Git commit 750343bd0263e71377ac1a7b2b9639f82a2633cb by Noah Davis. Committed on 21/06/2019 at 08:42. Pushed by ndavis into branch 'master'.
Update joystick kcm documentation for game controllers Summary: I couldn't replace every instance of the word joystick with "game controller" because some parts of the documentation only apply to the thumbsticks of the game controller, which are arguably joysticks. Reviewers: #plasma, #documentation, yurchor Reviewed By: #documentation, yurchor Subscribers: yurchor, ngraham, plasma-devel, kde-doc-english Tags: #plasma, #documentation Differential Revision: https://phabricator.kde.org/D21925 M +17 -15 doc/kcontrol/joystick/index.docbook https://commits.kde.org/plasma-desktop/750343bd0263e71377ac1a7b2b9639f82a2633cb diff --git a/doc/kcontrol/joystick/index.docbook b/doc/kcontrol/joystick/index.docbook index 5e4e65e0..c6d8d3b3 100644 --- a/doc/kcontrol/joystick/index.docbook +++ b/doc/kcontrol/joystick/index.docbook @@ -6,7 +6,7 @@ ]> <article id="joystick" lang="&language;"> <articleinfo> -<title>Joystick</title> +<title>Game Controller</title> <authorgroup> <author> <firstname>Michael</firstname> @@ -25,26 +25,28 @@ <keyword>KDE</keyword> <keyword>System Settings</keyword> <keyword>joystick</keyword> +<keyword>controller</keyword> +<keyword>gamepad</keyword> <keyword>calibrate</keyword> </keywordset> </articleinfo> <sect1 id="kcm_joystick"> -<title>Joystick configuration module</title> +<title>Calibrate Game Controller</title> -<para>This module provides an interface to calibrate your joystick device as well as -see which functions on your joystick are mapped to which logical button or +<para>This module provides an interface to calibrate your game controller as well as +see which functions on your game controller are mapped to which logical button or axis.</para> <para> <screenshot> -<screeninfo>Here's a screenshot of the joystick module</screeninfo> +<screeninfo>Here's a screenshot of the game controller module</screeninfo> <mediaobject> <imageobject> <imagedata fileref="joystick-main.png" format="PNG"/> </imageobject> <textobject> - <phrase>The joystick module</phrase> + <phrase>The game controller module</phrase> </textobject> </mediaobject> </screenshot> @@ -55,9 +57,9 @@ axis.</para> <listitem> <para> Here you can see the logical location of the device. If you have more -than one joystick device, you can also select which one to configure. +than one game controller, you can also select which one to configure. </para> -<para>If no joystick device is automatically found on your computer +<para>If no game controller is automatically found on your computer and you know that there is one attached, you can enter the correct device file here. </para> </listitem> @@ -66,7 +68,7 @@ and you know that there is one attached, you can enter the correct device file h <varlistentry><term><guilabel>Position</guilabel></term> <listitem> <para> -The plotted location of the X and Y axes of the joystick. Enable <guibutton>Show trace</guibutton> +The plotted location of the X and Y axes of the game controller's joystick. Enable <guibutton>Show trace</guibutton> to plot the path of the joystick from one point to another. </para> <tip><para> @@ -78,8 +80,8 @@ If the joystick cannot reach every point on this graph, or if it does not center <varlistentry><term><guilabel>Buttons</guilabel></term> <listitem> <para> -A place to see the pressed state of buttons on your joystick and if the buttons -are mapped correctly. When a joystick button is pressed, <guilabel>PRESSED</guilabel> will appear +A place to see the pressed state of buttons on your game controller and if the buttons +are mapped correctly. When a button is pressed, <guilabel>PRESSED</guilabel> will appear next to the logical number (as the computer sees it) of the button which was pressed. </para> @@ -90,7 +92,7 @@ pressed. <listitem> <para> This displays the numerical values of the axis positions. 0 is centered and the -maximum and minimum values depend on the joystick and the particular axis. +maximum and minimum values depend on the game controller and the particular axis. </para> </listitem> </varlistentry> @@ -98,18 +100,18 @@ maximum and minimum values depend on the joystick and the particular axis. <varlistentry><term><guilabel>Calibrate</guilabel></term> <listitem> <para> -Clicking on <guibutton>Calibrate</guibutton> will open a dialog to calibrate every axis on your joystick. +Clicking on <guibutton>Calibrate</guibutton> will open a dialog to calibrate every axis on your joysticks. </para> <para> <screenshot> -<screeninfo>Calibrating your joystick</screeninfo> +<screeninfo>Calibrating your game controller</screeninfo> <mediaobject> <imageobject> <imagedata fileref="joystick-calibration.png" format="PNG"/> </imageobject> <textobject> - <phrase>Calibrating your joystick</phrase> + <phrase>Calibrating your game controller</phrase> </textobject> </mediaobject> </screenshot>
