Git commit 56f6d4e23da079a9ea83796644927a6b931c7287 by Yuri Chornoivan. Committed on 22/05/2020 at 06:34. Pushed by yurchor into branch 'master'.
Document rules for the new games (patch by Ian Wadham, with minor corrections) M +110 -18 doc/index.docbook https://invent.kde.org/games/ksudoku/commit/56f6d4e23da079a9ea83796644927a6b931c7287 diff --git a/doc/index.docbook b/doc/index.docbook index f1cef31..45f922f 100644 --- a/doc/index.docbook +++ b/doc/index.docbook @@ -41,8 +41,8 @@ </copyright> <legalnotice>&FDLNotice;</legalnotice> -<date>2013-12-18</date><!-- Date of (re)writing, or update.--> -<releaseinfo>1.2.1 (&kde; 4.12)</releaseinfo><!-- Application version number. Use the variable definitions within header to change this value.--> +<date>2020-05-21</date><!-- Date of (re)writing, or update.--> +<releaseinfo>1.4.200400</releaseinfo><!-- Application version number. Use the variable definitions within header to change this value.--> <!--Short description of this document. Do not change unless necessary!--> <abstract> @@ -82,7 +82,7 @@ symbol. In &kappname; the symbols are usually the numbers 1 to 9, but may be the letters A to P or A to Y in larger puzzles. Puzzles start with the board partially filled and it is your job to fill - in the rest.</para> + in the rest. Some types of puzzle have less than nine symbols.</para> <para>When you start a game, you can choose from several Sudoku types and sizes. You can then have &kappname; generate a puzzle for @@ -91,7 +91,7 @@ &kappname; to check it and maybe solve it.</para> <para>There are many variations of Sudoku in existence and &kappname; - provides a good selection of them. The most common variant has + provides a good selection of them. The most common type, Standard Sudoku, has a 9x9 square grid and uses Arabic numerals 1 to 9 as symbols. The grid has 9 rows and 9 columns and is divided into 9 blocks of 3x3 squares. The problem is – each symbol can only be used once @@ -197,7 +197,9 @@ <itemizedlist> <listitem><para>Knowledge of mathematics or language is not required - to solve &kappname; puzzles.</para></listitem> + to solve &kappname; puzzles, but a little ability with + arithmetic is needed in Killer Sudoku and Mathdoku + puzzles.</para></listitem> <listitem><para>The symbols already on the game board when the puzzle starts cannot be changed.</para></listitem> <listitem><para>You can only modify the symbols you have previously @@ -213,19 +215,59 @@ <sect1 id="variants"><title>&kappname; Variations</title> +<sect2 id="standard_sudoku"><title>Sudoku Puzzles</title> + <itemizedlist> <listitem><para>The Standard 9x9 Sudoku puzzle has 9 rows, 9 columns and 9 square blocks of size 3x3.</para></listitem> <listitem><para>Other sizes of Standard Sudoku are 4x4 (very easy), 16x16 and 25x25 (not so easy).</para></listitem> - <listitem><para>The Jigsaw variation is the same as Standard Sudoku - except that some blocks are not square.</para></listitem> + <listitem><para>The Jigsaw and Aztec variations are the same as + Standard 9x9 Sudoku except that some blocks are not square.</para></listitem> <listitem><para>The XSudoku variation is exactly the same as Standard Sudoku with an additional requirement: the two main diagonals must also each contain the symbols 1 to 9 once and once only. &kappname; highlights the diagonals to make this easier to see.</para></listitem> - <listitem><para>The Roxdoku variations are based on cubes in three + <listitem><para>The Nonomino 9x9, Pentomino 5x5 and Tetromino 4x4 + variations are the same as a Standard Sudoku + except that some blocks are not square.</para></listitem> + <listitem><para>The 6x6 variation is the same as a Standard Sudoku + except that the blocks are + six 3x2 rectangles.</para></listitem> + </itemizedlist> +</sect2> + +<sect2 id="samurai"><title>Samurai Puzzles</title> + + <itemizedlist> + <listitem><para>The Samurai Sudoku consists of five Standard Sudoku + puzzles of 9x9 squares each, overlapping at the corners + by four 3x3 blocks. Each of the five puzzles has 9 rows, + 9 columns and 9 blocks to solve and the symbols in the + overlapping squares must fit into the solutions of two + Standard 9x9 Sudokus.</para></listitem> + <listitem><para>The Tiny Samurai Sudoku contains five 4x4 Sudoku + puzzles, overlapping at the corners by four squares. Each + of the five puzzles has 4 rows, 4 columns and 4 blocks to + solve.</para></listitem> + <listitem><para>The Windmill variation consists of five Standard 9x9 + Sudoku puzzles, overlapping at the corners by two 3x3 blocks. + It is like a Samurai Sudoku, but the central 9x9 Sudoku is + harder to see. Eight of its 3x3 blocks are shared with the + sails of the windmill and only the central 3x3 block is not. + </para></listitem> + <listitem><para>The Sohei variation is another Samurai type and has + four 9x9 Sudoku puzzles, overlapping at two corners by a + 3x3 block. the central 3x3 block of the puzzle is empty. + </para></listitem> + </itemizedlist> +</sect2> + +<sect2 id="roxdoku"><title>Roxdoku 3D Puzzles</title> + + <itemizedlist> + <listitem><para>The Roxdoku variants are based on cubes in three dimensions, but are easier than they sound. There are no rows or columns. A 3x3x3 Roxdoku puzzle has 27 small cubes arranged into a larger 3x3x3 cube. This contains nine @@ -233,16 +275,62 @@ the square blocks that must be filled with the numbers 1 to 9. A 4x4x4 Roxdoku has twelve 4x4 slices and a 5x5x5 Roxdoku has fifteen 5x5 slices.</para></listitem> - <listitem><para>The Samurai Sudoku consists of five Standard Sudoku - puzzles of 9x9 squares each, overlapping at the corners - by four 3x3 blocks. Each of the five puzzles has 9 rows - and 9 columns to solve, but there are only 41 blocks to - solve, rather than 45, because of the overlap.</para></listitem> - <listitem><para>The Tiny Samurai Sudoku consists of five 4x4 - puzzles, overlapping at the corners by four squares. Each - of the five puzzles has 4 rows, 4 columns and 4 blocks to - solve.</para></listitem> + <listitem><para>The Roxdoku Twin variant has two 3x3x3 Roxdoku + puzzles sharing a corner. The corner piece must be part of + the solution of both 3x3x3 cubes.</para></listitem> + <listitem><para>The Double Roxdoku variant contains two 3x3x3 + Roxdoku puzzles sharing three pieces along an edge. The + edge pieces must be part of the solution of both 3x3x3 cubes. + </para></listitem> + <listitem><para>The Samurai Roxdoku variant has nine 3x3x3 Roxdoku + puzzles. One is at the center and the other eight 3x3x3 + cubes overlap it, one at each of the central cube's corners. + Those corner pieces must each be part of the solution of + two 3x3x3 cubes.</para></listitem> </itemizedlist> +</sect2> + +<sect2 id="killer"><title>Killer and Mathdoku Variations</title> + + <itemizedlist> + <listitem><para>Killer puzzles have two variants: Tiny Killer + (4x4) and Killer Sudoku (9x9). They both have rows, columns + and square blocks, exactly as in Standard Sudoku puzzles + and following exactly the same rules. They also have + irregularly shaped areas called cages, where each cage's + digits must add up to the number in small type in the + corner of the cage and no digit can be repeated within + the cage. Typically the puzzle starts with only a few + squares containing symbols. You need to use arithmetic + and the usual Sudoku rules together to work out the + solution. The screen graphics make it difficult to + visualize the square blocks that are present, but they + are easier to see if you print the puzzle, using the + <menuchoice><guimenu>Game</guimenu> + <guimenuitem>Print...</guimenuitem></menuchoice> + menu item.</para></listitem> + <listitem><para>Mathdoku variants, also known as + <trademark>Kenken</trademark>, have no blocks, only row and + column restrictions, and have cages where the digits + must add, subtract, divide or multiply according to the + values and arithmetical symbols in small type in their + corners. A digit in a Mathdoku cage can be repeated, + but not in the same column or row. For example, an + L-shape of three squares with a requirement 5+ can have + solutions 1 3 1 or 2 1 2, provided the ones or twos are + not in the same row or column as each other. Note that + subtraction and division cages always have two squares + and the two digits of the solution can appear in either + order. For example, a 2-cage could have solutions 1 3 + or 3 1 or 2 4 or 4 2, &etc;</para></listitem> + <listitem><para>Because there are no blocks in a Mathdoku puzzle, + it can have any size from 3x3 up to 9x9, with the default + being 6x6. See the + <link linkend="configuration">Game Configuration</link> + section for details. To get you started, there is + a variant called Mathdoku 101 of size 4x4.</para></listitem> + </itemizedlist> +</sect2> </sect1> <sect1 id="tips"><title>Strategies and Tips</title> @@ -528,6 +616,10 @@ <term><guilabel>Show Highlights in 3-D puzzles</guilabel></term> <listitem><para>Toggle the &kappname; highlight option for three-dimensional puzzles.</para></listitem> </varlistentry> + <varlistentry> + <term><guilabel>Mathdoku puzzle size (3-9)</guilabel></term> + <listitem><para>Choose a size for Mathdoku puzzles, from 3 (very easy) to 9 (very hard) with size 6 being the default.</para></listitem> + </varlistentry> <varlistentry> <term><guilabel>Settings for 3-D Puzzles Only</guilabel></term> <listitem><para>These five settings adjust the highlighting and visibility of cells in three-dimensional puzzles. The idea is to make it easier to see relationships between cells, especially if they are behind other cells.</para></listitem> @@ -562,7 +654,7 @@ <email>[email protected]</email>, Eugene Trounev <email>[email protected]</email></para> -<para>Documentation copyright 2011 Ian Wadham +<para>Documentation copyright 2011-2020 Ian Wadham <email>[email protected]</email></para> <!-- TRANS:CREDIT_FOR_TRANSLATORS -->
