> On Aug. 8, 2014, 11:55 a.m., David Edmundson wrote:
> > telepathy-mpris.cpp, line 112
> > <https://git.reviewboard.kde.org/r/119297/diff/4/?file=300637#file300637line112>
> >
> > you can't delete this. This means we are watching every single dbus
> > service regardless of whether it's a media player or not.
>
> James Smith wrote:
> I think this should be (service.startsWith), not (!service.startsWith).
well this did
if (!service.startsWith) {
continue;
}
//rest of code
which is the same as
if (service.startsWith) {
//rest of code;
}
I don't have a preference but you can't remove it.
> On Aug. 8, 2014, 11:55 a.m., David Edmundson wrote:
> > telepathy-mpris.cpp, line 204
> > <https://git.reviewboard.kde.org/r/119297/diff/4/?file=300637#file300637line204>
> >
> > again, we need this.
>
> James Smith wrote:
> This filter drops all player unwatch events, only allowing new players.
> Unwatch events have to remain unfiltered, or the player won't be removed. I
> now only unwatch the service if it was found in m_watchedPlayersInfo.
but you're now including things that aren't players.
> On Aug. 8, 2014, 11:55 a.m., David Edmundson wrote:
> > telepathy-mpris.cpp, line 212
> > <https://git.reviewboard.kde.org/r/119297/diff/4/?file=300637#file300637line212>
> >
> > Why did this approach not work?
> > This seems like it'd do the same thing in a much simpler way than
> > monitoring all players all the time?
>
> James Smith wrote:
> We don't need to or want to clear m_watchedPlayers or its successor
> m_watchedPlayersInfo every time a player disappears. We now properly account
> for every player coming and going. This (was) still used when the plugin is
> activated, and I don't know if it ever actually functioned after a player was
> removed. If it did detectPlayers() cleared every single player each time a
> player exited and then slowly rebuilt playback information from playback
> status updates.
>If it did detectPlayers() cleared every single player each time a player
>exited and then slowly rebuilt playback information from playback status
>updates.
Well it's not slow, it does a query right away, no?
- David
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On Aug. 8, 2014, 2:02 p.m., James Smith wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/119297/
> -----------------------------------------------------------
>
> (Updated Aug. 8, 2014, 2:02 p.m.)
>
>
> Review request for Telepathy and Martin Klapetek.
>
>
> Repository: ktp-kded-module
>
>
> Description
> -------
>
> Adds metadata<->player mapping to better keep track of active players and
> their associated metadata and playback state. This helps with adding and
> removing of multiple concurrent players while keeping the output fluid and
> predictable.
>
>
> Diffs
> -----
>
> telepathy-mpris.h 05b77c90a50372fd9ed66bde0ab8a287caf34b51
> telepathy-mpris.cpp 44b041fdd3764ee5f67598fcf555a2759d853bdd
>
> Diff: https://git.reviewboard.kde.org/r/119297/diff/
>
>
> Testing
> -------
>
> Compile, run. Pause / play on multiple players. Close / launch multiple
> players. Set / unset enabled.
>
>
> Thanks,
>
> James Smith
>
>
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