Thanks to Ian (!!!) it could be clarified that libsndfile and openal is needed to build libkdegames. While openal is provided by OSX, libsndfile needs to be installed via MacPorts.
--- BUT, now here stuck here: --- Building CXX object CMakeFiles/bovo.dir/gui/mainwindow.cc.o /Users/marko/WC/KDECI-builds/bovo/gui/scene.cc:28:10: fatal error: 'QtGui/QGraphicsSceneMouseEvent' file not found #include <QtGui/QGraphicsSceneMouseEvent> ^ /Users/marko/WC/KDECI-builds/bovo/gui/view.cc:27:10: fatal error: 'QtGui/QGraphicsScene' file not found #include <QtGui/QGraphicsScene> ^ /Users/marko/WC/KDECI-builds/bovo/gui/main.cc:49:15: warning: 'setProgramIconName' is deprecated [-Wdeprecated-declarations] aboutData.setProgramIconName(QStringLiteral("bovo")); ^ /opt/kde/install/darwin/mavericks/clang/kf5-qt5/frameworks/kcoreaddons/inst/include/KF5/KCoreAddons/kaboutdata.h:570:40: note: 'setProgramIconName' declared here KCOREADDONS_DEPRECATED KAboutData &setProgramIconName(const QString &iconName); // KF6 remove this ^ 1 error generated. make[2]: *** [CMakeFiles/bovo.dir/gui/scene.cc.o] Error 1 make[2]: *** Waiting for unfinished jobs.... 1 error generated. make[2]: *** [CMakeFiles/bovo.dir/gui/view.cc.o] Error 1 _______________________________________________ Kde-frameworks-devel mailing list Kde-frameworks-devel@kde.org https://mail.kde.org/mailman/listinfo/kde-frameworks-devel