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Wasn't it a typo in
>>      if (handledCallChannels.contains(callChannel)) {

I bet, it should be "if (!handledCallChannels.contains" (i.e. if NOT contains). 
Isn't it.

// It brakes call-ui with currently commited behaviour (it doesn't create 
windows/doesn't call at all).

- Vadim A. Misbakh-Soloviov


On March 18, 2014, 3:23 p.m., mayank jha wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/116623/
> -----------------------------------------------------------
> 
> (Updated March 18, 2014, 3:23 p.m.)
> 
> 
> Review request for Telepathy.
> 
> 
> Bugs: 309146
>     http://bugs.kde.org/show_bug.cgi?id=309146
> 
> 
> Repository: ktp-call-ui
> 
> 
> Description
> -------
> 
> We store the channels handled by a callManager in a list, and upon a new 
> request we check if it already exists, only if it is new we open a new 
> call-ui window.
> 
> 
> Diffs
> -----
> 
>   src/call-handler.h 5fea003 
>   src/call-handler.cpp f4ced53 
> 
> Diff: https://git.reviewboard.kde.org/r/116623/diff/
> 
> 
> Testing
> -------
> 
> Made a video call with another person. Clicked the audio and video call 
> buttons. The window was not duplicated.
> 
> 
> Thanks,
> 
> mayank jha
> 
>

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