Hi! I'll try to break my earlier question about building rkward frontend / backend with different compilers into (hopefully) more managable chunks. The basic idea is still that we might build our frontend process using MSVC (and will be able to use QWebEngine), and the backend process using MinGW (in order to solve compatibility nightmares). Questions:
1. I assume it is still correct that craft does not support multiple compilers in one installation, and there are no plans to add anything the like. My plan then would have to be along the lines to build the backend, alone, on a MinGW craft, and the frontend, on an MSVC craft. Then on the MSVC craft, I would additionally fetch the MinGW-built backend binary, somehow. So questions: 2. Can a single craft recipe produce two separate artifacts (frontend / backend), or will I need separate recipes? 3. Can a single recipe be source-compiled on one compiler, but binary on another? Or will I need to split the backend package, further, into a source recipe and a binary recipe? 4. (How) can I install a binary package from the binary factory itself? Regards Thomas
pgpBVZoLIPrn5.pgp
Description: OpenPGP digital signature