A Quinta, 2 de Fevereiro de 2012 05:39:43 Laszlo Papp vocĂȘ escreveu:
> > Any way if there is one place were oxygen fails misirably is the touch
> > world, specialy phone factor world, beeing passable in touch/tablet...
> > the reason for that is very simple and is sustained on the fact that wen
> > oxygen was created it was ment for desktop use so we took alot of things
> > as given and did a IMOdecent joob at it.
> 
> I think certain oxygen-icons work just fine. Look at this screenshot
> for instance:
> http://2.bp.blogspot.com/-cTSXhUjJeeE/TtdbKpSlT6I/AAAAAAAAAEo/j0yX6g4zpCU/s
> 1600/shot5.jpg

I would use that screenshot as an example of exactly to oposite but, I did 
those icons so there is no point on sufering more...

BTW you even mix app icons with action icons. :(

cheers

> Perhaps, it is just me, but I am satisfied with those icons. :)
> 
> All in all, I agree with you about the "fadeout fadein way
> refundation" thought. There is room for improvement.
> 
> Best Regards,
> Laszlo Papp
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-- 
Nuno Pinheiro | [email protected] | UI Designer 
KlarÀlvdalens Datakonsult AB, a KDAB Group company
KDAB - Qt Experts - Platform-independent software solutions
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