Thanks to Ian (!!!) it could be clarified that libsndfile and openal is needed 
to build libkdegames. While openal is provided by OSX, libsndfile needs to be 
installed via MacPorts.

---

BUT, now here stuck here:

---
Building CXX object CMakeFiles/bovo.dir/gui/mainwindow.cc.o
/Users/marko/WC/KDECI-builds/bovo/gui/scene.cc:28:10: fatal error: 
'QtGui/QGraphicsSceneMouseEvent' file not found
#include <QtGui/QGraphicsSceneMouseEvent>
         ^
/Users/marko/WC/KDECI-builds/bovo/gui/view.cc:27:10: fatal error: 
'QtGui/QGraphicsScene' file not found
#include <QtGui/QGraphicsScene>
         ^
/Users/marko/WC/KDECI-builds/bovo/gui/main.cc:49:15: warning: 
'setProgramIconName' is deprecated [-Wdeprecated-declarations]
    aboutData.setProgramIconName(QStringLiteral("bovo"));
              ^
/opt/kde/install/darwin/mavericks/clang/kf5-qt5/frameworks/kcoreaddons/inst/include/KF5/KCoreAddons/kaboutdata.h:570:40:
 note: 'setProgramIconName' declared here
    KCOREADDONS_DEPRECATED KAboutData &setProgramIconName(const QString 
&iconName); // KF6 remove this
                                       ^
1 error generated.
make[2]: *** [CMakeFiles/bovo.dir/gui/scene.cc.o] Error 1
make[2]: *** Waiting for unfinished jobs....
1 error generated.
make[2]: *** [CMakeFiles/bovo.dir/gui/view.cc.o] Error 1

_______________________________________________
Kde-frameworks-devel mailing list
Kde-frameworks-devel@kde.org
https://mail.kde.org/mailman/listinfo/kde-frameworks-devel

Reply via email to