On Thursday, October 10, 2013 12:00:04 PM kde-frameworks-devel-requ...@kde.org 
wrote:
> > Is this a bug I should file?
> no need to file a bug about it. It's code I have written and I know that it 
> currently requires glx. The problem here is that GLX is found on your system 
> but Qt is compiled as gles. This is an unfortunate situation and should not 
> happen in "real world" as one has either desktop gl or gles and not both on a 
> system.
> 
> Cheers
> Martin

Hi. It seems qtwayland needs egl though, which seems to require qt to be built 
with es2?

Checking for wayland... yes
Checking for xkbcommon... yes
Checking for wayland_scanner... yes
Checking for wayland_egl... no
Checking for egl... no
Checking for brcm_egl... no
Checking for glx... yes
Checking for xcomposite... yes
Project MESSAGE: no wayland-egl support detected, cross-toolkit compatibility 
disabled

It doesn't seem to build the plugin when I removed the -egl -opengl es2 and 
rebuilt QT.

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