        <title>Correcting Color</title>
-
-        <anchor id="colorbalancetool.anchor"/>
-
-        <para>
-            Digital cameras often have problems with lighting conditions and 
it is not unusual to want to correct the color contrast and brightness of a 
photograph. 
-            You can experiment with altering the levels of different aspects 
of your photographs using the tools under the
-            <menuchoice><guimenu>Color</guimenu></menuchoice> menu.
-            You can see any adjustments you make reflected in the preview. 
When you are happy with the results, 
-            press <guilabel>Ok</guilabel> and they will take effect.
-        </para>
-
-        <example>
-
-            <title>The Color Balance Tool in Action</title>
-            <screenshot><screeninfo>
-                    The Color Balance Tool in 
Action</screeninfo><mediaobject><imageobject><imagedata 
fileref="&path;editor-colorbalance.png" format="PNG" />
-            </imageobject></mediaobject>
-            </screenshot>
-
-        </example>
-
-        <anchor id="hsladjusttool.anchor"/>
-
-        <para>
-            If your image is washed out (which can easily happen when you take 
images in bright light) try the Hue/Saturation/Lightness tool, 
-            which gives you three sliders to manipulate, for Hue, Saturation, 
and Lightness. 
-            Raising the saturation will probably make the image look better. 
In some cases, it is useful to adjust the lightness at the same time. 
-            ("Lightness" here is similar to "Brightness" in the 
Brightness/Contrast/Gamma tool, except that they are formed from different 
combinations 
-            of the red, green, and blue channels).
-        </para>
-
-        <para>
-            When you take images in low light conditions, you could get the 
opposite problem: too much saturation. 
-            In this case the Hue/Saturation tool is again a good one to use, 
only by reducing the saturation instead of increasing it. 
-            You can see any adjustments you make reflected in the preview 
image. 
-            When you are happy with the results, press <guilabel>Ok</guilabel> 
and they will take effect.
-        </para>
-
-        <example>
-
-            <title>The Hue Saturation Lightness Tool in Action</title>
-            <screenshot>
-                <screeninfo>The Hue Saturation Lightness Tool in 
Action</screeninfo>
-                    <mediaobject><imageobject><imagedata 
fileref="&path;editor-hsladjust.png" format="PNG" />
-                </imageobject></mediaobject>
-            </screenshot>
-
-        </example>
-
-    </sect3>
-
-    <sect3 id="adjustlevels">
-        <sect3info>
-
-        <title>Adjust Levels</title>
-
-        <abstract>
-        <para>
-            The &digikam; <emphasis>Adjust Levels</emphasis> is a tool to 
manually adjust the histogram channels of an image.
-        </para>
-        </abstract>
-
-        </sect3info>
-
-        <title>Introduction</title>
-
-        <para>
-            Situated between the more sophisticated Adjust Curves tool and the 
simpler Brightness/Contrast/Gamma Image Editor tool 
-            is this Adjust Levels tool for improving exposure. Although the 
dialog for this tool looks very complicated, 
-            for the basic usage we have in mind here, the only part you need 
to deal with is the
-            <guilabel>Input Levels</guilabel> area, concretely the 3 sliders 
that appear below the histogram.
-        </para>
-
-        <para>
-            This widget contains a visual graph of the intensity values of the 
active layer or selection (histogram).
-            Below the graph are five sliders that can be clicked into and 
dragged to constrain and change the intensity
-            level for the image. The left sliders position represents the dark 
areas and similarly,
-            the right position represents the light areas.
-        </para>
-
-        <sect4 id="using-adjustlevels">
-            <title>Using the Adjust Levels tool</title>
-
-            <para>
-                <inlinemediaobject><imageobject>
-                    <imagedata fileref="&path;editor-levelsadjust.png" 
format="PNG" /> </imageobject>
-                    <textobject><phrase>The Adjust Levels Tool 
Dialog</phrase></textobject>
-                </inlinemediaobject>
-            </para>
-
-            <para>
-                Actually the easiest way to learn how to use it is to 
experiment by moving the three sliders around,
-                and watching how the image is affected.
-            </para>
-
-            <para>
-                On the right, both an original and a target preview image is 
available. 
-                The target preview is updated dynamically according to the 
slider positions. On the left, the following options are available:
-
-                <itemizedlist>
-
-                <listitem><para>
-                Modify levels for <guilabel>Channel</guilabel> : this combo 
box allows the selection of the specific
-                channel that will be modified by the tool:
-
-                    <itemizedlist>
-                        <listitem><para><guilabel>Luminosity</guilabel>: this 
option makes intensity changes against
-                        all pixels in the image.</para></listitem>
-                        <listitem><para><guilabel>Red</guilabel>: this option 
makes Red saturation changes against
-                        all pixels in the image.</para></listitem>
-                        <listitem><para><guilabel>Green</guilabel>: this 
option makes Green saturation changes against
-                        all pixels in the image.</para></listitem>
-                        <listitem><para><guilabel>Blue</guilabel>: this option 
makes Blue saturation changes against
-                        all pixels in the image.</para></listitem>
-                        <listitem><para><guilabel>Alpha</guilabel>: this 
option makes transparency changes against
-                        all pixels in the image.</para></listitem>
-                    </itemizedlist>
-
-                </para></listitem>
-
-                <listitem><para>Set <guilabel>Scale</guilabel> for channel : 
this combo controls whether the histogram
-                will be displayed using a linear or logarithmic amplitude. For 
images taken with a digital camera, the linear
-                mode is usually the most useful. However, for images that 
contain substantial areas of constant color a
-                linear histogram will often be dominated by a single bar. In 
this case a logarithmic histogram will often
-                be more useful.</para></listitem>
-
-                <listitem><para><guilabel>Input Levels</guilabel>: the input 
levels allow manual adjustments to
-                be selected for each of the ranges. The main area is a graphic 
representation of image dark, mid and light tones content. They are on abscissa 
from level 0 (black) to level 255 (white).
-                Pixel number for a level is on ordinate axis. The curve 
surface represents all the pixels of the image for the selected channel 
(histogram). A well balanced image is an image with levels
-                (tones) distributed all over the whole range. An image with a 
predominant blue color, for example,
-                will produce a histogram shifted to the left in Green and Red 
channels, manifested by green and
-                red color lacking on highlights. The level ranges can be 
modified in three ways:
-                    <itemizedlist>
-                        <listitem><para>
-                        Three sliders: the first on the top for dark tones, 
the second one for light tones, and the last one on the bottom for midtones 
(often called Gamma value).
-                        </para></listitem>
-                        <listitem><para>
-                        Three input boxes to enter values directly.
-                        </para></listitem>
-                        <listitem><para>
-                        Three Color Picker buttons using the original photo 
preview to automatically adjust inputs levels settings for shadow, midtone and 
highlights. There is also a fully automated adjustment button available next to 
the reset button.
-                        </para></listitem>
-                    </itemizedlist>
-                </para></listitem>
-
-                <listitem><para><guilabel>Output Levels</guilabel>: the output 
levels allow manual selection
-                of a narrowed-down output level range. There are also two 
sliders located here that can be used
-                to interactively change the output levels like <guilabel>Input 
Levels</guilabel>.
-                This output level compression may, for example, be used to 
create a bleached image as a background for some other subject to put into the 
foreground.</para></listitem>
-
-                <listitem><para><guilabel>Auto</guilabel>: this button 
performs an automatic setting of the
-                levels based on the pixel intensities of the 
image.</para></listitem>
-
-                <listitem><para><guilabel>Save As</guilabel> and 
<guilabel>Load</guilabel>: these buttons are used
-                to do just that. Any Levels that you have set can be saved to 
the filesystem and loaded later.
-                The used file format is The Gimp Levels 
format.</para></listitem>
-
-                <listitem><para><guilabel>Reset All</guilabel>: this button 
reset all
-                <guilabel>Input Levels</guilabel> and <guilabel>Output 
Levels</guilabel> values for all
-                channels.</para></listitem>
-
-                </itemizedlist>
-            </para>
-
-            <para>
-                The Adjust Levels tool has several features to facilitate the 
positioning input levels sliders. 
-                Clicking the mouse button in the original image preview area 
produces a vertical doted bar in the graph area of the histogram. 
-                The bar position corresponds to the pixel value under the 
mouse cursor in the image window. Clicking and dragging the mouse button 
-                interactively updates the position of the vertical bar. In 
this way it is possible to see where different pixel values in the image 
-                are located on the input levels sliders and helps to discover 
the locations of shadow, midtone, and highlight pixels.
-            </para>
-
-            <para>
-                Using in this mode and the three <guilabel>Color 
Picker</guilabel> buttons will automatically adjust input levels settings in 
all channels for 
-                shadow, middle, and highlight tones. Enable the color picker 
button that you want use, and click on the original image preview area to set 
input 
-                levels on each of the Red, Green, Blue, and Luminosity 
histogram channels.
-            </para>
-
-            <para>
-                <guilabel>Over Exposure Indicator</guilabel> option checks all 
color channel to see if more than one channel in a pixel is over-exposed, 
-                and you will see the combined color resulting of channel level 
settings. 
-                This feature is available as an indicator in the target 
preview area and has no effect on final rendering.
-            </para>
-
-            </sect4>
-
-        <sect4 id="inaction-adjustlevels">
-        <title>The Adjust Levels tool in action</title>
-
-        <para>
-            Below, you can see an <guilabel>Input levels</guilabel> adjustment 
example applied to a color image for the Red/Green/Blue channels. 
Intensity/Alpha channels and <guilabel>Output Levels</guilabel> are unchanged. 
The original image is (1), the corrected image (2).
-        </para>
-
-        <para>
-            <inlinemediaobject>
-                <imageobject><imagedata 
fileref="&path;editor-levels-preview.png" format="PNG" /> </imageobject>
-                <textobject><phrase>The Adjust Levels Tool in 
Action</phrase></textobject>
-            </inlinemediaobject>
-        </para>
-
-        </sect4>
-    </sect3>
-
-    <sect3 id="adjustcurves">
-    <sect3info>
-
-    <title>Adjust Curves</title>
-
-    <abstract>
-    <para>
-        The &digikam; <emphasis>Adjust Curves</emphasis> is a tool to 
non-linearly adjust luminosity graduation and color channels.
-    </para>
-    </abstract>
-
-    </sect3info>
-
-    <title>Introduction</title>
-
-    <para>
-    The Curves tool is the most sophisticated tool available to adjust the 
images' tonality. Start it from the <menuchoice><guimenu>Color</guimenu> 
<guimenuitem>Curves Adjust</guimenuitem></menuchoice> Image Editor menu.
-    It allows you to click and drag control points on a curve to create a free 
function mapping input brightness levels to output brightness levels. The 
Curves tool can replicate any effect you can achieve with 
Brightness/Contrast/Gamma or the Adjust Levels tool, though it is more powerful 
than either one of them.
-
-    But this tool can do more for you, it helps you to improve the tonal 
quality of your photographs to very finely stepped gray scales. And do not 
forget that the better the photographs are (good exposure, lossless format, 24 
or 32 bit deep) the more you can improve them. Navigate to the "Achieving 
ultimate tonal quality" section of this instructive page: <ulink 
url="http://www.normankoren.com/digital_tonality.html";>Tonal quality and 
dynamic range in digital cameras by Norman Koren</ulink>. Use Adjust Curves 
tool to do just the same!
-    </para>
-    <para>
-    This tool provides visual curves to modify the intensity values of the 
active layer displayed as a histogram non-linearily. In 
<guilabel>Smooth</guilabel> curve edition mode, you change the curves shape by 
adding new points to the curve or by moving end point positions. Another mode 
is to draw all the curve manually in <guilabel>Free</guilabel> curve edition 
mode. In both cases the effect is immediately displayed in the image preview 
area to the left, where the preview can be configured by clicking on the top 
left icons.
-    </para>
-
-        <sect4 id="using-adjustcurves">
-        <title>Using Adjust Curves</title>
-
-        <para><inlinemediaobject><imageobject>
-            <imagedata fileref="&path;editor-curvesadjust.png" format="PNG" /> 
</imageobject>
-            <textobject><phrase>The Adjust Curves Tool 
Dialog</phrase></textobject></inlinemediaobject>
-        </para>
-
-        <para>
-        To the left, half of the original and the target preview image is 
shown. The target preview is updated dynamically according to the widget 
settings. On the right side the following options are available:
-
-        <itemizedlist>
-
-        <listitem><para>
-        Modify <guilabel>Channel</guilabel> : with this combo box you can 
select the specific channel to be modified by the tool:
-
-            <itemizedlist>
-                <listitem><para><guilabel>Luminosity</guilabel>: changes the 
intensity of all pixels.</para></listitem>
-                <listitem><para><guilabel>Red</guilabel>: changes the Red 
saturation of all pixels.</para></listitem>
-                <listitem><para><guilabel>Green</guilabel>: changes the Green 
saturation of all pixels .</para></listitem>
-                <listitem><para><guilabel>Blue</guilabel>: changes the Blue 
saturation of all pixels.</para></listitem>
-                <listitem><para><guilabel>Alpha</guilabel>: changes the 
transparency of all pixels.</para></listitem>
-            </itemizedlist>
-
-        </para></listitem>
-
-        <listitem><para>
-        Next to this box are two icons to select linear or logarithmic 
histogram display. For images taken with a digital camera the linear mode is 
usually the most useful. However, for images containing substantial areas of 
constant color, a linear histogram will often be dominated by a single bar. In 
this case a logarithmic histogram will be more appropriate.
-        </para></listitem>
-
-        <listitem><para>
-        Main Curves Editing Area: the horizontal bar (x-axis) represents input 
values (they are value levels from 0 to 255). The vertical bar (y-axis) is only 
a scale for output colors of the selected channel.  The control curve is drawn 
on a grid and crosses the histogram diagonally. The pointer x/y position is 
permanently displayed above the grid. If you click on the curve, a control 
point is created. You can move it to bend the curve. If you click outside the 
curve, a control point is also created, and the curve includes it 
automatically. So each point of the curve represents an 'x'  translated into a 
'y' output level.
-        </para></listitem>
-
-        <listitem><para>
-        Curve <guilabel>Type</guilabel> for channel : below the editing area 
are several icons that determine whether the curve can be edited using a 
<guilabel>Smooth</guilabel> curve or a <guilabel>Free</guilabel> hand mode 
curve. Smooth mode constrains the curve type to a smooth line with tension and 
provides a realistic rendering. Free mode lets you draw your curve free-hand 
with the mouse. With curve segments scattered all over the grid, result will be 
surprising but hardly repeatable. A reset-to-defaults button is also available.
-        </para></listitem>
-
-        <listitem><para>
-        If, for example, you move a curve segment to the right, i.e. to 
highlights, you can see that these highlights are corresponding to darker 
output tones and that image pixels corresponding to this curve segment will go 
darker.
-        </para></listitem>
-
-        <listitem><para>
-        With color channels, moving right will decrease saturation up to 
reaching complementary color. To delete all control points (apart from both end 
points), click on the <guilabel>Reset Values</guilabel> button. To delete only 
one  point, move it onto another point. Just ply with the curves and watch the 
results. You even can solarize the image on part of its tonal range. This 
happens when the curve is inverted in some part.
-        </para></listitem>
-
-        <listitem><para>
-        The original photo preview has a red marker on it. If you place this 
marker to a zone you want to modify, a corresponding line will be drawn on the 
curve grid indicating the original value. Create a point on that line and move 
it up or down to adjust it to your pleasing.
-        </para></listitem>
-
-        <listitem><para>
-        <guilabel>Save As</guilabel> and <guilabel>Load</guilabel>: these 
buttons are used to do just that. Any curves that you have set can be saved to 
the filesystem and loaded later. The used file format is The Gimp Curves format.
-        </para></listitem>
-
-        <listitem><para>
-        <guilabel>Reset All</guilabel>: this button resets all curve values 
for all channels.
-        </para></listitem>
-
-        </itemizedlist>
-
-        </para>
-
-        <para>
-        The curves tool has several features that facilitate the positioning 
of points on the control curves. Clicking the mouse button in the original 
image preview area produces a vertical doted bar in the graph area of the 
curves tool. The bar position corresponds to the pixel value the mouse cursor 
is over in the image window. Clicking and dragging the mouse button 
interactively updates the position of the vertical bar. In this way, it is 
possible to see where different pixel values in the image are located on the 
control curve and helps to discover the locations of shadow, midtone, and 
highlight pixels.
-        </para>
-
-        <para>
-        Using this way and the three <guilabel>Color Picker</guilabel> buttons 
will automatically create control points on the curve in all channels for 
shadow, middle, and highlight tones. Enable the color picker button that you 
want to use, and click on the original image preview area to produce control 
points on each of the Red, Green, Blue, and Luminosity control curves.
-        </para>
-
-        <para>
-        <guilabel>Over Exposure Indicator</guilabel> option adds up all color 
channels and indicates the blown-out highlights. If more than one channel in a 
pixel is over-exposed you will see the combined color resulting from the curve 
settings. The display is an indicator only and has no effect on the final 
rendering.
-        </para>
-
-        </sect4>
-
-        <sect4 id="inaction-adjustcurves">
-        <title>The Adjust Curves in action</title>
-
-        <para>
-        Below you can see a black and white photograph corrected in 
<guilabel>Luminosity</guilabel> channel. Shadow and highlight tone picker tool 
have been use to determined the curves to apply from original. The original 
image is (1), the corrected image (2).
-        </para>
-
-            <para><inlinemediaobject><imageobject>
-                <imagedata fileref="&path;editor-curves-preview.png" 
format="PNG" />
-                </imageobject>
-                <textobject><phrase>The Adjust Curves Tool in 
Action</phrase></textobject></inlinemediaobject>
-            </para>
-
-        </sect4>
 
     </sect3>
 
-    <sect3 id="channelmixer">
-    <sect3info>
-
-    <title>Channel Mixer</title>
-
-    <abstract>
-    <para>
-    The &digikam; image <emphasis>Channel Mixer</emphasis> is a tool to remix 
the color channels to improve or modify the photograph color shades.
-    </para>
-    </abstract>
-
-    </sect3info>
-
-    <title>Introduction</title>
-
-    <para>
-    The Channel Mixer is an another sophisticated tool to refine the images' 
tonality. Start it from the 
<menuchoice><guimenu>Color</guimenu><guimenuitem>Channel 
Mixer</guimenuitem></menuchoice> Image Editor menu.
-    </para>
-
-    <sect4 id="using-channelmixer">
-    <title>Using the Channel Mixer</title>
-
-    <para><inlinemediaobject><imageobject>
-        <imagedata fileref="&path;editor-channelmixer.png" format="PNG" /> 
</imageobject>
-        <textobject><phrase>The Channel Mixer Tool 
Dialog</phrase></textobject></inlinemediaobject>
-    </para>
-
-    <para>
-    With the channel combo box you select and display the histogram per color. 
It gives a first hint of how to correct the channels by their relative 
distribution and amplitude. The left half of the dialog window always shows a 
preview of what you are doing. The original for comparison can be seen when 
selecting its own window tab.
-    </para>
-
-    <para>
-    The target photo preview has a red marker available. If you place this 
marker somewhere in the image, a corresponding vertical bar will be drawn in 
the histogram indicating the color level value in the current channel selected.
-    </para>
-
-    <para>
-    Now the controls are to the lower right: <guilabel>Red</guilabel>, 
<guilabel>Green</guilabel> and <guilabel>Blue</guilabel> slider controls enable 
you to mix the channels. If you check <guilabel>Preserve Luminosity</guilabel> 
the image will retain its overall luminosity despite you changing its color 
components. This feature is particularly useful when you also ticked the 
<guilabel>Monochrome</guilabel> box. Because the channel mixer is THE tool to 
make great black and white conversions of your photographs. Try to reduce the 
green channel for black and white portraits.
-    </para>
-
-    <note><para>
-    Sometimes, especially when doing monochrome mixing, reducing one color 
channel may increase visible noise, which actually originates in the chroma 
noise. Chroma noise means that the little noise specs do not appear at the same 
location in all the color channels, but the noise patterns looks different in 
every channel. If that is the case you can improve the monochrome conversion by 
reducing the chroma noise first.
-    </para></note>
-
-    <para>
-    <guilabel>Save As</guilabel> and <guilabel>Load</guilabel> buttons are 
used to do just that. Any mixer settings that you have set can be saved to the 
filesystem and loaded later. The used file format is The Gimp channel mixer 
format.
-    </para>
-
-    <para>
-    <guilabel>Over Exposure Indicator</guilabel> option adds up the colors if 
more than one channel in a pixel is over-exposed, and you will see the combined 
color resulting of channel gain settings. This rule is applying to target 
preview area and haven't effect to final rendering.
-    </para>
-
-    <para>
-    <guilabel>Reset All</guilabel> button resets all channel mixer settings to 
default values.
-    </para>
-
-    </sect4>
-
-    <sect4 id="inaction-channelmixer">
-    <title>The channel mixer in action</title>
-
-    <para>
-    Below, you can see a photograph color tone adjustments for the 
<guilabel>Blue</guilabel> channel. <guilabel>Preserve luminosity</guilabel> 
option is on. The original image is (1), the corrected image (2).
-    </para>
-
-    <para><inlinemediaobject><imageobject>
-        <imagedata fileref="&path;editor-mixer-preview.png" format="PNG" /> 
</imageobject>
-        <textobject><phrase>The Channel Mixer in 
Action</phrase></textobject></inlinemediaobject>
-    </para>
-
-    </sect4>
-    </sect3>
-
-    <sect3 id="blackandwhite-conversion">
-
-    <sect3info> <title>Black and White Conversion Filters</title>
-
-        <abstract>
-            <para>
-            Black &amp; White photography has always been fascinating in its 
abstraction capability. With the advent of digital photography, B&amp;W has 
almost become a desktop activity, as color images can be easily converted on 
the computer into black and white, even providing a set of vintage film roll 
profiles.
-            </para>
-        </abstract>
-
-    </sect3info>
-    
-    <title>Introduction</title>
-        <anchor id="blackandwhitetool.anchor"/>
-
-        <para>
-        &digikam; comes with a couple of black &amp; white filters that you 
can use on your photographs. Under the 
<menuchoice><guimenuitem>Filters</guimenuitem><guimenuitem>Black &amp; 
White</guimenuitem></menuchoice> menu you will find classic black &amp; white 
chemical toning used in analog photography. The controls come on three tabs: 
<emphasis>Film, Lens Filters, Tone</emphasis> and 
<emphasis>Lightness</emphasis> as shown on the screenshot below. Film, filters 
and color toning can be applied independently of each other (on top of each 
other). The filters actually influence the RGB channel mixing, whereas the 
toning purely adds a uniform monochromatic tint to the black &amp; white 
photograph. In the lightness tab you will find a tonal adjustment tool (like 
curve adjust), a contrast tool and an over-exposure indicator to improve the 
b&amp;w rendering.
-        </para>
-        
-        <example>  <title>The Black &amp; White Filter tool in Action</title>
-            <screenshot><screeninfo>The B&amp;W Filter tool in 
Action</screeninfo><mediaobject><imageobject><imagedata 
fileref="&path;editor-bwfilter.png" format="PNG" /> 
</imageobject></mediaobject></screenshot>
-        </example>
-
-        <para>The table below shows in more detail the effect of all filters 
and tints.</para>
-
-        <informaltable><tgroup cols="2">
-
-        <thead><row>
-            <entry>Preview</entry>        <entry>Photographic Film 
Emulation</entry>
-        </row></thead>
-        <tbody>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editorconvert_bwred.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                <para>Specific settings to emulate a number of famous black 
&amp; white photographic films are available:</para>
-                <para>Agfa 200X, Agfa Pan 25, Agfa Pan 100, Agfa Pan 400</para>
-                <para>Ilford Delta 100, Ilford Delta 400, Ilford Delta 400 Pro 
3200, Ilford FP4 Plus, Ilford HP5 Plus, Ilford PanF Plus, Ilford XP2 
Super</para>
-                <para>Kodak Tmax 100, Kodak Tmax 400, Kodak TriX</para>
-                </entry>
-            </row>
-        </tbody>
-        </tgroup></informaltable>
-
-        <informaltable><tgroup cols="2">
-        <thead><row>
-            <entry>Preview</entry>
-            <entry>Lens Filter Type</entry>
-        </row></thead>
-        <tbody>
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-original.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Original color image taken in New Zealand landscapes.
-                </entry>
-            </row>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bw.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Neutral: simulate black &amp; white neutral film exposure.
-                </entry>
-            </row>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bwgreen.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-            <entry>
-                Green Filter: simulates black &amp; white film exposure with 
green lens filter. This comes good with all scenic images, especially suited 
for portraits taken against the sky (similar to 004 Cokin(tm) Green filter).
-            </entry>
-            </row>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bworange.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Orange Filter: simulates black &amp; white film exposure with 
an orange lens filter. This will enhance landscapes, marine scenes and aerial 
photography (similar to 002 Cokin(tm) Orange filter).
-                </entry>
-            </row>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bwred.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Red Filter: simulates black &amp; white film exposure with red 
lens filter. Creates dramatic sky effects and can simulate moonlight scenes in 
daytime (similar to 003 Cokin(tm) Red filter).
-                </entry>
-            </row>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-bwyellow.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Yellow Filter: simulates black &amp; white film exposure with 
yellow lens filter. Most natural tonal correction, improves contrast. Ideal for 
landscapes (similar to 001 Cokin(tm) Yellow filter).
-                </entry>
-            </row>
-
-        </tbody>
-
-        </tgroup></informaltable>
-
-        <informaltable><tgroup cols="2">
-
-        <thead><row>
-            <entry>Preview</entry> <entry>Color Tint</entry>
-        </row></thead>
-
-        <tbody>
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-sepia.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Sepia Tone: gives a warm highlight and mid-tone while adding a 
bit of coolness to the shadows - very similar to the process of bleaching a 
print and re-developing in a sepia toner (typical for your grandmothers 
photographs). Similar to 005 Cokin(tm) Sepia filter.
-                </entry>
-            </row>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-brown.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Brown Tone: similar to Sepia Tone filter, but less pronounced.
-                </entry>
-            </row>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-cold.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Cold Tone: start subtle and replicate printing on a cold tone 
black &amp; white paper such as a bromide enlarging paper.
-                </entry>
-            </row>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-platinium.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Platinum Tone: effect that replicates traditional platinum 
chemical toning done in the darkroom.
-                </entry>
-            </row>
-
-            <row>
-                <entry>
-                <inlinemediaobject><imageobject><imagedata 
fileref="&path;editor-convert-selenium.png" format="PNG" /> 
</imageobject></inlinemediaobject>
-                </entry>
-
-                <entry>
-                Selenium Tone: effect that replicates traditional selenium 
chemical toning done in the darkroom.
-                </entry>
-            </row>
-
-        </tbody>
-
-        </tgroup></informaltable>
-
-    </sect3>
-
-    <sect3 id="infrared">
-    <sect3info>
-
-    <title>Simulate Infrared Film</title>
-
-    <abstract>
-    <para>
-    The &digikam; <emphasis>Infrared Film</emphasis> filter simulates 
traditional infrared film material.
-    </para>
-    </abstract>
-
-    </sect3info>
-
-    <title>Introduction</title>
-
-    <para>
-    Simulating classical infrared film material (the effect is rendered in 
black and white) is an interesting alienation effect that is even stronger and 
more dramatic than pure black and white conversion. Contrast and an abstract 
touch are improved, which can underpin the expression of the photographer as an 
artist.
-
-    It is like taking an image in black and white with a red filter on the 
camera lenses. Areas which reflect little red light, &eg; the sky, will show as 
low density, dark areas. Areas which are excellent reflectors of red light, 
e.g. most green foliage, will be high density areas. And snow landscapes are 
really dramatic.
-    </para>
-
-    <para>
-    The algorithm is based on the method of the 'Simulate Infrared Film' 
tutorial of the GimpGuru.org web site available at <ulink 
url="http://www.gimpguru.org/Tutorials/SimulatedInfrared";>this url</ulink>.
-    The filter tries to reproduce the famous Ilford(tm) SFX200 infrared film. 
This film has a sensitivity range of 200-800 ISO.
-    </para>
-
-    <sect4 id="using-infrared">
-    <title>Using the Infrared Filter</title>
-
-    <para>
-    The left part of the dialog window lets you select the region to be shown 
in the preview section. Move the red rectangle with the mouse around to show 
the effect on different parts of the image.
-    </para>
-
-    <para>
-    The lower part provides the two controls, Film Grain and ISO sensitivity. 
Check the <guilabel>Add Film Grain</guilabel> box if you want to simulate the 
grainy texture of a high sensitivity film. The ISO-level slider modifies the 
amount of filmgrain added and the predominance of green color (chlorophyll in 
nature) in the conversion mixer. Green pastures will become white as snow! Try 
it out.
-    </para>
-
-    <note><para>
-    Because the filter mixes color channels to reproduce infrared film (with 
emphasis on green channel), one can not simulate infrared effect from black and 
white original photograph, since the color information is missing.
-    </para></note>
-
-    </sect4>
-
-    <sect4 id="inaction-infrared">
-    <title>The filter in action</title>
-
-    <para>
-    This is an example of the infrared film effect applied to a color image 
taken in New Zealand's landscapes. The original image is (1) and the converted 
image is (2). The film sensitivity used to simulate the infrared film is 
ISO-400. Higher ISO values will create a kind of aura in the highlights.
-    </para>
-
-    <para><inlinemediaobject><imageobject> 
-        <imagedata fileref="&path;editor-infrared-preview.png" format="PNG" /> 
</imageobject>
-        <textobject><phrase>The Infrared filter in 
Action</phrase></textobject></inlinemediaobject>
-    </para>
-
-    </sect4>
-
-    </sect3>
+    &doc-editor-color-auto;
+    &doc-editor-color-bw;
+    &doc-editor-color-correction;
+    &doc-editor-color-curves;
+    &doc-editor-color-levels;
+    &doc-editor-color-exposure;
+    &doc-editor-color-mixer;
+    &doc-editor-color-wb;
 
 </sect2>
 
diff --git a/digikam/editor-photoediting.docbook 
b/digikam/editor-photoediting.docbook
index dc0250f..13c81cf 100644
--- a/digikam/editor-photoediting.docbook
+++ b/digikam/editor-photoediting.docbook
@@ -8,15 +8,21 @@
 
             <orderedlist>
 
-                <listitem><para>Exposure: <link linkend="whitebalance">White 
Balance</link></para></listitem>
+                <listitem><para>Exposure: <link 
linkend="editor-color-wb">White Balance</link></para></listitem>
 
-                <listitem><para>Color: <link linkend="whitebalance">White 
Balance</link></para></listitem>
+                <listitem><para>Color: <link linkend="editor-color-wb">White 
Balance</link></para></listitem>
 
-                <listitem><para>Black and white points: <link 
linkend="whitebalance">White Balance</link> or <link 
linkend="adjustlevels">Adjust Levels</link></para></listitem>
+                <listitem><para>
+                        Black and white points: <link 
linkend="editor-color-wb">White Balance</link> or 
+                        <link linkend="editor-color-levels">Adjust 
Levels</link>
+                </para></listitem>
 
-                <listitem><para>Contrast: <link linkend="adjustcurves">Adjust 
Curves</link></para></listitem>
+                <listitem><para>Contrast: <link 
linkend="editor-color-curves">Adjust Curves</link></para></listitem>
 
-                <listitem><para>Saturation: <link linkend="whitebalance">White 
Balance</link> or <link linkend="coloreffects">Vivid</link> or <link 
linkend="using-correctingcolor">Hue/Saturation/Lightness</link></para></listitem>
+                <listitem><para>
+                        Saturation: <link linkend="editor-color-wb">White 
Balance</link> or 
+                        <link linkend="coloreffects">Vivid</link> or <link 
linkend="editor-color-correction">Hue/Saturation/Lightness</link>
+                </para></listitem>
 
                 <listitem><para>Resizing (interpolation) : <link 
linkend="editor-transform-resize">Change Size</link></para></listitem>
 
@@ -127,18 +133,18 @@
 
                 <listitem><para>Image Color
                     <itemizedlist>
-                    <listitem><para><link linkend="auto-correction">Auto 
Correction</link></para></listitem>
-                    <listitem><para><link 
linkend="exposure-correct">Brightness/Contrast/Gamma</link></para></listitem>
-                    <listitem><para><link 
linkend="using-correctingcolor">Hue/Saturation/Lightness</link></para></listitem>
-                    <listitem><para><link 
linkend="colorbalancetool.anchor">Color Balance</link></para></listitem>
-                    <listitem><para><link 
linkend="blackandwhite-conversion">Black and White</link></para></listitem>
                     <listitem><para><link linkend="encoding-depth">Encoding 
Depth</link></para></listitem>
                     <listitem><para><link linkend="color-management">Color 
Management</link></para></listitem>
-                    <listitem><para><link linkend="adjustlevels">Levels 
Adjust</link></para></listitem>
-                    <listitem><para><link linkend="coloreffects">Color Effects 
(Solarize, Vivid, Neon, Edge)</link></para></listitem>
-                    <listitem><para><link linkend="whitebalance">White 
Balance/Exposure/Saturation</link></para></listitem>
-                    <listitem><para><link linkend="adjustcurves">Curves 
Adjust</link></para></listitem>
-                    <listitem><para><link linkend="channelmixer">Channel 
Mixer</link></para></listitem>
+                    <listitem><para><link linkend="editor-color-auto">Auto 
Correction</link></para></listitem>
+                    <listitem><para><link 
linkend="editor-color-exposure">Brightness/Contrast/Gamma</link></para></listitem>
+                    <listitem><para><link 
linkend="hsladjusttool.anchor">Hue/Saturation/Lightness</link></para></listitem>
+                    <listitem><para><link 
linkend="colorbalancetool.anchor">Color Balance</link></para></listitem>
+                    <listitem><para><link linkend="editor-color-levels">Levels 
Adjust</link></para></listitem>
+                    <listitem><para><link linkend="editor-color-wb">White 
Balance/Exposure/Saturation</link></para></listitem>
+                    <listitem><para><link linkend="editor-color-curves">Curves 
Adjust</link></para></listitem>
+                    <listitem><para><link linkend="editor-color-mixer">Channel 
Mixer</link></para></listitem>
+                    <listitem><para><link linkend="editor-color-bw">Black and 
White</link></para></listitem>
+                    <listitem><para><link 
linkend="infraredtool.anchor">Simulate Infrared Film.</link></para></listitem>
                     </itemizedlist>
                 </para></listitem>
 
@@ -180,7 +186,7 @@
 
                 <listitem><para>Special Effect Filters
                     <itemizedlist>
-                    <listitem><para><link linkend="infrared">Simulate Infrared 
Film.</link></para></listitem>
+                    <listitem><para><link linkend="coloreffects">Color Effects 
(Solarize, Vivid, Neon, Edge)</link></para></listitem>
                     <listitem><para><link linkend="filmgrain">Add Film 
Grain.</link></para></listitem>
                     <listitem><para><link linkend="oilpaint">Simulate Oil 
Painting</link></para></listitem>
                     <listitem><para><link linkend="charcoal">Simulate Charcoal 
Drawing.</link></para></listitem>
diff --git a/digikam/index.docbook b/digikam/index.docbook
index 8767988..e20d2f9 100644
--- a/digikam/index.docbook
+++ b/digikam/index.docbook
@@ -29,6 +29,14 @@
   <!ENTITY doc-editor-photoediting             SYSTEM 
"editor-photoediting.docbook">
 
   <!ENTITY doc-editor-color                    SYSTEM "editor-color.docbook">
+  <!ENTITY doc-editor-color-auto               SYSTEM 
"editor-color-auto.docbook">
+  <!ENTITY doc-editor-color-bw                 SYSTEM 
"editor-color-bw.docbook">
+  <!ENTITY doc-editor-color-correction         SYSTEM 
"editor-color-correction.docbook">
+  <!ENTITY doc-editor-color-curves             SYSTEM 
"editor-color-curves.docbook">
+  <!ENTITY doc-editor-color-levels             SYSTEM 
"editor-color-levels.docbook">
+  <!ENTITY doc-editor-color-exposure           SYSTEM 
"editor-color-exposure.docbook">
+  <!ENTITY doc-editor-color-mixer              SYSTEM 
"editor-color-mixer.docbook">
+  <!ENTITY doc-editor-color-wb                 SYSTEM 
"editor-color-wb.docbook">
 
   <!ENTITY doc-editor-enhance                  SYSTEM "editor-enhance.docbook">
   <!ENTITY doc-editor-enhance-distortion       SYSTEM 
"editor-enhance-distortion.docbook">
diff --git a/digikam/menu-editor.docbook b/digikam/menu-editor.docbook
index c454c77..1676ac5 100644
--- a/digikam/menu-editor.docbook
+++ b/digikam/menu-editor.docbook
@@ -145,7 +145,7 @@
             </menuchoice></term>
             <listitem>
                 <para><action>
-                    Image Editor tool to adjust white color balance on the 
current image <link linkend="using-whitebalance">(help)</link>.
+                    Image Editor tool to adjust white color balance on the 
current image <link linkend="editor-color-wb">(help)</link>.
                 </action></para>
             </listitem>
         </varlistentry>
@@ -195,7 +195,7 @@
             </menuchoice></term>
             <listitem>
                 <para><action>
-                    Image Editor plugin to adjust curves manually on the 
current image <link linkend="adjustcurves">(help)</link>.
+                    Image Editor plugin to adjust curves manually on the 
current image <link linkend="editor-color-curves">(help)</link>.
                 </action></para>
              </listitem>
         </varlistentry>
@@ -206,7 +206,7 @@
             </menuchoice></term>
             <listitem>
                 <para><action>
-                    Image Editor plugin to adjust levels manually on the 
current image <link linkend="adjustlevels">(help)</link>.
+                    Image Editor plugin to adjust levels manually on the 
current image <link linkend="editor-color-levels">(help)</link>.
                 </action></para>
             </listitem>
         </varlistentry>
@@ -217,7 +217,7 @@
             </menuchoice></term>
             <listitem>
                 <para><action>
-                    <link linkend="using-channelmixer">Image Editor tool 
</link>to mix color channels on the current image.
+                    <link linkend="editor-color-mixer">Image Editor tool 
</link>to mix color channels on the current image.
                 </action></para>
             </listitem>
         </varlistentry>
@@ -234,7 +234,7 @@
             <term><menuchoice>
                 <guimenu>Filter</guimenu><guimenuitem>Black &amp; 
White</guimenuitem>
             </menuchoice></term>
-            <listitem><para><action>Open the <link 
linkend="blackandwhite-conversion">Black &amp; White  </link>filter dialog for 
the current image.</action></para></listitem>
+            <listitem><para><action>Open the <link 
linkend="editor-color-bw">Black &amp; White</link> filter dialog for the 
current image.</action></para></listitem>
         </varlistentry>
  
         <varlistentry>
@@ -571,17 +571,6 @@
 
         <varlistentry>
             <term><menuchoice>
-                <guimenu>Filter</guimenu><guimenuitem>Infrared 
Film</guimenuitem>
-            </menuchoice></term>
-            <listitem>
-                <para><action>
-                    Image Editor filter to simulate infrared film <link 
linkend="infrared">(help)</link>.
-                </action></para>
-            </listitem>
-        </varlistentry>
-
-        <varlistentry>
-            <term><menuchoice>
                 <guimenu>Filter</guimenu><guimenuitem>Add Film 
Grain</guimenuitem>
             </menuchoice></term>
             <listitem>
diff --git a/digikam/using-sidebar.docbook b/digikam/using-sidebar.docbook
index eaf0180..ad3914b 100644
--- a/digikam/using-sidebar.docbook
+++ b/digikam/using-sidebar.docbook
@@ -382,7 +382,7 @@
                 </para>
 
                 <para>
-                The histogram is a reliable way of deciding whether or not a 
photograph is correctly exposed. Should the histogram show an over or under 
exposure, an <link linkend="exposure-correct">Exposure Correction Tool</link> 
should be used to fix the photograph.
+                The histogram is a reliable way of deciding whether or not a 
photograph is correctly exposed. Should the histogram show an over or under 
exposure, an <link linkend="editor-color-exposure">Exposure Correction 
Tool</link> should be used to fix the photograph.
                 </para>
 
             </sect3>
diff --git a/showfoto/index.docbook b/showfoto/index.docbook
index 6c1d2fd..654b815 100644
--- a/showfoto/index.docbook
+++ b/showfoto/index.docbook
@@ -14,6 +14,14 @@
   <!ENTITY doc-editor-photoediting             SYSTEM 
"../digikam/editor-photoediting.docbook">
 
   <!ENTITY doc-editor-color                    SYSTEM 
"../digikam/editor-color.docbook">
+  <!ENTITY doc-editor-color-auto               SYSTEM 
"../digikam/editor-color-auto.docbook">
+  <!ENTITY doc-editor-color-bw                 SYSTEM 
"../digikam/editor-color-bw.docbook">
+  <!ENTITY doc-editor-color-correction         SYSTEM 
"../digikam/editor-color-correction.docbook">
+  <!ENTITY doc-editor-color-curves             SYSTEM 
"../digikam/editor-color-curves.docbook">
+  <!ENTITY doc-editor-color-levels             SYSTEM 
"../digikam/editor-color-levels.docbook">
+  <!ENTITY doc-editor-color-exposure           SYSTEM 
"../digikam/editor-color-exposure.docbook">
+  <!ENTITY doc-editor-color-mixer              SYSTEM 
"../digikam/editor-color-mixer.docbook">
+  <!ENTITY doc-editor-color-wb                 SYSTEM 
"../digikam/editor-color-wb.docbook">
 
   <!ENTITY doc-editor-enhance                  SYSTEM 
"../digikam/editor-enhance.docbook">
   <!ENTITY doc-editor-enhance-distortion       SYSTEM 
"../digikam/editor-enhance-distortion.docbook">

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