Hi, > the usual way is to commit with the proper platform #ifdef guards, let the > platform teams know about it (e.g. by mailing [email protected] for the > windows team) and they can figure it out from there.
This reminds me of a method I added some time ago, and which implementation was only written for UN*X (by me). The method is QString KUser::faceIconPath() const, and I marked it on windows platform as a TODO. This method just returns the home dir of the user plus ".face.icon", where is where the emoticon face of the user is stored. As I had no idea where was this allocated in Microsoft Windows, I just left it as a TODO. Regards, Rafael Fernández López. _______________________________________________ Kde-windows mailing list [email protected] https://mail.kde.org/mailman/listinfo/kde-windows
