On Thursday 22 July 2010 15.50:10 Simon Eugster wrote:

> Something else:
> When activating realtime and auto-refresh in one of the scopes, the
> speed when playing clips changes. I'm not sure, but perhaps this is
> 
> because of:
> > m_activeRender->extractFrame(m_activeRender->seekFramePosition())
> 
> which I use for retrieving the current frame (perhaps there's a better
> way?). Any idea? (I'd disable realtime for the release otherwise.)

Yes...

The frame is available to the renderer in the "consumer_frame_show" function 
in renderer.cpp, so we should be able to use it instead of requesting it 
again.

I can have a look in the next days if you want.

Regards
jb

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