On Monday November 16 2015 12:29:49 René J.V. Bertin wrote:

> If that's the intended behaviour, why does the KIdleTime example work on 
> Linux, without "restarting" `catchNextResumeEvent`??

Sorry for the rapid fire of growing messages - that comes with asking questions 
through RRs ...

I realised stopCatchingIdleEvents() shouldn't stop the timer, only unset the 
state variable that indicates resume signals are desired.

Now, I have to figure out an elegant way to stop sending identical 
timeOutReached signals (until the next timeout level is reached)!

R.
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