Git commit 9c5304d7043c39328a5a346bd6502539b38752af by Pino Toscano. Committed on 28/06/2020 at 06:20. Pushed by pino into branch 'master'.
doc: remove download/build instructions They do not belong to an user-facing documentation, but rather to separate download/build development pages. For the same reason, remove the porting notes as well, which are definitely oriented to developers only. M +0 -30 doc/index.docbook https://invent.kde.org/games/kgoldrunner/commit/9c5304d7043c39328a5a346bd6502539b38752af diff --git a/doc/index.docbook b/doc/index.docbook index 727dd75..52826c1 100644 --- a/doc/index.docbook +++ b/doc/index.docbook @@ -1853,36 +1853,6 @@ runners, multiple backgrounds and several other ideas.</para> </chapter> -<appendix id="installation"> -<title>Installation</title> - -<sect1 id="how-to-obtain-kgoldrunner"> -<title>How to Obtain &kgoldrunner;</title> -&install.intro.documentation; -</sect1> - -<sect1 id="compilation-and-installation"> -<title>Compilation and Installation</title> -&install.compile.documentation; -</sect1> - -</appendix> - -<appendix id="porting-kgoldrunner"> -<title>Porting &kgoldrunner; to Other Platforms</title> - -<para>&kgoldrunner; is written in C++, using &Linux; and the free-software -version of the portable &Qt; object and &GUI; library. The current version -can be compiled and run with &kde; 4 and &Qt; 4.</para> - -<para>&kgoldrunner; depends on the &kde; libraries (kdelibs and kdegames), -which have been ported to other platforms, and it is possible to obtain -Open Source editions of &Qt; 4 for other platforms, so in principle it -should be possible to compile, build and run &kgoldrunner; on platforms -other than &Linux;.</para> - -</appendix> - </book> <!--