2010/7/13 Dan Dennedy <d...@dennedy.org>: > On Tue, Jul 13, 2010 at 9:17 AM, Simon Eugster <simon...@gmail.com> wrote: >> Hi friends, >> >> There is a public signal in renderer.h: >> /** @brief The rendering has finished. */ >> void renderFinished(); >> That is basically what I would need. Unfortunately it does not seem to >> be emitted anywhere. >> >> I would like to update my vectorscope every time a new frame has been >> rendered. That is what I need the signal for. >> >> How can I get it? > > I do not think a "render finished" is what you are looking for. > Rather, take a look at consumer_frame_show() at the top of > renderer.cpp. I am curious to see how this turns out.
Thanks Dan, this was it! It now refreshes if desired, using Threading. http://kdenlive.svn.sourceforge.net/viewvc/kdenlive?view=revision&revision=4579 I'm not quite sure, but I think it is working. Feedback appreciated :) My test project kept on crashing. But I found out that this was not me: http://www.kdenlive.org/mantis/view.php?id=1690 Any help on this bug appreciated as well :) Simon ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Kdenlive-devel mailing list Kdenlive-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/kdenlive-devel