A Quinta, 2 de Fevereiro de 2012 05:39:43 Laszlo Papp vocĂȘ escreveu: > > Any way if there is one place were oxygen fails misirably is the touch > > world, specialy phone factor world, beeing passable in touch/tablet... > > the reason for that is very simple and is sustained on the fact that wen > > oxygen was created it was ment for desktop use so we took alot of things > > as given and did a IMOdecent joob at it. > > I think certain oxygen-icons work just fine. Look at this screenshot > for instance: > http://2.bp.blogspot.com/-cTSXhUjJeeE/TtdbKpSlT6I/AAAAAAAAAEo/j0yX6g4zpCU/s > 1600/shot5.jpg
I would use that screenshot as an example of exactly to oposite but, I did those icons so there is no point on sufering more... BTW you even mix app icons with action icons. :( cheers > Perhaps, it is just me, but I am satisfied with those icons. :) > > All in all, I agree with you about the "fadeout fadein way > refundation" thought. There is room for improvement. > > Best Regards, > Laszlo Papp > _______________________________________________ > Kde-mobile mailing list > [email protected] > https://mail.kde.org/mailman/listinfo/kde-mobile -- Nuno Pinheiro | [email protected] | UI Designer KlarÀlvdalens Datakonsult AB, a KDAB Group company KDAB - Qt Experts - Platform-independent software solutions
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