On Thursday 22 July 2010 15.50:10 Simon Eugster wrote: > Something else: > When activating realtime and auto-refresh in one of the scopes, the > speed when playing clips changes. I'm not sure, but perhaps this is > > because of: > > m_activeRender->extractFrame(m_activeRender->seekFramePosition()) > > which I use for retrieving the current frame (perhaps there's a better > way?). Any idea? (I'd disable realtime for the release otherwise.)
Yes... The frame is available to the renderer in the "consumer_frame_show" function in renderer.cpp, so we should be able to use it instead of requesting it again. I can have a look in the next days if you want. Regards jb ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Kdenlive-devel mailing list Kdenlive-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/kdenlive-devel